Title: Motion in One Dimension
1Chapter 2
2Dynamics
- The branch of physics involving the motion of an
object and the relationship between that motion
to the objects mass and forces on that object - Kinematics is a part of dynamics
- In kinematics, you are interested in the
description of motion - Not concerned with the cause of the motion
(forces causing the motion)
3Brief History of Motion
- Sumaria and Egypt
- Mainly motion of heavenly bodies
- Greeks
- Also to understand the motion of heavenly bodies
- Systematic and detailed studies
4Modern Ideas of Motion
- Galileo
- Made astronomical observations with a telescope
- Experimental evidence for description of motion
- Quantitative study of motion
- Motion of objects rolling down inclined planes
5Position
- Defined in terms of a frame of reference
- One dimensional, so generally the x- or y-axis
- DISPLACEMENT
- Dxxf - xi
6Displacement
- Measures the change in position
- Represented as ?x (if horizontal) or ?y (if
vertical) - Vector quantity
- or - is generally sufficient to indicate
direction for one-dimensional motion - Units are meters (m) in SI, centimeters (cm) in
cgs or feet (ft) in US Customary
7Displacements
8Scalar Quantities
- Scalar quantities are completely described by
magnitude only - Temperature is an example of a scalar
- quantity also distance and speed.
9Vector Quantities
- Vector quantities need both magnitude (size) and
direction to completely describe them (scalar
direction) - Represented by an arrow, the length of the arrow
is proportional to the magnitude of the vector - Head of the arrow represents the direction
- Generally printed in bold face type
10Distance
- Distance may be, but is not necessarily, the
magnitude of the displacement - Blue line shows the distance
- Red line shows the displacement
11Problem
- A guy decides to get some exercise and run to the
end - of his block a distance d. He decides that hes
had - enough exercise and runs back home.
- What was his displacement?
- What was the total distance he ran?
-
12Velocity
- It takes time for an object to undergo a
displacement - The average velocity is rate at which the
displacement occurs - generally use a time interval, so let ti 0
13Velocity continued
- Direction will be the same as the direction of
the displacement (time interval is always
positive) - or - is sufficient
- Units of velocity are m/s (SI), cm/s (cgs) or
ft/s (US Cust.) - Other units may be given in a problem, but
generally will need to be converted to these
14Speed
- Speed is a scalar quantity
- same units as velocity
- total distance / total time
- May be, but is not necessarily, the magnitude of
the velocity
15Instantaneous Velocity
- The limit of the average velocity as the time
interval becomes infinitesimally short, or as the
time interval approaches zero - The instantaneous velocity indicates what is
happening at every point of time
16Uniform Velocity
- Uniform velocity is constant velocity
- The instantaneous velocities are always the same
- All the instantaneous velocities will also equal
the average velocity
17Problem
See problem 3 (page 50)
18Graphical Interpretation of Velocity
- Velocity can be determined from a position-time
graph - Average velocity equals the slope of the line
joining the initial and final positions - Instantaneous velocity is the slope of the
tangent to the curve at the time of interest - The instantaneous speed is the magnitude of the
instantaneous velocity
19Average Velocity
20Instantaneous Velocity
21Problem
See problem 7 (page 50)
22Acceleration
- Changing velocity (non-uniform) means an
acceleration is present - Acceleration is the rate of change of the
velocity - Units are m/s² (SI), cm/s² (cgs), and ft/s² (US
Cust)
23Average Acceleration
- Vector quantity
- When the sign of the velocity and the
acceleration are the same (either positive or
negative), then the speed is increasing - When the sign of the velocity and the
acceleration are in the opposite directions, the
speed is decreasing
24Instantaneous and Uniform Acceleration
- The limit of the average acceleration as the time
interval goes to zero - When the instantaneous accelerations are always
the same, the acceleration will be uniform - The instantaneous accelerations will all be equal
to the average acceleration
25Graphical Interpretation of Acceleration
- Average acceleration is the slope of the line
connecting the initial and final velocities on a
velocity-time graph - Instantaneous acceleration is the slope of the
tangent to the curve of the velocity-time graph
26Average Acceleration
27Problem
See problem 18 (page 51)
28Relationship Between Acceleration and Velocity
- Uniform velocity (shown by red arrows maintaining
the same size) - Acceleration equals zero
29Relationship Between Velocity and Acceleration
- Velocity and acceleration are in the same
direction - Acceleration is uniform (blue arrows maintain the
same length) - Velocity is increasing (red arrows are getting
longer)
30Relationship Between Velocity and Acceleration
- Acceleration and velocity are in opposite
directions - Acceleration is uniform (blue arrows maintain the
same length) - Velocity is decreasing (red arrows are getting
shorter)
31Problem
See problem 22 (page 51)
32Kinematic Equations
- Used in situations with uniform acceleration
33Notes on the equations
- Gives displacement as a function of velocity and
time
34Notes on the equations
- Shows velocity as a function of acceleration and
time
35Graphical Interpretation of the Equation
36Notes on the equations
- Gives displacement as a function of time,
velocity and acceleration
37Notes on the equations
- Gives velocity as a function of acceleration and
displacement
38Problem-Solving Hints
- Be sure all the units are consistent
- Convert if necessary
- Choose a coordinate system
- Sketch the situation, labeling initial and final
points, indicating a positive direction - Choose the appropriate kinematic equation
- Check your results
39Free Fall
- All objects moving under the influence of only
gravity are said to be in free fall - All objects falling near the earths surface fall
with a constant acceleration - Galileo originated our present ideas about free
fall from his inclined planes - The acceleration is called the acceleration due
to gravity, and indicated by g
40Acceleration due to Gravity
- Symbolized by g
- g 9.8 m/s²
- g is always directed downward
- toward the center of the earth
41Free Fall -- an object dropped
- Initial velocity is zero
- Let up be positive
- Use the kinematic equations
- Generally use y instead of x since vertical
vo 0 a g
42Problem
- A guy at the top of the empire state building
- decides to drop a penny off the top just to see
- if it really will get stuck in the sidewalk 381
- meters below.
- What is the velocity of the penny when it
- hits the sidewalk below?
- (b) How long does it take for the penny to reach
the ground?
43Free Fall -- an object thrown downward
- a g
- Initial velocity ? 0
- With upward being positive, initial velocity will
be negative
44Problem
- The same guy at the top of the empire state
- building decides to throw the a penny off the
- top with and initial velocity of 30m/s.
- What is the velocity of the penny when it
- hits the sidewalk below?
- (b) How long does it take this time for the penny
to reach the ground?
45Free Fall -- object thrown upward
v 0 m/s
- Initial velocity is upward, so positive
- The instantaneous velocity at the maximum height
is zero - a g everywhere in the motion
- g is always downward, negative
46Problem
- Roger Clemens throws a baseball straight up
- into the air with an initial velocity of of 50
m/s. - How high does it go?
- (b) How long does it take to get to its maximum
height?
47Thrown upward, cont.
- The motion may be symmetrical
- then tup tdown
- then vf -vo
- The motion may not be symmetrical
- Break the motion into various parts
- generally up and down
48Non-symmetrical Free Fall
- Need to divide the motion into segments
- Possibilities include
- Upward and downward portions
- The symmetrical portion back to the release point
and then the non-symmetrical portion
49Combination Motions
Example 2.9 Page 46