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Chess Database Exploration

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Want way to easily browse through a hierarchically ordered database of chess games ... The chess games form two trees. Branch for every different player action ... – PowerPoint PPT presentation

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Title: Chess Database Exploration


1
Chess Database Exploration
  • Dan Alcantara

2
Motivation
  • Want way to easily browse through a
    hierarchically ordered database of chess games
  • Find all games played by a particular person
  • Compare two different players and their opening
    strategies

3
Data set
  • Database of chess game records from 2002 2007
  • Each record contains
  • Exact sequence of moves played
  • Player names
  • Player rankings
  • Chess opening designation
  • Event "Sparkassen Gp 1"
  • Site "Dortmund GER"
  • Date "2002.07.06"
  • Round "1"
  • White "Topalov,V"
  • Black "Lutz,C"
  • Result "1-0"
  • WhiteElo "2745"
  • BlackElo "2650"
  • EventDate "2002.07.06"
  • ECO "B48"
  • e4 c5
  • Nf3 e6
  • d4 cxd4
  • Nxd4 Nc6
  • Nc3 Qc7
  • Be3 a6
  • Qd2 Nf6

4
Data set
  • Looking at all games forms a big tree

e4

c5
e5
Nf3

5
Navigating the data set
  • Current approaches either step through the data
    set or present all of the games in a simple
    listing
  • Hard to get an overview of what each step causes

6
Navigating the data set
  • Each node of the hyperbolic tree represents one
    particular configuration of the board
  • Each player action is represented by a connection
    between two nodes
  • Gives rough idea of popularity and success rate
    of particular action

7
Navigating the data set
  • Mousing over the nodes converts the chess
    notation into an actual board
  • Navigating the tree darkens areas which have been
    previously visited

8
Comparing players
9
Comparing players
  • Hyperbolic tree not really suitable for
    comparisons
  • Can focus on one or two players to see which
    pathways were taken
  • Colors blend where the pathways overlap

10
Comparing players
  • The chess games form two trees
  • Branch for every different player action
  • Branch for different chess openings
    (strategies)

11
Comparing players
12
Comparing players
13
Comparing players
14
Framework
  • Tree structures were separated from the
    visualization, so multiple types of
    visualizations can be used on the same data.
  • Problem was that I couldnt come up with anything
    interesting with the given timeframe.
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