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Teaching with Technology - Ye Old Survivor


Group Reflection on Technology Project for EDLD5364 – PowerPoint PPT presentation

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Updated: 27 March 2011
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Title: Teaching with Technology - Ye Old Survivor

Ye Old Survivor A Study of the First 13 Colonies
  • EDLD 5364 - ET 8021
  • Teaching with Technology
  • Group Project

The team of Reichert, Lambert, Jimoh, Banda, and
Lowe worked collaboratively to design a unit to
cover information on the First 13 Colonies.
Units were designed using the Universal Design
for Learning template and enhanced with 21st
Century technology learning tools.
The Team
  • The Team worked collaboratively using a Google
    site. Each team member contributed to the project
    based on their individual expertise which
    included classroom experience, adult education
    experience, and computer network backgrounds.
    Team meetings were conducted using Adobe Connect
    Pro with transcripts and notes being posted by
    the team leader. The team used a color code
    system to indicate individual collaboration.

Link to Team Page
Unit Design
  • Each lesson component uses a Universal Design
    for Learning module to help guide the instruction
    and assessment of the lesson. This supports the
    cooperative learning strategy in Using Technology
    With Classroom Instruction that Works (Pitler, p.
    140). The teacher will use an animated
    introduction created in Animoto to preview
    projects, introduce the topic and introduce
    technology tools that students might consider
    using for some aspect of their final presentation
    or product.

Unit Design continued
  • At the beginning of the unit the teacher will
    introduce the focus for the unit. The teacher
    will assign formal groups comprised of 13 groups
    (9 groups of 2 and 4 groups of 3). The larger
    groups will have students with exceptional needs
    placed in each of the groups for better support
    by peers and designated support staff.  This
    grouping also assures that material for each
    colony is covered as groups will be able to share
    their work during the unit in student-led

Action Plan
Project Page
Rationale for Choosing the 13 Colonies
  • The team utilized a collaborative Google Doc and
    online synchronous meetings to brainstorm and
    agree on the focus topic for the group
  • Familiarity with colonial period
  • Ease of finding information appropriate for the
    grade level
  • Unit is a state requirement for 8th grade Social
  • Team diversity led the decision to choose a topic
    familiar to all
  • Initial brainstorming suggested numerous ways
    that technology components could be integrated
    into the topic

Project Brainstorming
Rationale for Project Choices
  • TEKS for 8th Grade Social Studies specifies
    information that is required.
  • Course required individual UDLs were used to
    develop the inclusive unit.

Lesson 1 Ismail  Select one colony and present pertinent facts (Established by whom? why? when? Where?) - Create Persuasive Flyer to advertise for settlers to join a specific colony using Glogster
Lesson 2 Luis When colony was established, why they were established, and who established them and processed in a flyer designed in MS Publisher.
Lesson 3 Bonnie Postcard From the Past gather and process information about jobs and the economy in the colony. Final project is a postcard in MS Publisher.
Lesson 4 Jamailah Research important people and events during the colonial period. Incorporate information in an Inspiration timeline.
Lesson 5 Lori Designed to allow students to put together information from previous lessons where information was pulled apart Students will create a Voki avatar and embed the information in Google Earth.
  • Project Examples

Sequencing of Lessons
  • Sequencing the presentation of information allows
    student to build on information.
  • Sequencing helps students see lesson objectives
  • Sequencing sets a direction for learning.
  • As a history unit, it is important to establish
    an order for events so it was appropriate to
    sequence the presentation of information.
  • The final lesson provided an opportunity to
    review the information as a whole.

Pitler(2007) states, setting objectives as an
instructional strategy that focuses on
establishing a direction for learning ( p. 17).
  • Individual Universal Lesson Designs

Professional Development
  • Professional development is key to teachers using
    the emerging technology tools available to them
  • Up-to-date knowledge for any new resource or
    creative instruction for diverse learning
  • Allows teachers to experience the use of
    technology the students will apply in order to
    accomplish each learning activity.
  • Become more effective teachers by properly
    knowing how to use the Web 2.0 tools comfortably.

Encouraging our educators and schools to use
technology effectively is a complicated and
challenging task (Solomon Schrum , 2007, p.
Our team felt that the Prezi and Glogster formats
were a good way to present the information as a
Professional development because.
  • Prezi
  • New Web 2.0 tool to implement simple toosl to
    access tutorials and documents
  • Allows for engagement, creativity, and
  • Vibrant and allows for flexibility allows users
    to navigate and revisit the parts they need
  • Accessible to the teacher 24/7 with internet
    access otherwise, can be saved as a presentation
    flash movie if there is no access to the internet
  • Glogster
  • New Web 2.0 publishing tool to access tutorials
    and documents
  • Can get creative with the design and written
  • Editing tool is simple to use

Solomon and Schrum (2007) state, one of the most
successful (way to learn technology) is to use
the technology to learn how to use the
technology, or some might say, not just talk the
talk, but truly walk the walk (p. 111).
Professional Development
Professional Development
Professional Development for our unit is
important for teachers because itprovides
practice and comfort with the tools, and second,
offers the opportunity to experience firsthand
the use of the technology for meaningful and
authentic activities (Solomon Schrum, 2007, p.
to PD Collaboration
Team Collaboration The design and implementation
of our unit project was accomplished as a team
  • Selecting a lead person that was comfortable with
    collaboration applications
  • Coming from different backgrounds with our own
    specialties, we were able to offer unique
    viewpoints with great creativity.
  • Utilized free applications such as Adobe Connect
    Pro to meet live twice a week
  • Posted discussion notes and transcripts that
    summarized things we needed to do and kept
    everyone informed.
  • Offered advice, feedback, reflection, and
    encouragement that fostered exceptional

Solomon and Schrum (2007) state that the new way
of doing things is collaborative, with
information shared, discussed, refined with
others, and understood deeply (p. 21).
  • Weekly Assignments Team Meetings Book
    Builder Reflection Project Brainstorming

  • Edutopia.org (n.d.). Project-Based Learning An
    Overview. Retrieved October 5, 2009, from
  • Pitler, H., Hubbell, E. R., Kuhn, M.,
    Malenoski, K. (2007). Using technology with
    classroom instruction that works. Denver McRel.
  • Rose, D., Meyer, A. (2002). Teaching Every
    Student in the Digital Age Universal Design for
    Learning. Retrieved March 1, 2011, from Center
    for Applied Special Technology
  • Solomon, G., Schrum, L. (2007). Web 2.0 New
    Tools, New Schools. Washington, D.C.
    International Society for Technology in
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