Title: Virtual Reality Headset Market PPT: Growth, Outlook, Demand, Key player Analysis and Opportunity 2022-27
1Global Virtual Reality Headset Market Research
and Forecast Report 2022-2027
Author Elena Anderson Marketing Manager IMARC
Group
2022 IMARC All Rights Reserved
Copyright IMARC Service Pvt Ltd. All Rights
Reserved
2About IMARC Group
Report Description
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3Report Description and Highlights
Report Description
Global Virtual Reality Headset Market Research
Report 2022-2027 According to the latest report
by IMARC Group, titled "Global Virtual Reality
Headset Market Global Industry Trends, Share,
Size, Growth, Opportunity and Forecast
2022-2027," the global virtual reality headset
market size reached US 7.8 Billion in 2021. A
virtual reality headset refers to a head-mounted
device that is generally used while playing video
games. It involves the use of advanced
technologies in order to create simulated
surroundings that offer an immersive 3D and
first-person perspective (FTP) experience, along
with a digitized landscape to the wearer. It is
usually equipped with a stereoscopic head-mounted
display, accelerators, gyroscopic sensors, and
magnetometers or structured light systems that
enable individuals to interact with the virtual
space that is created in the software. Apart from
this, it is also widely adopted in medical,
defense and military applications and industrial
prototype training. Request for a PDF sample of
this report https//www.imarcgroup.com/virtual-re
ality-headset-market/requestsample
4Report Description and Highlights
Report Description
Global Virtual Reality Headset Market
Trends The global market is primarily driven by
continual technological advancements in gaming
technology. This is supported by the widespread
integration of machine learning and artificial
intelligence (AI) technologies with VR headsets
in order to offer realistic sounds, images, and
sensations to the wearer, which is creating a
positive outlook for the market. Also, the
increasing deployment of advanced functions in
the VR headsets that includes a field of view and
frame rate, position and head tracking, and
spatial audio and sound effects is also gaining
prominence among the masses, especially young
adults. Apart from this, the rising product
adoption in the healthcare sector for teaching
trauma medical professionals about medical
procedures and delivering enhanced care to
patients is propelling the market growth. Some of
the other factors contributing to the market
growth include rapid digitization and the
increasing investments by leading players in
extensive research and development (RD)
activities to improve the existing virtual
reality (VR) headset technology. Looking
forward, IMARC Group expects the market to reach
US 26.8 Billion by 2027, exhibiting at a CAGR of
23.27 during 2022-2027. View Report TOC,
Figures and Tables https//www.imarcgroup.com/vir
tual-reality-headset-market
5Report Description and Highlights
Report Description
- Key Market Segmentation
- The research report includes the following
segments - Breakup by Product
- PC Based
- Console Based
- Smartphone Based
- Standalone
-
- Breakup by End-User
- Consumer Electronics
- Healthcare
- Games and Entertainment
- Automobile
- Education
- Real Estate
- Military
6Report Description and Highlights
Report Description
-
- Breakup by Material
- Plastic
- Paper
- Others
- Breakup by Region
- North America
- Asia Pacific
- Europe
- Latin America
- Middle East and Africa
- Competitive Landscape with Key Players
- The report has also analysed the competitive
landscape of the market along with the profiles
of the key players. -
7Key Questions Answered in the Report
Report Description
- How has the global virtual reality headset market
performed so far and how will it perform in the
coming years? - What are the key regional markets in the global
virtual reality headset industry? - What has been the impact of COVID-19 on the
global virtual reality headset industry? - What is the breakup of the market based on the
product type? - What is the breakup of the market based on the
material? - What is the breakup of the market based on the
end-user? - What are the various stages in the value chain of
the global virtual reality headset industry? - What are the key driving factors and challenges
in the global virtual reality headset industry? - What is the structure of the global virtual
reality headset industry and who are the key
players? - What is the degree of competition in the global
virtual reality headset industry? - What are the profit margins in the global virtual
reality headset industry? -
8Table of Contents
Report Description
1 Preface2 Scope and Methodology 2.1
Objectives of the Study 2.2
Stakeholders 2.3 Data Sources
2.3.1 Primary Sources 2.3.2
Secondary Sources 2.4 Market Estimation
2.4.1 Bottom-Up Approach 2.4.2
Top-Down Approach 2.5 Forecasting
Methodology3 Executive Summary4
Introduction 4.1 Overview 4.2 Key
Industry Trends5 Global Virtual Reality
Headset Market 5.1 Market Overview 5.2
Market Performance 5.3 Impact of
COVID-19 5.4 Market Breakup by Product
5.5 Market Breakup by Material
9Table of Contents
Report Description
6 Market Breakup by Product 6.1 PC
Based 6.1.1 Market Trends
6.1.2 Market Forecast 6.2 Console
Based 6.2.1 Market Trends
6.2.2 Market Forecast 6.3 Smartphone
Based 6.3.1 Market Trends
6.3.2 Market Forecast 6.4 Standalone
6.4.1 Market Trends 6.4.2
Market Forecast7 Market Breakup by Material
7.1 Plastic 7.1.1 Market
Trends Click here to visit the complete
table of content with list of figures and tables
https//www.imarcgroup.com/virtual-reality-headset
-market/toc
10Partial List of Clients
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A partial List of our Clients
11Partial List of Clients
We are the trusted business partners to the
world's leading corporates, governments, and
institutions
A partial List of our Clients
12Report Description and Highlights
Report Description
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