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Static Games of Incomplete Information

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Note: Quantity purchased by high-type is optimal. Quantity purchased by low-type is sub-optimal ... Optimal mechanism: Sell to high-type if bidders announce ... – PowerPoint PPT presentation

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Title: Static Games of Incomplete Information


1
Static Games of Incomplete Information
  • .

2
Mechanism design
  • Typically a 3-step game of incomplete info
  • Step 1 Principal designs mechanism/contract
  • Step 2 Agents accept/reject the mechanism
  • Step 3 Agents that have accepted, play the
    game specified by mechanism
  • Constant theme Incomplete information and
    binding individual rationality constraints
    prevent efficient outcomes

3
Nonlinear pricing
  • A monopolist produces good at marginal cost c and
    sells quantity q
  • Consumer transfers T to seller and has utility
  • u1(q, T, ?) ?V(q)-T, V(0)0, V/gt0, V//lt0
  • ? is private knowledge for buyer
  • Seller knows that ? w.p. and ? w.p.
  • The game
  • 1. Seller offers tariff T(q) specifies a price
    for qty q
  • 2. Consumer accepts/rejects
  • If seller knows ?, she will charge T ?V(q), her
    profit, ?V(q)-cq. This is maximized at some q
    given by ?V/(q)c

4
Nonlinear pricing
  • Let be bundle for type and
    for type
  • Sellers expected profit
  • Seller faces two constraints
  • 1. Individual Rationality (IR) Consumer should
    be willing to purchase
  • 2. Incentive Compatibility (IC) Consumer
    should consume the bundle intended for his type
  • IR1 and IR2
  • IC1 and IC2
  • First step To show that only IR1 and IC2 are
    binding

5
Nonlinear pricing
  • First note IR1 and IC1 imply IR2
  • IR2 cant be binding unless 0
  • However, IR1 must bind. Else seller can increase
  • by same amount and increase revenue
  • Also, IC2 must be binding, else seller can
    increase
  • , satisfy all constraints and increase
    revenue
  • The high-types indifference curve is always
    steeper than the low types for any allocation
  • This implies that high type consumes more than
    low type

6
Nonlinear pricing
  • Eliminating transfers, principals objective
    function is
  • FOC wrt
  • FOC wrt
  • Check that IC1 is satisfied
  • Note Quantity purchased by high-type is optimal
  • Quantity purchased by low-type is
    sub-optimal
  • Seller sacrifices efficiency for rent-extraction!

7
Auctions
  • Seller has unit of good and there are two bidders
  • Each bidder can have types , with lt
  • Corresponding probabilities are and
  • Buyers expected probability of getting the good
    are
  • and payments are
  • The constraints are
  • IR1 IR2
  • IC1 IC2
  • What is sellers optimal contract?

8
Auctions
  • Sellers expected profit is
  • Again, IR1 and IC2 are binding. The sellers
    profit
  • Also, ex-ante prob of a player getting good,
  • Moreover,
  • Case 1 . The seller sets and
  • Optimal mechanism Not to sell if both announce
    low-type sell to high-type if they announce
    different types sell wp ½ to each if both
    announce high type
  • Case 2 . The seller sets
    and
  • Optimal mechanism Sell to high-type if bidders
    announce different types, and sell wp ½ to each
    if they both announce high-type or low-type

9
Mechanism design with a single agent
  • Agents type with distribution/density
  • Type-contingent allocation is fn.
  • Defn A decision function is
    implementable if there exists a transfer t(.)
    such that allocation y(.) is incentive-compatible,
    i.e.
  • Theorem A piecewise C1 decision fn x(.) is
    implementable only if
  • whenever and x is differentiable at ?

10
Mechanism design with a single agent
  • Sketch of proof Type ? announces to maximize
  • The FOC and SOC are
  • Totally differentiating the first equation,
  • The (local) SOC becomes or,
  • Rewrite the FOC we get,
  • Eliminating, dt/d?,

11
Mechanism design with a single agent
  • The sorting/ single crossing/ constant sign (CS)
    condition is
  • Note that is agents marginal rate of
    substitution
  • between decision k and transfer t
  • Consider x to be output supplied by agent, i.e.,
  • Then sorting condition means that the agents
    indifference
  • curve in (x, t) space, , is decreasing
    in ?
  • If ?2gt ?1 , y(?1)(x(?1), t(?1)), y(?2)(x(?2),
    t(?2)), then y(?2)gty(?1)
  • Theorem If decision space is 1-dim and CS holds,
    then a necessary condition for x(.) to be
    implementable is that it is monotonic.
  • What about sufficiency?

12
Optimal mechanisms for one agent
  • The assumptions
  • A1 Reservation utility independent of type
  • A2 Quasi-linear utilities
  • Principal u0(x, t,?) V0(x, ?)-t Agent u1(x,
    t,?) V1(x, ?)t
  • A3 n1, i.e., decision is 1-dim and CS holds.
  • A4
  • A5 (satisfied if V0 is independent ?)
  • A6

13
Optimal mechanisms for one agent
  • The problem Principal maximizes his expected
    utility
  • subject to (IR) u1(x(?), t(?), ?) 0, for
    all ?
  • (IC) u1(x(?), t(?), ?)
  • From A1 A4, if IR satisfied at , it is
    satisfied everywhere
  • IR binding at . Thus,
  • Let
  • From Envelope theorem,
  • This implies that,

14
Optimal mechanisms for one agent
  • Further, u0 V0 V1- U1 Social surplus-Agents
    utility
  • Principals objective function
  • Since monotonicity is necessary and sufficient
    for implementability, Principals optimization
    program becomes
  • s.t. x(.) is monotonic

15
Optimal mechanisms
  • We solve the principals program ignoring
    monotonicity
  • The solution to the relaxed program is
  • The principal faces a trade-off between
    maximizing total surplus (V0 V1) and
    appropriating the agents info rent (U1)
  • When is it legit to focus on relaxed program?
  • When solution x(?) to above eq is monotonic.
    Differentiating,
  • When Hazard rate is monotone
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