Title: Smartphone/Tablet Games Market In-Depth Analysis, Industry Research, Drivers, Top Trends
1Global Smartphone/Tablet Games Market (Covid-19)
Analysis, Growth Strategies And Forecast To 2023
2Smartphone/Tablet Games Market
Characteristics
- The global smartphone/tablet games market is
expected to grow from 58.3 billion in 2019 to
about 97 billion in 2020. The COVID-19 pandemic
is providing an opportunity for mobile gaming and
app stores to launch new games as people stay
home and spend more time on their smartphones and
tablets. Game downloads have increased in the
last few months. Along with the young users, the
technology adoption has increased even in senior
citizens, which is another reason for an
increased demand for games during the COVID-19
pandemic. The market is expected to stabilize and
reach 130.7 billion at a CAGR of 22.4 through
2023. - Smartphone/Tablet Games Global Market Report 2020
is the most comprehensive report available on
this market and will help gain a truly global
perspective as it covers 60 geographies. The
chapter on the impact of COVID-19 gives valuable
insights on supply chain disruptions, logistical
challenges, and other economic implications of
the virus on the market. The chapter also covers
markets which have been positively affected by
the pandemic.
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3Major Key Players
- The major players in the global smartphone/tablet
games market are Tencent Hold, Sony, Electronic
Arts, Nintendo, Netmarble, CyberAgent, Mixi,
Zynga, Supercell, Machine Zone, King Digital
Entertainment, Com2uS, Niantic, Bandai Namco,
Nexon, Square Enix, Warner Bros, Pocket Games,
Playrix, IGG, Miniclip, NCSOFT, Peak Games, Jam
City, NetEase, Glu Mobile, Gameloft, Rovia,
Ubisoft, Epic Games -
-
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4Table Of Content
- 1. Executive Summary
- 2. Smart Phone /Tablet Games Market
Characteristics - 3. Smart Phone /Tablet Games Market Size And
Growth - 4. Smart Phone /Tablet Games Market Segmentation
- 5. Smart Phone /Tablet Games Market Regional And
Country Analysis -
- 25. Smart Phone /Tablet Games Market Competitive
Landscape And Company Profiles - 26. Key Mergers And Acquisitions In The Smart
Phone /Tablet Games Market - 27. Smart Phone /Tablet Games Market Trends And
Strategies - 28. Smart Phone /Tablet Games Market Future
Outlook and Potential Analysis - 29. Appendix
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Sample Report -
-
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