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Ringos Underwater Adventure

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Virtual Gorilla: was not designed for pain distraction but for teaching ... Avoid: shark attacks, hooked worms. Virtual Worlds Lab ... – PowerPoint PPT presentation

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Title: Ringos Underwater Adventure


1
Ringos Underwater Adventure
  • Catherine Zanbaka
  • HCI Masters ProjectNovember 14, 2002

2
Problem
  • Cancer presents an ongoing challenge to medical
    community
  • Children especially prone mental strain
    associated with procedures for cancer treatment
  • Many learn to fear cancer treatments, and the
    environments associated with them
  • Ultimately, mental anxiety becomes much worse
    than the actual procedure itself!

3
But can you really distract pain?
  • Pain perception has strong psychological
    component
  • The same incoming pain signal can be interpreted
    as painful or not
  • Pain requires conscious attention!
  • Use VR to draw the patients attention into
    another world

4
Current Techniques
Current pain distraction methods at the AFLAC
center
5
Why Use Virtual Reality?
  • Immersion
  • One Handed
  • Control over duration and difficulty

6
Ringos Underwater Adventure
  • Description an immersive 3D virtual environment
  • Goal to reduce the pain and anxiety associated
    with childrens cancer treatment
  • Method draws attention away from discomfort by
    engaging children in the interactive and
    exploratory game

7
Information Gathering
  • Took a tour of AFLAC Cancer Treatment Center of
    Eggleston Childrens Hospital to gather info
    about task environment
  • Interviewed 3 people who have personal experience
    with cancer treatment
  • Child Life Specialist at AFLAC center
  • A leukemia patient
  • A graduate student who conducted extensive
    observation of cancer patients at the AFLAC
    Cancer Treatment Center for her thesis

8
User Characteristics
  • Primary Users Children, ages 5 to 8, undergoing
    cancer treatment such as chemotherapy. May suffer
    from both physical weakness and mental anxiety.
  • Secondary Users Medical professionals who are
    preoccupied with their primary duties and do not
    have time to supervise patients computer use.
    Their computer skill level varies.

9
Task Environment
  • Hospital treatment rooms that may be shared by
    many patients
  • Environmentally controlled and medically sterile

Infusion chair at AFLAC Center
10
Interface Implications
  • Minimal Administration by medical staff
  • System must be quick to activate and easily
    learned
  • Patients often only one hand free and may be
    weak, so input devices must be light and easily
    controlled with one hand
  • Interactive environment must not be so intense
    that patients squirm or jerking, possibly
    dislodging intravenous needles

11
Sample Devices
12
Related Work
  • Virtual Gorilla was not designed for pain
    distraction but for teaching principles of social
    gorilla behavior. Scared younger patients!
  • SpiderWorld Originally designed to treat spider
    phobics, but effective for distracting burn
    victims. Also scary!
  • SnowWorld specifically designed for treating
    pain

13
With this in mind
14
The Birth of Ringo
  • Storyboarding and scenarios
  • Several iterations of modeling and testing how
    the feel of the environment
  • Experimented with multi-modality such as speech
    recognition, but this proved unsuitable for the
    gaming environment

15
Ringo - Game Objective
  • Goal of Game help Ringo save his friends from
    octopus
  • To Gain Points swim through rings, eat worms
  • Avoid shark attacks, hooked worms

16
Specifications for Ringo
  • Written in C/C
  • SVE Toolkit
  • Models created in 3D Studio Max
  • Key framed animations
  • 3D spatial sounds effects
  • head tracking with HMD
  • Joystick or 3D Puck for input/navigation
  • Runs on a PC

17
Screenshots
18
Screenshots
19
Screenshots
20
Screenshots
21
Screenshots
22
Screenshots
23
Video Clips
  • Video with sound
  • Flash Video

24
Future of Ringo
  • Add new scenes and sound effects
  • Get IRB approval for testing
  • Conduct user testing with children at the
    hospital
  • Analyze results
  • Improve according to findings
  • Write a paper

25
Acknowledgments
  • Current MembersLarry Hodges -  Associate
    Professor, CCBDiane Gromala  -  Associate
    Professor, LCCChris Shaw - Senior Research
    Scientist, CCBCathy Zanbaka   -  HCI Masters
    Student
  • Former MembersRobert Hill           -  Sound,
    IDT u-gradDavid Petrides     -  3-D Modeling,
    IDT u-gradDawn Pendergast -  Storyboarding, IDT
    u-gradLaura Mwirigi -  3-D modeler, IDT master's
    student

26
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