Medical Imaging - PowerPoint PPT Presentation

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Medical Imaging

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X-Ray and Fluoroscopic Images. Projection of X-Ray silhouette onto a piece of film or detector array, with ... For X-ray or direct vision, projects onto the (x, ... – PowerPoint PPT presentation

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Title: Medical Imaging


1
Medical Imaging
  • Simultaneous measurements on a spatial grid.
  • Many modalities mainly EM radiation and sound.

2
To invent you need a good imagination and a pile
of junk.   Thomas Edison
1879
3
Bremsstrahlung
  • Electron rapidly decelerates at heavy metal
    target, giving off X-Rays.

4
1896
5
X-Ray and Fluoroscopic Images
  • Projection of X-Ray silhouette onto a piece of
    film or detector array, with intervening
    fluorescent screen.

6
Computerized Tomography
  • From a series of projections, a tomographic image
    is reconstructed using Filtered Back Projection.

7
Mass Spectrometer
  • Radioactive isotope separated by difference in
    inertia while bending in magnetic field.

8
Nuclear Medicine
  • Gamma camera for creating image of radioactive
    target. Camera is rotated around patient in
    SPECT (Single Photon Emission Computed
    Tomography).

9
Phased Array Ultrasound
  • Ultrasound beam formed and steered by controlling
    the delay between the elements of the transducer
    array.

10
Real Time 3D Ultrasound
11
Positron Emission Tomography
  • Positron-emitting organic compounds create pairs
    of
  • high energy photons that are detected
    synchronously.

12
Other Imaging Modalities
  • MRI (Magnetic Resonance Imaging)
  • OCT (Optical Coherence Tomography)

13
Current Trends in Imaging
  • 3D
  • Higher speed
  • Greater resolution
  • Measure function as well as structure
  • Combining modalities (including direct vision)

14
The Gold Standard
  • Dissection
  • Medical School, Day 1 Meet the Cadaver.
  • From Vesalius to the Visible Human

15
Local Operators and Global Transforms
16
Images are n dimensional signals.
  • Some things work in n dimensions, some dont.
  • It is often easier to present a concept in 2D.
  • I will use the word pixel for n dimensions.

17
Global Transforms in n dimensions
  • Geometric (rigid body)
  • n translations and rotations.
  • Similarity
  • Add 1 scale (isometric).
  • Affine
  • Add n scales (combined with rotation gt skew).
  • Parallel lines remain parallel.
  • Projection

18
Orthographic Transform Matrix
  • Capable of geometric, similarity, or affine.
  • Homogeneous coordinates.
  • Multiply in reverse order to combine
  • SGI graphics engine 1982, now standard.

19
Translation by (tx , ty)
Scale x by sx and y by sy
20
Rotation in 2D
  • 2 x 2 rotation portion is orthogonal (orthonormal
    vectors).
  • Therefore only 1 degree of freedom, .

21
Rotation in 3D
  • 3 x 3 rotation portion is orthogonal (orthonormal
    vectors).
  • 3 degree of freedom (dotted circled), , as
    expected.

22
Non-Orthographic Projection in 3D
  • For X-ray or direct vision, projects onto the
    (x,y) plane.
  • Rescales x and y for perspective by changing
    the 1 in the homogeneous coordinates, as a
    function of z.

23
Point Operators
  • f is usually monotonic, and shift invariant.
  • Inverse may not exist due to discrete values of
    intensity.
  • Brightness/contrast, windowing.
  • Thresholding.
  • Color Maps.
  • f may vary with pixel location, eg., correcting
    for inhomogeneity of RF field strength in MRI.

24
Histogram Equalization
  • A pixel-wise intensity mapping is found that
    produces a uniform density of pixel intensity
    across the dynamic range.

25
Adaptive Thresholding from Histogram
  • Assumes bimodal distribution.
  • Trough represents boundary points between
    homogenous areas.

26
Algebraic Operators
  • Assumes registration.
  • Averaging multiple acquisitions for noise
    reduction.
  • Subtracting sequential images for motion
    detection, or other changes (eg. Digital
    Subtractive Angiography).
  • Masking.

27
Re-Sampling on a New Lattice
  • Can result in denser or sparser pixels.
  • Two general approaches
  • Forward Mapping (Splatting)
  • Backward Mapping (Interpolation)
  • Nearest Neighbor
  • Bilinear
  • Cubic
  • 2D and 3D texture mapping hardware acceleration.

28
Convolution and Correlation
  • Template matching uses correlation, the
    primordial form of image analysis.
  • Kernels are mostly used for convolution
    although with symmetrical kernels equivalent to
    correlation.
  • Convolution flips the kernel and does not
    normalize.
  • Correlation subtracts the mean and generally does
    normalize.

29
Neighborhood PDE Operators
  • Discrete images always requires a specific scale.
  • Inner scale is the original pixel grid.
  • Size of the kernel determines scale.
  • Concept of Scale Space, Course-to-Fine.

30
Intensity Gradient
  • Vector
  • Direction of maximum change of scalar intensity
    I.
  • Normal to the boundary.
  • Nicely n-dimensional.

31
Intensity Gradient Magnitude
  • Scalar
  • Maximum at the boundary
  • Orientation-invariant.

32
(No Transcript)
33
Classic Edge Detection Kernel (Sobel)
34
Isosurface, Marching Cubes (Lorensen)
  • 100 opaque watertight surface
  • Fast, 28 256 combinations, pre-computed

35
  • Marching cubes works well with raw CT data.
  • Hounsfield units (attenuation).
  • Threshold calcium density.

36
Jacobian of the Intensity Gradient
  • Ixy Iyx curvature
  • Orientation-invariant.
  • What about in 3D?

37
Laplacian of the Intensity
  • Divergence of the Gradient.
  • Zero at the inflection point of the intensity
    curve.

I
Ix
Ixx
38
Binomial Kernel
  • Repeated averaging of neighbors gt Gaussian by
    Central Limit Theorem.

39
Binomial Difference of Offset Gaussian (DooG)
  • Not the conventional concentric DOG
  • Subtracting pixels displaced along the x axis
    after repeated blurring with binomial kernel
    yields Ix

40
Texture Boundaries
  • Two regions with the same intensity but
    differentiated by texture are easily
    discriminated by the human visual system.

41
2D Fourier Transform
analysis
or
synthesis
42
Properties
  • Most of the usual properties, such as linearity,
    etc.
  • Shift-invariant, rather than Time-invariant
  • Parsevals relation becoms Rayleighs Theorem
  • Also, Separability, Rotational Invariance, and
    Projection (see below)

43
Separability
44
Rotation Invariance
45
Projection
Combine with rotation, have arbitrary projection.
46
Gaussian
seperable
Since the Fourier Transform is also separable,
the spectra of the 1D Gaussians are, themselves,
separable.
47
Hankel Transform
For radially symmetrical functions
48
Elliptical Fourier Series for 2D Shape
Parametric function, usually with constant
velocity.
Truncate harmonics to smooth.
49
Fourier shape in 3D
  • Fourier surface of 3D shapes (parameterized on
    surface).
  • Spherical Harmonics (parameterized in spherical
    coordinates).
  • Both require coordinate system relative to the
    object. How to choose? Moments?
  • Problem of poles sigularities cannot be avoided

50
Quaternions 3D phasors
Product is defined such that rotation by
arbitrary angles from arbitrary starting points
become simple multiplication.
51
Summary
  • Fourier useful for image processing,
    convolution becomes multiplication.
  • Fourier less useful for shape.
  • Fourier is global, while shape is local.
  • Fourier requires object-specific coordinate
    system.
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