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Concept Generation

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... to develop ideas in a step-by-step comprehensive fashion. ... Determine the intersection in the TIPS table for the numbers of the engineering parameters. ... – PowerPoint PPT presentation

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Title: Concept Generation


1
Concept Generation
2
Concept Generation
The underlying goal of concept generation is to
develop as many ideas as possible, the more the
better.
The process
Understanding the primary Customer Needs and
Engineering Specifications
3
Concept Generation Basic Methods
  • Intuitive Method
  • Focuses on idea generation from within an
    individual or group of individuals. The intent
    is to remove barriers to divergent thinking and
    promote creative thinking (Brainstorming).
  • Directed (Logical) Method
  • A systematic, step-by-step approach to searching
    for a solution. It relies on technical
    information, guidelines and expertise.

4
Information Gathering
Knowledge is Power it leads to innovation
5
Brainstorming
An intuitive method of generating concepts.
  • The overall goal is to obtain several concepts
    that might work.
  • All team members are encouraged to be open and
    uninhabited during the early sessions.
  • No need to adhere to product specifications,
    focus on the functional needs of the product.
  • The primary advantage of brainstorming is the
    ability of set of individuals to collectively
    build on each other to generate new ideas that
    would not arise individually.

6
Brainstorming
Some guidelines for brainstorming session
  • Select a group leader, to prevent judgments and
    to encourage participation by all.
  • Form the group with 5 to 15 people.
  • Do not confine the group to experts in the area.
  • Individuals could come to the session with a set
    of ideas.
  • Limit the brainstorming to 45 minutes.
  • Do not include bosses, managers or supervisors in
    the group.

7
Brainstorming
8
Brainstorming
Memory Map the group leader is responsible for
recording the brainstorming session
9
Brainstorming
Summarize the results of the brainstorming.
10
Brainstorming Idea Generators
  • Make Analogies
  • What analogies exist in nature? What analogous
    products exist? How do these products solve the
    same product functions?
  • Wish and wonder
  • What if ..?
  • Sketch/use physical models
  • What would an idea look like? How does this model
    satisfies the function? What can we change?

11
Brainstorming Idea Generators
  • Eliminate or minimize
  • Can we remove a feature? What can we use to
    replace a feature? What if a feature were
    smaller? Could we divide it into two parts?
  • Modify and magnify
  • What can be made larger or extended? What can be
    exaggerated? What can add extra value? What can
    be duplicated? Convert a round section to
    straight? Can motion, form, shape, color, sound,
    odor be changed?
  • Combine
  • Can we combine purposes? How about assortments?
    How about blending?

12
Brainstorming Idea Generators
  • Reverse or rearrange
  • Should we turn it around? Up instead of
    down?Consider it backwards? What other
    arrangements might be better? Interchange
    components? Do the unexpected?
  • Substitute
  • What can be substituted?
  • Adapt
  • What else is like this? What other ideas this
    suggest? What could we copy?

13
Sketch and 6-3-5 methodBrain-writing
The traditional brainstorming relies on verbal
communications. Idea generation may be dominated
by a small number of aggressive members.
Guideline for 6-3-5 method
  • Team members are arranged around a circular table
    to provide continuity. Six (6) members are ideal.
  • Each member sketches three (3) ideas for the
    product configuration or functions. Sketches
    should be the focus of this activity. The top
    five product functions with respect to the
    customer needs are considered.

14
Sketch and 6-3-5 methodBrain-writing
  • The three ideas are passed to the right. A
    certain time limit is set to add additional ideas
    and to modify or extend the ideas. This is done
    for five (5) rounds.
  • No verbal communication until a round is
    completed.
  • Traditional brainstorming may be implemented
    after a few rounds of 6-5-3 sessions.
  • The focus of the modifications during the passing
    of ideas should be on advancing the ideas, not on
    negative criticism.

15
Example of a 6-3-5 method
Power screw driver
16
Example of a 6-3-5 method
17
Concept Generation Advanced Methods
Directed-search or logical concept generation
methods are used to develop ideas in a
step-by-step comprehensive fashion.
  • Generating ideas from physical principles.
  • Generating ideas using classifying schemes.
  • Generating concepts by implementing the Theory of
    Inventive Problem Solving (TIPS).

18
Generating ideas from physical principles
State possible physical principles that can
govern the product function.
If a known physical effect can be described by a
known equation with independent variables, then
these variables can be changed to generate
different concepts.
19
Generating ideas from physical principles
Example Capacitive Parallel-plate system for
sensing. C A e / d
20
Generating ideas using classifying schemes
Classifying schemes are categories of high-level
physical principles or geometry. They help in
developing concepts that may not have been
considered in a purely intuitive approach.
  • Motion
  • Type Stationary, translational, rotational
  • Nature Uniform, non-uniform, oscillating
  • Planar, three dimensional
  • Number one, several, composite motion
  • Basic material properties
  • State Solid, liquid, gaseous
  • Behavior Rigid, elastic, viscous
  • Form Solid bodies, powder, grains

21
Generating ideas using classifying schemes
  • Basic structural properties
  • Joints rigid, rotational, sliding
  • Alignment horizontal, vertical, angled, truss
  • Loading conditions tension, compression,
    bending, torsion
  • Geometry
  • Size small, large, narrow, tall, low
  • Shape cylindrical, cone, cube, sphere
  • Position Axial, radial, tangential, vertical

22
Generating ideas using classifying schemes
To use a classification scheme, the design team
should focus on the primary product functions.
Example Storing Energy
23
Generating concepts by implementing the Theory of
Inventive Problem Solving (TIPS).
The theory was developed by discovering that
patterns exist in patents. Originally by
Altshuller in late 1940s and revised by Domb and
Slocum, 1998.
After studying millions of patents, it was
discovered that patents fall into five categories.
24
Generating concepts by implementing the Theory of
Inventive Problem Solving (TIPS)
  • Basic parametric advancement.
  • Change or rearrangement in configuration.

The first two are considered routine design,
they do not exhibit significant innovations.
  • Identifying conflicts and solving them with
    known physical principles.
  • Identifying new principles.
  • Identifying new product functions and solving
    them with known or new principles.
  • The last three categories represent designs that
    include inventive solutions.

25
Generalized Engineering Parameters for Describing
Product Matrices
26
TIPS Design Principles
There are 40 design principles
Principle of segmentation Divide the object
into independent parts that are easy to
disassemble, increase the degree of segmentation
as much as possible
Principle of removal Remove the necessary or
disturbing part from the object.
Principle of local quality Change the objects
or environments structure from homogeneous to
non-homogenous. Let different parts of the object
carry different functions.
27
TIPS Design Principles
28
TIPS Design Principles
29
Relationship Matrix
The tables relate generalized engr. parameters to
generalized solution principles. Each column and
row represents generalized engr. Parameters, and
the cell contents represents the suggested
generalized solution principles.
30
Relationship Matrix
31
Example using TIPS
Consider the evolution of the iron product for
smoothing wrinkles from clothing.
An important function of an iron is to transfer
force to the clothing to remove wrinkles. It is
equally important that it should reduce the force
on the user (comfortable use).
The conflict is that we want a heavy iron to
remove wrinkles but we do not want a heavy iron
due to the impact on ergonomics.
32
Example using TIPS
Using the relationship matrix table, TIPS
principles 8, 1, 18, and 37 apply to the
problem.
8 1
18 37
33
Example using TIPS
Principle 8 consider adding a
counterweight Principle 1 divide the design
into independent parts Principle 37 consider
thermal expansion Principle 18 consider
adding vibration to the concept
8 suggests a levered counter weight. 1 suggests
a foot-operated sandwich iron 37 suggests adding
water spray 18 - mechanical vibration may be
added with an eccentric weight that would
increase the force into the clothing, while
reducing the carrying weight of he iron.
34
Summary of the TIPS Approach
  • Determine the conflict(s) in the design problem.
  • Determine the generalized engineering parameters.
  • Determine the intersection in the TIPS table for
    the numbers of the engineering parameters.
  • Read the principles that apply to help solve the
    problem.
  • Use the design principles to develop creative
    solutions to the conflict.

35
Functional Decomposition
Design an easily removable device that can keep
water and mud off the rider of a mountain bike
without interfering with the bikes operation.
36
Functional Decomposition
37
Developing Concept for each Function
38
Combine Solutions for each Function into Concept
Variants
39
Combine Solutions for each Function into Concept
Variants
40
Combine Solutions for each Function into Concept
Variants
Standard fender All variations are about
attaching the fender to the bike
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