Title: Kirri Algebra
 1Patterns And Algebra Made Easy With Tom and 
Jerry!!
  2Whats a pattern?
- Definition of Pattern 
 - A pattern is made up of a set of numbers or 
objects in which they are all linked with each 
other by a specific rule.  - More about Pattern 
 - Pattern is also known as a sequence. A pattern 
can be made up of just about anything you want 
It just has to be able to be repeated over and 
over.  - Example of Pattern 
 - The pattern above contains three ,shapes, a 
hexagon, pentagon and a rectangle. This pattern 
can be repeated over and over again and still be 
the same 
  3Questions
- Circle which ones of these are patterns 
 - 1) 
 - 2) 
 - 3)
 
  4Questions Answers
I thought Id get these right
- These should have being your answers 
 - 1) 
 - 2) 
 - 3) 
 - Now if you got both of them correct great job. If 
you didnt and are confused lets try some more! 
  5One more question!
This is easy I am sure I have it this time!!
-  Solve the example the next three terms of 
the following pattern.?81, 79, 77, ___, ___, 
___,...?Choices?A. 79, 81, and 83?B. 83, 81, and 
79?C. 75, 73, and 71?D. 79, 77, and 75? 
  6Lets break it down!
- ?Step 1 The rule for the pattern is to count 
down by 2 repeatedly and continue the sequence to 
find the next 3 terms. ?Step 2 So, the next 
three terms in the sequence are 75, 73, and 71.  
I did get it right!! YAY!! 
 7Finding Rules From Patterns
It is as easy as licking a ice cream!
- Each pattern to be a pattern has to have a rule. 
For example this pattern  - 3,6,9,12,15,18 
 - The rule in this pattern is  3. Another example 
is  - 2,6,18 
 - The rule is x 3. To find a rule sometimes you 
just have to look at the pattern to find it. 
Sometimes it is harder. There can be more than 
one rule that works. When in doubt choose the 
simplest rule that makes sense, but also mention 
that there are other rules that work as well.  - The rule between each figure (number or objects) 
should stay the same. For example you cant go x2 
then 2 then -6. It has to be x2 then x2 etc.  - It can help sometimes to find the differences 
between each number. This can often help you find 
a rule. 
  8Questions
- Lets try find the rule of these two examples 
 
10 3 30 50
20 6 60 100
15 12 18 24
5 4 6 8 
 9Question Answers
- These are the answers 
 - Answer Times 2 
 - Answer Divided by 3 
 
10 3 30 50
20 6 60 100
15 12 18 24
5 4 6 8 
 10The Language of Algebra
- Algebraic Expressions 
 
 An Algebraic Expression is one or 
more terms put together. It can include 
variables, constants, and operating symbols, such 
as plus and minus signs. It's only a phrase, not 
the whole sentence, so it doesn't include an 
equal sign. Here is an example 3x2  2y  7xy  
5.  - Variables 
 
 Variables are the letters in a 
algebraic expression. They are numbers hiding as 
letters. 3x2  2y  7xy  5. In this for example 
the variables are x and y. But a variable can be 
any letters in the alphabet. They can even be put 
together to make a group. Like this  5yxy  6zba 
 10 yxy.  - Coefficients 
 
 Coefficients are the number 
part of a term. For example in this 3x2  2y  
7xy  5 the first Coefficient is 3, the second is 
2 and the third is 7. If a term consists of only 
variables, its coefficient is 1. 
  11The Language of Algebra
- Term 
 - It is a single number or a variable. It can also 
be both together. For example 2t or 2 or t.  - Equation 
 - An Algebraic Expression is one or more terms put 
together. It can include variables, constants, 
and operating symbols, such as plus and minus 
signs. This is just like a sentence so it has an 
 sign.  - Constants 
 - They are the terms that only have numbers in 
them. This means that they dont have any 
variables. They are called constants because 
there value can never change. For example 7x2  
3xy  8 the constant is 8.  
  12Lets test you!
- Circle which ones that are a variable. Put a 
square around the ones that are a equations.  - 1) 5x  3c 7x  36 
 - 2) xyc 
 - 3) 2xyc 
 - 4) 2h8j 40 
 - 5) 8, 26 , 1093 
 
  13Answers
- Circle which ones that are a variable. Put a 
square around the ones that are equations.  - 1) 5x  3c 7x  36 
 - 2) xyc 
 - 3) 2xyc 
 - 4) 2h8j 40 
 - 5) 8, 26 , 1093 
 
AHH!! I got them right!! YAY 
 14Function Machine
- I would like to introduce you to the function 
machine  
Input
This is going to make things easy!
It can have  or  or x or  inside it. 
Output 
 15Function Machine
Why didnt I think of this before!
- The rule happens inside the function machine. 
 - For example if the rule is x3 and the input 
number was 3 it would look like this  
3
Input
x3
3 9
Output
9 
 16Questions
- Answer in the following question what the output 
number should be. Remember to use the function 
machine. If it helps you draw it on a sheet of 
paper and work it out on there.  - What is the output number when the input number 
is 4 and the rule is x2  - What is the output number when the input number 
is 12 and the rule is -7  - What is the output number when the input number 
is 2 and the rule is x12  - What is the output number when the input number 
is 6 and the rule is  3  
  17Answers
- Here are the answers 
 - What is the output number when the input number 
is 4 and the rule is x2 8  - What is the output number when the input number 
is 12 and the rule is -7 5  - What is the output number when the input number 
is 2 and the rule is x12 24  - What is the output number when the input number 
is 6 and the rule is  3 9  
  18Another way!
- There is another way to do this. You can use a 
table. Like this   - In these types of tables you have to find the 
rule. The rule for this table is 6 
Input 12 18 24 30 36 42 48 54
Output 2 3 4 5 6 7 8 9 
 19Creating an Equation from a Rule
- In a table diagram like you saw before, there is 
always a rule. If there is a rule there has to be 
an equation. For example the one we had before  - In this table the rule is6. So to get to the 
input number to the output number you have to 6. 
This is your equation, now you just have to put 
it into shorter terms.  
Input 12 18 24 30 36 42 48 54
Output 2 3 4 5 6 7 8 9 
 20Creating an Equation
- Remembering that the rule was 6 we have to now 
make the equation. So the equation always starts 
with the letter or letters at the bottom of the 
table. For example  - Now that you know this the rest is easy. So if we 
were using the example before it would be 
Output. so far. Next you have to put what was 
the letter or letters above it. So now it would 
look like this  OutputInput. Lastly you put 
what the rule is. So it would look like this  
OutputInput6. 
Input
Output
A
B 
 21Lets help Jerry!
- Jerry has a problem. Jerry wants to have a party 
with 16 people but Jerry doesnt know how many 
tables to put out. Lets help Jerry! These are the 
kind of tables Jerry wants but each table can 
only fit three people 
  22Jerry's Problem
T P
1 3
2 4
3 5
4 6
8 
12 
13
16
- So far we have started working out Jerrys 
problem. In this table p stands for people and 
t stands for tables. So far we know that with 
one table it  3 people, 24, 35.  - Can you see a pattern? Try fill in the rest 
yourself if you can find the pattern. I will 
start you off. Can you now see what the rule is? 
If not the rule is PT2. So this means the 
number of tables 2 gives you the answer of 
people that can fit. Fill in the rest of the 
table now that you know the rule. 
T P
1 3
2 4
3 5
4 6
8 10
12 14
11 13
14 16 
 23What you have learnt
I learnt so much without even knowing! 
- It is a good time now to revise what you have 
learnt.  - First you learnt what a pattern is. Do you 
remember what that was? If not go back and 
revise.  - Secondly you learnt about Finding Rules From 
Patterns. Try remember this if you cant go back 
and read through again.  - Next you learned about the Language of Algebra. 
Do you remember what that was? If not go back and 
revise.  - Lastly you learnt about the Function Machine and 
Creating an Equation from a Rule. Try remember 
this if you cant go back and read through again. 
  24THANK YOU!
- Tom, Jerry and myself hope you have learnt heaps 
of stuff about maths and algebra through this 
power point. 
  25Bibliography
- Algebra, http//www.mathsisfun.com/algebra/index.h
tml (1/9/12)  - Definitions, http//www.math.com/school/subject2/l
essons/S2U1L1GL.htmlsm1 (1/9/12)  - Math is fun, http//www.mathsisfun.com/index.htm 
(1/9/12)  - Patterns, http//www.mathsisfun.com/algebra/patter
ns.html (1/9/12)