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MANET:%20Performance

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Title: MANET:%20Performance


1
MANET Performance
  • Reference Performance comparison of two
    on-demand routing protocols for ad hoc networks
    Perkins, C.E. Royer, E.M. Das, S.R. Marina,
    M.K. IEEE Personal Communications, Volume 8
    Issue 1, Feb. 2001 Page(s) 16 28
    (AdHocUnicast-4.pdf)

2
DSR
  • Using source routing
  • The sender knows the complete hop-by-hop route to
    the destination
  • These routes are stored in a route cache
  • The data packets carry the source route in the
    packet header
  • Sending a data packet
  • 0. To a destination for which it does not already
    know the route
  • 1. Route discovery
  • Flooding the network with route request (RREQ)
    packets

3
DSR (cont)
  • Each node receiving an RREQ rebroadcasts it,
    unless it is the destination or it has a route to
    the destination in its route cache
  • Such a node replies to the RREQ with a route
    reply (RREP) packet that is routed back to the
    original source
  • RREQ and RREP packets are also source routed
  • The RREQ builds up the path traversed across the
    network
  • The RREP routes itself back to the source by
    traversing this path backward
  • The route carried back by the RREP packet is
    cached at the source for future use

4
DSR (cont)
  • 2. If any link on a source route is broken
  • The source node is notified using a route error
    (RERR) packet
  • The source removes any route using this link from
    its cache
  • A new route discovery process must be initiated
    by the source if this route is still needed
  • 3. For any forwarding node
  • Caches the source route in a packet it forwards
    for possible future use (aggressive use of source
    routing)

5
DSR (cont)
  • Optimizations
  • 1. Salvaging
  • An intermediate node can use an alternate route
    from it own cache when a data packet meets a
    failed link
  • 2. Gratuitous route repair
  • A source node receiving an RERR packet piggybacks
    the RERR in the following RREQ
  • This helps clean up the caches of other nodes in
    the network that may have the failed link in one
    of the cached source routes

6
DSR (cont)
  • 3. Promiscuous listening
  • When a node overhears a packet not addressed to
    itself, it checks whether the packet could be
    routed via itself to gain a shorter route
  • If so, the node sends a gratuitous RREP to the
    source of the route with this new better route
  • It also helps a node to learn different routes
    without directly participating in the routing
    process

7
AODV
  • To maintain routing information
  • Uses traditional routing tables, one entry per
    destination
  • Uses sequence numbers maintained at each
    destination to determine freshness of routing
    information and to prevent routing loops
  • A routing table entry is expired if not used
    recently
  • A set of predecessor nodes is maintained for each
    routing table entry
  • Indicating the set of neighboring nodes which use
    that entry to route data packets
  • These nodes are notified with RERR packets when
    the next hop link breaks
  • Each predecessor node, in turn, forwards the RERR
    to its own set of predecessors, thus effectively
    erasing all routes using the broken link

8
AODV (cont)
  • Optimization
  • Control the RREQ flood in the route discovery
  • Initially, expanding ring search to discover
    routes to an unknown destination
  • Increasingly larger neighborhoods are searched to
    find the destination
  • The search is controlled by the TTL field in the
    IP header of the RREQ packets

9
DSR vs. AODV
  • 1. By the virtue of source routing
  • DSR has access to a significantly greater amount
    of routing information than AODV
  • For example, in DSR, using a single request-reply
    cycle, the source can learn routes to each
    intermediate node on the route in addition to the
    intended destination
  • Promiscuous listening of data packet
    transmissions
  • AODV can gather only a very limited amount of
    routing information
  • This usually causes AODV to rely on a route
    discovery flood more often, which may carry
    significant network overhead

10
DSR vs. AODV (cont)
  • 2. Route caching
  • DSR replies to all requests reaching a
    destination from a single request cycle
  • The source learns many alternate routes to the
    destination ? saves route discovery floods
  • In AODV, the destination replies only once to the
    request arriving first and ignores the rest
  • The routing table maintains at most one entry per
    destination

11
DSR vs. AODV (cont)
  • 3. Stale routes in the cache
  • Current spec. of DSR does not contain any
    explicit mechanism to expire stale routes
  • Stale routes, if used, may start polluting other
    cache
  • Some stale entries are indeed deleted by route
    error packets, but promiscuous listening and node
    mobility ? more caches are polluted by stale
    entries
  • AODV has a much more conservative approach than
    DSR
  • When faced with two choices for routes, the
    fresher route (based on destination sequence
    number) is always chosen
  • Also, if a routing table entry is not used
    recently, the entry is expired
  • Determination of a suitable expiry time is
    difficult

12
DSR vs. AODV (cont)
  • 4. Route deletion (using RERR) activity
  • Is also conservative in AODV
  • By way of a predecessor list, the error packets
    reach all nodes using a failed link on its route
    to any destination
  • In DSR, a route error simple backtracks the data
    packet that meets a failed link
  • Nodes that are not on the upstream route of this
    data packet but use the failed link are not
    notified promptly

13
DSR vs. AODV (cont)
  • Goal of the simulation
  • Determine the relative merits of the aggressive
    use of source routing and caching in DSR, and the
    more conservative routing table and
    sequence-number-driven approach in AODV

14
Simulation Model
  • Based on NS-2
  • MAC layer protocol
  • DCF of IEEE 802.11
  • RTSCTS for unicast data
  • Broadcast data packets and RTS control packets
    are sent using physical carrier sensing
  • Radio model
  • Luccent WaveLAN (2Mbps)
  • 250m radio range

15
Simulation Model (cont)
  • AODV and DSR
  • RREQ packets are treated as broadcast packets in
    the MAC
  • RREP and data packets are all unicast packets
    with a specified neighbor as the MAC destination
  • RERR packets
  • Are broadcast in AODV
  • Use unicast transmissions in DSR
  • Send buffer 64 packets
  • Contains all data packets waiting for a route,
    but no reply has arrived yet
  • Packets are dropped if they wait in the send
    buffer for more than 30s

16
Simulation Model (cont)
  • Interface queue
  • All packets (data and routing) sent by the
    routing layer are queued at the interface queue
    until the MAC layer can transmit them
  • Maximum size of 50 packets
  • Two priorities routing packets get higher
    priority than data packets
  • Traffic models
  • Traffic sources CBR
  • Random source-destination pair
  • 512-byte data packets

17
Simulation Model (cont)
  • Mobility model
  • Random waypoint model
  • From a random location to a random destination
    with a randomly chosen speed (uniformly
    distributed between 0 20 m/s)
  • Once the destination is reached, another random
    destination is targeted after a pause
  • Pause time affects the relative speeds of the
    mobiles
  • Two field configurations
  • 1500m x 300m with 50 nodes
  • 2200m x 600m with 100 nodes

18
Performance Metrics
  • Packet delivery fraction
  • The ratio of the data packets delivered to the
    destination to those generated by the CBR sources
  • Average end-to-end delay of data packets
  • Includes all possible delays caused by
  • Buffering during route discovery latency
  • Queuing at the interface queue
  • Retransmission delays at the MAC
  • Propagation and transfer times

19
Performance Metrics (cont)
  • Normalized routing load
  • The number of routing packets transmitted per
    data packet delivered at the destination
  • Each hop-wise transmission of a routing packet is
    counted as one transmission
  • Normalized MAC load
  • Routing, ARP, control (RTS, CTS, ACK) packets
    transmitted by the MAC layer for each delivered
    data packet
  • Consider both routing overhead and MAC control
    overhead
  • Also accounts for transmissions at every hop

20
Varying Mobility and of Sources
  • 50 node experiments
  • Packet rate for 10, 20, 30 traffic sources 4
    packets/s
  • Packet rate for 40 traffic sources 3 packets/s
  • 100 node experiments
  • Packet rate for 10, 20 sources 4 packets/s
  • Packet rate for 40 sources 2 packets/s

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Simulation results (50 nodes)
  • For 50 node experiments
  • 1. The packet delivery fractions for DSR and AODV
    are very similar with 10 20 sources (Fig. 1a
    1b)
  • With 30 40 sources, AODV outperforms DSR by
    about 15 (Fig. 1c, 1d) at lower pause time
    (higher mobility)
  • For higher pause times (lower mobility), DSR has
    a better delivery fraction than AODV
  • 2. Delays performance of both protocol is similar
    to that with delivery fraction
  • Almost identical delays with 10 20 sources
    (Fig. 2a, 2b)
  • With 30 40 sources, AODV has about 25 lower
    delay than DSR (Fig. 2c, 2d) for lower pause
    times. But for higher pause times, DSR has better
    (30 40 lower) delay than AODV

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Simulation results (50 nodes)
  • For 50 node experiments
  • 3. In all cases, DSR demonstrates significantly
    lower routing load than AODV (Fig. 3), usually by
    a factor 2-3, with the factor increasing with a
    growing number of sources
  • DSRs normalized routing load is fairly stable
    with an increasing number of sources, even though
    its delivery and delay performance get
    increasingly worse
  • 4. AODV has similar or slightly lower MAC load
    than DSR (Fig. 4) for lower pause times
  • As the pause time is increased, the MAC load
    comparison goes against AODV
  • With increase in pause time, MAC load remains
    almost steady for AODV, while it decreases
    significantly for DSR

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31
Simulation results (100 nodes)
  • For 100 node experiments
  • 1. When the number of sources is low, the
    performance (delivery fraction delay) of DSR
    and AODV is similar regardless of mobility
  • 2. With large numbers of sources, DSR delivers
    better performance under low-mobility conditions
  • However, AODV starts outperforming DSR for
    high-mobility scenarios
  • 3. DSR always demonstrates a lower routing load
    than AODV
  • Major contribution to AODVs routing overhead is
    from route request, while route replies
    constitute a large fraction of DSRs routing
    overhead

32
Simulation results (100 nodes)
  • AODV has more route requests than DSR, and the
    converse is true for route replies
  • The relative routing load differences will be
    much smaller if the comparison is made in terms
    of bytes, reasons
  • 1. DSR uses large routing packets
  • 2. DSR data packets carry routing information
  • 4. Comparison of MAC load goes against DSR except
    under low-mobility conditions
  • Note that MAC load computation takes into account
    both the routing and control packets at the MAC
    layer.
  • When only control packets were considered, we
    have seen that AODV always has lower load than DSR

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Simulation results (effect of loading)
  • Mobility Zero pause time (highest mobility)
  • Y-axis (throughput) represents the combined
    received throughput at the destination of the
    data sources
  • X-axis (offered load) combined sending rate of
    all data sources
  • With 10 sources
  • 1. DSRs throughput starts saturating only at an
    offered load of around 400 kbps (Fig. 7a)
  • This is due to a poor packet delivery fraction
  • 2. AODVs throughput increases further along,
    starting to saturate around 700 kbps

36
Simulation results (effect of loading)
  • 3. AODV always has lower average delay than DSR
    (Fig. 7c) until the point where DSR begins to
    saturate
  • Comparison of delays beyond that point does not
    provide any useful insight since DSR loses more
    than half the packets
  • 4. AODV generates higher routing load in kbps
    than DSR (Fig. 7a)
  • The routing load comparison in packets after
    normalization (Fig. 8a) also show similar
    behavior
  • 5. However, AODV has lower MAC load than DSR
    (Fig. 8c)

37
Simulation results (effect of loading)
  • With 40 sources (Fig. 7b 7d)
  • The qualitative scenario is similar to 10
    sources, but the quantitative picture is very
    different
  • Both AODV and DSR saturate much earlier, AODV
    300 kbps, DSR 200 kbps
  • AODV has a better delay characteristic than DSR
  • AODV has a higher normalized routing load and
    lower normalized MAC load than DSR

38
Observations
  • A. Routing load and MAC overhead
  • 1. DSR almost always has a lower routing load
    than AODV
  • The difference is often significant (by a factor
    of up to 3) if the routing load is presented in
    terms of packet counts
  • Presenting routing loads in terms of bytes is
    less impressive (at most about a factor of 2)
  • By virtue of aggressive caching, DSR is more
    likely to find a route in the cache, and hence
    resorts to route discovery less frequently than
    AODV
  • But DSR generates more replies and errors

39
Observations (cont)
  • AODVs routing load was dominated by RREQ packets
    (90 of all routing packets)
  • DSRs routing load was dominated by RREP packets,
    due to multiple replies from the destination
    (roughly 50)
  • In terms of absolute numbers, DSR always
    generated more RREP and RERR packets (factor 24)
    than AODV, but significantly fewer RREQ packets
    (up to an order of magnitude for high mobility)
  • 2. Higher MAC load for DSR for high mobility
    and/or high traffic load
  • RREP is unicast in AODV DSR RTS/CTS/Data/Ack
  • RREQ is broadcast (not use any additional MAC
    control packets)
  • RERR unicast in DSR, but broadcast in AODV

40
Observations (cont)
  • Further experiments for route MAC load
  • Fig. 9 shows detailed statistics at the
    application layer, the routing layer, and the MAC
    layer
  • 100 nodes
  • 40 CBR sources, rate 2 packets/sec
  • Packet size 512 bytes

41
  • unicast

unicast
42
R-unicast
Data

R-broadcast
ACK
Data

CTS
ACK
CTS
RTS
RTS
43
Observations (cont)
  • B. Effect of mobility
  • High mobility
  • Link failures happen very frequently
  • Trigger new route discovery in AODV
  • The reason of DSR is mild and causes route
    discovery less often (the route discovery is
    delayed in DSR until all cached routes fail
  • But the chances of the caches being stale is
    quite high in DSR. The cache staleness and high
    MAC overhead together result in significant
    degradation in performance for DSR. This effect
    is more severe with large numbers of sources and
    for larger networks

44
Observations (cont)
  • Low mobility
  • The possibility of link failures is low
  • Nodes usually get clustered with low mobility ?
    network congestion in certain regions ? causes
    link layer feedback to report link failures
  • Such spurious link failures lead to new route
    discoveries in AODV
  • DSR is largely unaffected by this problem. DSR
    caches are nearly up to date for low-mobility
    cases
  • Also, AODV timer-based route expiry mechanism
    could result in unnecessary route invalidations
  • A combination of nodes with different mobility
  • Hard to predict the relative performance of AODV
    and DSR

45
Observations (cont)
  • C. Packet delivery and choice of routes
  • DSR aggressive use of route caching
  • Comparatively poorly in delivery fraction and
    delay in more stressful situation (larger numbers
    of nodes, sources, and/or higher mobility)
  • Perform better in less stressful situations
  • Picking stale routes ? consumption of additional
    network bandwidth, possible pollution of caches
    in other nodes
  • Significant improvement of DSR
  • Cache expiry using suitable timeouts
  • Wider propagation of routes errors

46
Observations (cont)
  • D. Delay and choice of routes
  • Correlation between the end-to-end delay and
    number of hops is usually small (correlation
    coefficient less than 0.1), except at very low
    load
  • Buffering and queuing delay, time to gain access
    to the radio medium in a single congested node
    are often large
  • In AODV, the destination replies only to the
    first arriving RREQ. This favors the least
    congested route instead of the shortest route
  • In DSR, the destination replies to all RREQs,
    making it difficult to determine the least
    congested route

47
Observations (cont)
  • DSR always had a shorter average path length than
    AODV (1530 shorter), even though AODV often
    has less delay

48
Observations (cont)
  • E. Effect of loading of the network
  • Network capacity is poorly utilized by the
    combination of 802.11 MAC and on-demand routing
  • Instantaneous network capacity is roughly 7 times
    the nominal channel bandwidth (2Mbps) for zero
    pause scenario with 100 nodes
  • The delivered throughput to the application was
    at most about 2 3 of the network capacity
  • With more unicast routing packets, DSR suffers
    from this phenomenon more than AODV

49
Conclusion
  • General observation
  • Delay and throughput DSR outperforms AODV in
    less stressful situations
  • Aggressive use of caching, and lack of any
    mechanism to expire stale routes or determine the
    freshness of routes
  • AODV outperforms DSR in more stressful
    situations
  • Routing load DSR generates less routing load
    than AODV
  • MAC layer load DSRs apparent savings on routing
    load did not translate to an expected reduction
    on real load on the network
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