3D Scanning - PowerPoint PPT Presentation

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3D Scanning

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Cheap hardware (2 cameras) Easy to accommodate motion. Intuitive ... Flight ... AM Modulation Time of Flight. Modulate a laser at frequency m , it returns ... – PowerPoint PPT presentation

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Title: 3D Scanning


1
3D Scanning

Acknowledgement some content and figures by
Brian Curless
2
Data Types
  • Volumetric Data
  • Voxel grids
  • Occupancy
  • Density
  • Surface Data
  • Point clouds
  • Range images (range maps)

3
Related Fields
  • Computer Vision
  • Passive range sensing
  • Rarely construct complete, accurate models
  • Application recognition
  • Metrology
  • Main goal absolute accuracy
  • High precision, provable errors more important
    than scanning speed, complete coverage
  • Applications industrial inspection, quality
    control, as-built models

4
Related Fields
  • Computer Graphics
  • Often want complete model
  • Low noise, geometrically consistent model more
    important than absolute accuracy
  • Application animated CG characters

5
Terminology
  • Range acquisition, shape acquisition,
    rangefinding, range scanning, 3D scanning
  • Alignment, registration
  • Surface reconstruction, 3D scan merging, scan
    integration, surface extraction
  • 3D model acquisition

6
Range Acquisition Taxonomy
Mechanical (CMM, jointed arm)
Inertial (gyroscope, accelerometer)
Contact
Ultrasonic trackers
Magnetic trackers
Industrial CT
Rangeacquisition
Transmissive
Ultrasound
MRI
Radar
Non-optical
Sonar
Reflective
Optical
7
Range Acquisition Taxonomy
Shape from X stereo motion shading texture f
ocus defocus
Passive
Opticalmethods
Active variants of passive methods Stereo w.
projected texture Active depth from
defocus Photometric stereo
Active
Time of flight
Triangulation
8
Optical Range Scanning Methods
  • Advantages
  • Non-contact
  • Safe
  • Usually inexpensive
  • Usually fast
  • Disadvantages
  • Sensitive to transparency
  • Confused by specularity and interreflection
  • Texture (helps some methods, hurts others)

9
Stereo
  • Find feature in one image, search along epipole
    in other image for correspondence

10
Stereo
  • Advantages
  • Passive
  • Cheap hardware (2 cameras)
  • Easy to accommodate motion
  • Intuitive analogue to human vision
  • Disadvantages
  • Only acquire good data at features
  • Sparse, relatively noisy data (correspondence is
    hard)
  • Bad around silhouettes
  • Confused by non-diffuse surfaces
  • Variant multibaseline stereo to reduce ambiguity

11
Shape from Motion
  • Limiting case of multibaseline stereo
  • Track a feature in a video sequence
  • For n frames and f features, have2?n?f knowns,
    6?n3?f unknowns

12
Shape from Motion
  • Advantages
  • Feature tracking easier than correspondence in
    far-away views
  • Mathematically more stable (large baseline)
  • Disadvantages
  • Does not accommodate object motion
  • Still problems in areas of low texture, in
    non-diffuse regions, and around silhouettes

13
Shape from Shading
  • Given image of surface with known, constant
    reflectance under known point light
  • Estimate normals, integrate to find surface
  • Problem ambiguity

14
Shape from Shading
  • Advantages
  • Single image
  • No correspondences
  • Analogue in human vision
  • Disadvantages
  • Mathematically unstable
  • Cant have texture
  • Not really practical
  • But see photometric stereo

15
Shape from Texture
  • Mathematically similar to shape from shading, but
    uses stretch and shrink of a (regular) texture

16
Shape from Texture
  • Analogue to human vision
  • Same disadvantages as shape from shading

17
Shape from Focus and Defocus
  • Shape from focus at which focus setting is a
    given image region sharpest?
  • Shape from defocus how out-of-focus is each
    image region?
  • Passive versions rarely used
  • Active depth from defocus can bemade practical

18
Active Optical Methods
  • Advantages
  • Usually can get dense data
  • Usually much more robust and accurate than
    passive techniques
  • Disadvantages
  • Introduces light into scene (distracting, etc.)
  • Not motivated by human vision

19
Active Variants of Passive Techniques
  • Regular stereo with projected texture
  • Provides features for correspondence
  • Active depth from defocus
  • Known pattern helps to estimate defocus
  • Photometric stereo
  • Shape from shading with multiple known lights

20
Pulsed Time of Flight
  • Basic idea send out pulse of light (usually
    laser), time how long it takes to return

21
Pulsed Time of Flight
  • Advantages
  • Large working volume (up to 100 m.)
  • Disadvantages
  • Not-so-great accuracy (at best 5 mm.)
  • Requires getting timing to 30 picoseconds
  • Does not scale with working volume
  • Often used for scanning buildings, rooms,
    archeological sites, etc.

22
AM Modulation Time of Flight
  • Modulate a laser at frequency?m , it returns with
    a phase shift ??
  • Note the ambiguity in the measured phase!? Range
    ambiguity of 1/2?mn

23
AM Modulation Time of Flight
  • Accuracy / working volume tradeoff(e.g., noise
    1/500 working volume)
  • In practice, often used for room-sized
    environments (cheaper, more accurate than pulsed
    time of flight)

24
Triangulation
25
Triangulation Moving theCamera and Illumination
  • Moving independently leads to problems with
    focus, resolution
  • Most scanners mount camera and light source
    rigidly, move them as a unit

26
Triangulation Moving theCamera and Illumination
27
Triangulation Moving theCamera and Illumination
28
Triangulation Extending to 3D
  • Possibility 1 add another mirror (flying spot)
  • Possibility 2 project a stripe, not a dot

Object
29
Triangulation Scanner Issues
  • Accuracy proportional to working volume (typical
    is 10001)
  • Scales down to small working vol. (e.g. 5 cm.
    working volume, 50 ?m. accuracy)
  • Does not scale up (baseline too large)
  • Two-line-of-sight problem (shadowing from either
    camera or laser)
  • Triangulation angle non-uniform resolution if
    too small, shadowing if too big (useful range
    15?-30?)

30
Triangulation Scanner Issues
  • Material properties (dark, specular)
  • Subsurface scattering
  • Laser speckle
  • Edge curl
  • Texture embossing

31
Multi-Stripe Triangulation
  • To go faster, project multiple stripes
  • But which stripe is which?
  • Answer 1 assume surface continuity

32
Multi-Stripe Triangulation
  • To go faster, project multiple stripes
  • But which stripe is which?
  • Answer 2 colored stripes (or dots)

33
Multi-Stripe Triangulation
  • To go faster, project multiple stripes
  • But which stripe is which?
  • Answer 3 time-coded stripes

34
Time-Coded Light Patterns
  • Assign each stripe a unique illumination
    codeover time Posdamer 82

Time
Space
35
Gray-Code Patterns
  • To minimize effects of quantization erroreach
    point may be a boundary only once

Time
Space
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