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Chapter 11 Java AWT Part I: Mouse Events Optional

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show how mouse events can be used to build highly interactive programs ... e.getX( ) returns the value of the horizontal coordinate of the mouse cursor position ... – PowerPoint PPT presentation

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Title: Chapter 11 Java AWT Part I: Mouse Events Optional


1
Chapter 11Java AWT Part I Mouse
Events(Optional)
  • Lecture Slides to Accompany
  • An Introduction to Computer Science Using Java
    (2nd Edition)
  • by
  • S.N. Kamin, D. Mickunas, E. Reingold

2
Chapter Preview
  • In this chapter we will
  • introduce event driven programming
  • show how a program can respond to mouse events
    (e.g. clicks and mouse movements)
  • demonstrate how to implement a listener interface
  • show how mouse events can be used to build highly
    interactive programs

3
Abstract Windowing Toolkit (AWT)
  • Part of the Java distribution, but not part of
    the Java language itself
  • AWT is library of classes and methods used by
    Java programmers that supported are by the basic
    Java runtime libraries
  • Even though this chapter is labeled optional, it
    is not possible to be a complete Java programmer
    without understanding the AWT

4
Java Events
  • Events are occurrences outside of the program to
    which the program must respond (e.g. user key
    press)
  • Event managers are methods that first catch the
    event
  • Listener classes send messages to an event
    manager requesting to be notified when a
    particular message occurs
  • Event managers send messages to listeners
    notifying them when a particular event occurs

5
Creating Mouse Click Listeners
  • Import the java.awt.event package
  • In the class header, add the words implements
    MouseListener
  • Send the addMouseListerner(this) message to the
    mouse event manager (should be done in the
    constructor method)
  • Define methods mouseClicked, mousePressed,
    mouseReleased, mouseEntered, mouseExited

6
Mouse Click Listener Template
  • import java.awt.event.
  • public class classname implements MouseListener
  • // include manager.addMouseListener(this)
  • // in some initialization method
  • public void mouseClicked (MouseEvent e)
  • public void mousePressed (MouseEvent e)
  • public void mouseReleased (MouseEvent e)
  • public void mouseEntereded (MouseEvent e)
  • public void mouseExited (MouseEvent e)

7
Finding Mouse Location
  • Inside mouseClicked the argument e of type
    MouseEvent can be used to find the location of
    the mouse cursor
  • The call e.getX( ) returns the value of the
    horizontal coordinate of the mouse cursor
    position
  • The call e.getY( ) returns the value of the
    vertical coordinate of the mouse cursor position

8
Creating Mouse Motion Listeners
  • Import the java.awt.event package
  • In the class header, add the words implements
    MouseMotionListener
  • Send the message addMouseMotionListerner(this)
    to the mouse event manager (should be done in
    the constructor method)
  • Define methods mouseMoved and mouseDragged

9
Mouse Motion Listener Template
  • import java.awt.event.
  • public class classname implements
    MouseMotionListener
  • // include manager.addMouseListener(this)
  • // in some initialization method
  • public void mouseMoved (MouseEvent e)
  • public void mouseDragged (MouseEvent e)

10
Mouse Motion
  • mouseMoved will be called each time the mouse
    makes a significantly large movement
  • mouseDragged will be called instead if thre mouse
    button is pressed and the mouse makes a
    significantly large movement

11
Listening to All Mouse Events
  • Two catch all seven mouse events use the
    following class header
  • public class classname implements MouseListener,
    MouseMotionListener
  • You then need to define all seven mouse methods
    mouseMoved, mouseDragged, mouseClicked,
    mousePressed, mouseReleased, mouseEntered,
    mouseExited
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