Haunted House CYOA - PowerPoint PPT Presentation

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Haunted House CYOA

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A Create Your Own Adventure – PowerPoint PPT presentation

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Title: Haunted House CYOA


1
Haunted House A Create Your Own Adventure
2
  • You are walking down the road, when you see a
    rather creepy looking house on your side. You
    notice the door is slightly ajar.
  • INVESTIGATE! Itll be like Scooby Doo!
  • No way you are going in. Just to be safe, lets
    cross to the other side of the street.

3
Good job, you are brave. You approach the house.
You notice that along with the door being open,
there is a back yard. Go through the door!
Sneak around back.
4
  • Unfortunately, you cross the road at the wrong
    moment. You are hit by a passing car, and you
    DIE.
  • Start over?

5
  • You have now entered the house. You shine your
    light around. Youve got goose bumps, and you
    think you hear a whispering noise from up the
    stairs.
  • Find out what it is.
  • Keep downstairs. What you cant see cant reach
    you.

6
  • In the backyard, it is like a forest. Do you
    wander around out here, or go back inside,
    because you know your phones light will die
    soon?

7
You creep up the rickety staircase. To your left
is a bedroom, to your right a bathroom. The
whispering is coming from the bathroom. In
vestigate! Go to the nearest room. Back away
and run
8
  • Since you decided to stay downstairs, you look
    around. The first room down a misty hallway is
    the kitchen. For an odd reason, you smell
    cookies. But theres no one in the room A
    figure emerges. He is wearing a suit, and has no
    face. Guess who
  • Say howdy to Slendy!
  • Scream and run like a child.

9
  • You approach Slenderman in the kitchen. He turns
    toward you, and holds in his handsa pan of fresh
    cookies. You are completely bewildered. What?
    he asks, do they look alright? You nod and take
    one from the pan, and it tastes delicious. He
    beckons you to follow him.
  • Follow Slendy!
  • Excuse yourself and leave.

10
  • You stagger back, away from the dark figure. You
    stumble, and hit your head on the sharp china
    cabinet. All fades to black. YOU FAIL
  • Go see him?

11
  • You go to see the mysterious noise in the
    bathroom. There is no one in there, and the light
    is on. You turn it off, and a girls face appears
    in the mirror.
  • Turn the light back on!!
  • See about this face.

12
  • This house is creeping you out. You briskly back
    away from the whispering, only to come to a
    sudden death as you fall down the stairs.
  • You fail
  • Redo?

13
  • You flip the light switch, but it is short
    circuited. ELECTRICUTION. And death.
  • You fail.
  • Fix your last moment?

14
  • You keep the light off but stay tense. The face
    in the mirror is Bloody Mary. What are you doing
    here, this is my house. Im the prettiest still,
    right?
  • Uh, yeah! Youre gorgeous.
  • This is not what you expected to find. Bloody
    Mary, a vain beauty queen!
  • Go downstairs to the kitchen and see slender
    man, hell explain everything, she says. Thanks
    for calling me pretty.
  • Go see Slender?

15
  • You run to the nearest room. It is a bedroom, and
    it is pitch black in here.
  • Turn the light on and stay in here?
  • Go to the bathroom instead.

16
  • You decide to stay outside and risk your only
    source of light dying. Walking around, you see
    something moving behind a tree.
  • See what it is?
  • Sit out in the dark alone.

17
  • You just sit outside in fetal position and die by
    being eaten by every mosquito in the world. Boo
    you.
  • Make a better/braver decision?

18
  • You walk towards the rustling, and a figure runs
    on all fours toward you. It howls. A werewolf!!!
    Except, instead of eating you, it comes up
    holding a water bowl in its mouth. It has those
    cute puppy-dog eyes, and nudges you.
  • Go get it some water!
  • Don't.

19
  • You walk with Slendy, and he tells you, "The
    ghosts and legends you find here are actually not
    as bad as we seem. We're all just misunderstood.
    I see you are carrying a water bowl, is that for
    a friendly werewolf in the back?
  • "Y-yess," you say skittishly.
  • "Don't be afraid of me, or the werewolf. Our
    barks are worse than our bites.
  • the werewolf, now appearing as a cute puppy, runs
    up beside you and Slender.
  • "We ghouls of the house are having a dinner in a
    few, want to come?" Slendy asks.

Decline
Agree
20
  • You choose not to get this surprisingly adorable
    werewolf some water. It runs away, with one last
    sad look, and you are once again left alone
    outside, and lost in this forest-like backyard.
  • Again, and this time dont succumb to animal
    abuse.

21
  • You bring the water bowl to the kitchen, and you
    see a mysterious shadowy figure. It is wearing a
    suit, and has NO FACE. Slendy!
  • Go see him
  • Continue what you are doing, and ignore him.

22
  • You choose to ignore slender, but you are shaky,
    as he might just eat you. You walk over to fill
    up the water bowl in the sink, but you can't seem
    to find it. You feel the wooden floor underneath
    you creak and rattle, and CRASH. You fall through
    the floor and get stabbed by a wood piece and
    die.
  • Try again?

23
  • You are insanely hungry, after all of your
    adventuring this night. You agree to dinner, and
    Slender leads you to a dining room. Inside, you
    see you are definitely not alone. At the table,
    there are urban legends and creeps of all sorts.
    You know they are all apparently 'nice' but you
    still can't help but be thankful you didn't run
    into them by yourself. You have a scrumptious
    meal with them. Afterwards, Slender shows you out
    of the house with what you assume would be a
    smile if he had a face.
  • Go home
  • Go to the mental hospital, because you clearly
    have gone crazy.

24
  • You decline the request, and Slender shrugs.
    "Suit yourself."
  • You are shown the way out of the house, and
    decide to go eat at a Waffle House. It is night
    time, in the city, and you get mugged and killed.
    Should have gone to dinner.
  • Try again, and this time be courteous!

25
  • You end up telling your adventure to the
    psychiatrist at the mental hospital, and he
    classifies you as 'mentally ill'. The rest of
    your life is to be in a padded cell.
  • Try again?

26
You go straight to your house. You are full, and
strangely happy. You will never tell anyone about
this insane night. You note that next time you
are reading an urban legend and are getting
scared, just remember Slenderman's glorious
cookies. Congratulations, you have finished
this adventure.
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