Patterns of interaction in Minesweeper PowerPoint PPT Presentation

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Title: Patterns of interaction in Minesweeper


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Patterns of interaction in Minesweeper
  • Group 1
  • Tobias, CiarĂ¡n, Satu Laura

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Chance/probabilities
  • youll have to have an idea of the probabilities
    of succeeding in order to take a (meaningful)
    chance

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Starting by chance
  • In Minesweeper youll have to start by pure
    chance
  • same goes for many card games for example

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Risk/reward
  • in the beginning of Minesweeper its easy to risk
    all and start all over again, but later it
    becomes more and more difficult

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Revealing hints
  • in order to make some progress youll have to
    reveal more hints (numbers)
  • with adventure games (Zelda, Zork)
  • without board games, dice-a-roo

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Pattern recognition
  • you play by recognizing (visual) patterns in the
    game grid

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Competing against time
  • comes only important in Minesweeper in the
    easiest levels or for the experienced players
  • when competing against the time, you may be
    willing to restart the game at any stage (easier
    levels) in order to beat the clock/other players
    time
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