Title: Exploring Organizational Models, Reporting Structures, and Skill Mixes
1Exploring Organizational Models, Reporting
Structures, and Skill Mixes
- Session MG 4V
- Jenny Redfern (Sun Microsystems)
- Lori Fisher (IBM Corp.)
- Roz Tsai (Lawson Software)
- Ed See (Arthur Andersen)
2Agenda for Session
- Product Information group in hardware
engineering, producing multimedia deliverables - Jenny Redfern
- User Technology group in software engineering,
with user focus and multi-disciplinary skills - Lori Fisher
- Knowledge Management team with an emphasis on
enterprise-wide content management - Roz Tsai
- Consulting services group with an emphasis on UI
design, the human component of technology - Ed See
3Exploring Organizational Models, Reporting
Structures, and Skill Mixes
Session MG 4V Jenny Redfern (Sun
Microsystems) Lori Fisher (IBM Corp.) Roz Tsai
(Lawson Software) Ed See (Arthur Andersen)
4Technical Communication Model at Sun Microsystems
- Mix of models dispersed across several business
units - Distinct perspectives software, hardware
- "Not your father's Oldsmobile"
- Professional status and career path varies with
the mix - "Documentation" groups focused on product,
service training, customer education,
marketing/sales
5Computer Systems
- Four related product lines with their own product
information groups - Volume Products Group contains four product
groups - Internet Desktop and Server Group, East and West
- IDSG-West Product Information Group
- Loosely collegial with the other three
- Manager also has second dept., Engineering
Coordinators
6Charter of IDSG-West P. I. G.
- Explain the operation and service of SPARC-based
workstations and small servers to an increasingly
less-experienced, diverse customer set - Use text, illustrations, and animations to
describe workstations, small Internet servers,
and graphics boards - Aim for continuous improvement, flawless
execution - Director Reduce costs, meet product schedules
with translated documents, and do it better than
the competition. - Jenny Pick two.
7We are accountable for...
- Business requirements and limitations
- Ship minimal print with system
- Localize docs for GA
- Single-source from FrameMaker into print, HTML,
PDF...and beyond - Leverage MCAD geometry into 2D and 3D models,
illustrations, animations - Address audience of widely varying skill levels
- Products
- Service labels exterior and interior access
- Service booklet
- Poster to guide cabling and power-on
- Guide to install options and configure system
- Manuals for overview, administration, and service
- ShowMe How service and training animations
- Webpage FAQs, troubleshooting, site prep
8The Department
- Contains
- 1 program manager, 5 writers, 2
illustrator/animators, and a manager - Leverages
- Matrixed central groups for L10N, editing,
production, extra illustration support
9Reporting Structure
- Six degrees of separation between Jenny and Sun's
CEO
Sun Microsystems, Inc.
IDSG
...other business units....
West - Prod. Info. Grp
...other product groups...
Volume Prod.
Computer Systems
10As Manager, I Can...
- Hire from outside and inside
- Contract for vendors
- Give monetary awards and stock
- Promote employees
- Determine salary increases
- Set schedules for deliverables
- ...when there is no hiring freeze
- ...with Director concurrence
- ...within overall product schedule
11Skillsets
- Manager determines needed skill sets and
distribution - Skill set within Product Information
- Writers - 70
- Visual designers / animators - 20
- Project lead ? 10
- Borrowed skills
- Editing, localization, print and CD production,
some illustration support
12Besides L10N, editors, production, and
engineering, we work closely with...
- Service planning What will the customer and
field engineer need? - Human factors How can we make the user
experience easy and safe? How do we test for
accuracy and usability? - Mechanical design Is the product design stable
and ready for documentation/animation? - Market planning What must our deliverables
include to make the product competitive and
successful? - Product introduction Can our deliverables be
repurposed for marketing? - Supply mgt How do we manage costs and JIT
supplies?
13Pros of the Dispersed Team, Aligned with
Engineering
- Integration and co-location with product teams,
early involvement with product design - Independence to design product information that
best meets needs of the business segment - Matrix-manage tools, SMI style requirements
- Collegial relationship with other IP groups
across CS and Sun
14Cons of the Dispersed Team, Aligned with
Engineering
- Lack of strong central SMI IP model we are
highly accountable for our own performance. - Must maintain communication across matrix of
groups with varying degrees of relationship. - Must prove the "value add" of product information
and the importance of customer advocacy to each
successive product team. - Communication and cooperation across IP groups is
completely voluntary ? and essential!
15How We Mitigate the Cons
- Cooperative work with groups with similar
interests, i.e. MCADMultimediaJava API - Communication across product lines and BU's, i.e.
IP Council, pubs_council - Co-location with HW and SW engineering means
continual presence, and easier access to systems
during development cycle - Committees, ad hoc task forces, and Sun Teams
across product lines
16Summary and Recommendations
- To be an effective product information team...
- Lead.
- Act as the customers' advocate on the
product/engineering team. - Perform like a team, not an affiliation of lone
wolves. - Leverage all skills, assets, and relationships.
- Continually learn and expand your vision.
- Contribute to the bottom line.
- Don't get too attached to the results.
17Exploring Organizational Models, Reporting
Structures, and Skill Mixes
- Session MG 4V
- Jenny Redfern (Sun Microsystems)
- Lori Fisher (IBM Corp.)
- Roz Tsai (Lawson Software)
- Ed See (Arthur Andersen)
18Technical Communication Model at IBM
- Tech Comm (User Technology) is
- Primarily centralized within Divisions or sites
- Dotted-line reporting to a corporate Director of
User Technology - Budgeted as development expense
- Multidisciplinary (writing, editing, design,
usability) - working within a company that is
- decentralized into Groups and then Divisions,
with many functions centralized within Divisions
19My Organization
- Data Management User Technology
- In the Data Management Division
- Lori is second-line manager of centralized UT
organization - functional manager
- In existence for 10 years
- Peer groups in Toronto and Boeblingen include
some additional UT skill for the division - Dotted line to corporate director
20Mission of My Organization
- Technical product documentation for external
customers - Manuals (install, user guides, API references)
- Wizards, tutorials, Quick Tours
- Online help
- PDFs and HTML books
- Read Mes
- product pages on www.ibm.com
- occasional marketing collateral
- Interface design and validation
- User-Centered Design process
- externals specifications (UI design documents)
- UI testing and validation
- Visual signature, visual design, packaging design
- Globalization
21Vision and Mission Statements
- Vision We enable customers to access and use
data with maximum productivity and satisfaction. - Mission Design and develop the parts of data
management products that users can see or touch
the information, interfaces, and packaging,
around the world.
22Size and Structure
- 120 employees
- Divided into 8 departments
- based on product alignment (matrix)
- some sub-grouping by skill within product
alignment (for HF and Visual Design) - departments range from 12-18 people
- 8 department managers plus one tech lead
- Budget over 10 Million
23Reporting Structure
- Matrix structure for UT teams aligned by their
product group, but central UT management - Loris level is highest non-executive position in
IBM (E-1) - Reporting managers are Senior managers or
Development managers (E-2, E-3) - Lori reports to Director of DB2
- Considered Senior Management by Lab Director
(Senior VP) - Director of DB2 / Lab Director / Division
President / Group VP / CEO
24My Budget and Decision Authority
- Can hire from outside
- Can contract for vendors
- Can give monetary awards
- Can promote employees
- Senior requires cross-lab approvals
- Can determine salary increases
- Cant set schedules for deliverables if dependent
on product shipments - Driven by product ship dates
- Manage my own budget for travel, awards,
discretionary spending of all types (conferences,
education, books, etc)
25Skills in this Organization
- Skill mix
- writers - 70
- usability experts- 20
- visual designers- 5
- editors - 4
- non-exempt production - 1
26Multi-Disciplinary Skill
- Make IT Easy
- Make IT Clear
- Make IT Global
- Skill mix modeled at corporate staff level, down
to operational organizations
27Pros of this Organizational Model
- Clear understanding of hiring criteria, career
path, development activities for these skills
tailored education - Sharing of professional knowledge, build on new
technology (not reinvent) - Matrix (aligned by products, centralized
reporting) allows for tight integration with
product teams
28Cons of this Organizational Model
- Communication across centralized subgroups is
constant focus for corporate leaders - alignment
by division vs. corporate standards, etc. - Funding as development expense means tight
interlock required with product managers on
resource numbers
29How We Mitigate the Cons
- We try to optimize our situation by
- Corporate consistency
- Corporate communication databases (listservs)
- Cross-community workgroups for standards and
guidelines - Development funding
- Physically co-located with product teams
- Attend all product meetings, events
30Summary and Recommendations
- The key to our success
- Think centralized, act decentralized!
- Matrix attitude is what makes it work
- Multidisciplinary teamwork growing in importance
as deliverables expand beyond traditional
information - If you do valuable work, development will fund
you!
31Exploring Organizational Models, Reporting
Structures, and Skill Mixes
- Session MG 4V
- Jenny Redfern (Sun Microsystems)
- Lori Fisher (IBM Corp.)
- Rosaline Tsai (Lawson Software)
- Ed See (Arthur Andersen)
32Technical Communications Models at Lawson Software
- Model A Dispersed within Product Development
- Model B Centralized, integrated with training
- Model C Centralized within Product Development
- The Knowledge Management Team
33Model A Dispersed
- Technical Communicators were dispersed among
product development groups within Product
Development - Reported to product development managers
- Centralized editing and production function
34Pros of Model A (Dispersed)
- Intimate integration with product development
team regarding - Deliverable timeline
- Informal communication
- Early involvement in product cycle
- Deeper product knowledge
- Documentation became seen as part of the product
35Cons of Model A (Dispersed)
- Disparate treatment of technical communicators by
various product managers - Lacked professional presence within the company
- Many standards and processes had to be negotiated
in committees for consensus - Inefficient resource sharing across products
- Disparate tools, standards, metrics
- Lacked professional and career development
36Model B Integrated and centralized
- Centralized documentation function
- Integrated with training
- Technical Communicators worked in conjunction
with Instructional Designers and trainers - Cross-functional teams responsible for
documentation and training (internal and client)
deliverables - Still part of the Product Development organization
37Pros of Model B
- Better professional presence, with greater
influence on the organization - Better designed and more uniform deliverables
- More professional and career development focus
and opportunities - Broader focus and more diverse skills
- Improvement in budget for salary, tools, and
professional activities - Reduction of duplicated efforts and deliverables
38Cons of Model B
- Less integration with Product Development teams
- Content was more diverse but less deep
- More responsibilities
- Less clarity in roles, processes, ownership
- Less focused writing time
39Model CCentralized
- Part of the Global Information Group
- Centralized group which provides documentation
for all Lawson products - Part of Product Development
- Integrated with translation and globalization
- Considered a cost center, as part of the product
development cycle. - Driven by the Globalization initiative
40Trends in Expectations
- Process specialization rather than content
specialization. - Project-based work assignments, rather than
product-based assignments. - Restore writers investigation, research and
interview skills. - Global market demands different writing
processes, including controlled language use. - Repository approach requires writing for
individual information modules. - Content authors in support of KM and customer
support.
41The Lawson KM Team
- Charter---Lead the company in establishing the
infrastructure and business practices to manage
the companys knowledge assets. - Goal---Make knowledge accessible, by employees,
clients, partners. - Initiative led by Product Development with
significant participation from IS, Documentation,
Translation, and Customer Support.
42Strategies
- Drive for integration among the various KM
initiatives within the company. - Establish corporate-wide content structure and
standards. - Adopt an XML strategy to facilitate content
sharing across the company. - Facilitate decentralized implementation of tools,
processes, and cultural changes within business
units.
43KM Core Team Participants
- Executive sponsors
- Business Unit owners (VPs)
- Business Unit participants (including KM managers
and intermediaries) - IS and Product Development Developers
- My specific group
- Information Architecture specialist
- Information Retrieval specialist
- System Engineer
- Reporting to Director of Strategic Initiatives in
Technology Product Development.
44Skills Required in the KM Team
- Information architecture
- Information retrieval
- Technical development
- Process facilitation and design
- Project management
- Change management
45Skills Required in the KM Team
- Information Architecture
- Information analysis
- Target audience analysis
- Content analysis
- Deliverables analysis
- Information structure design
- DTD design
- Authoring tools selection and implementation
- Authoring process design and training
- CMS (content management system) integration
46Skills Required in the KM Team
- Information Retrieval
- Analysis of user search patterns
- Target audience analysis
- Information search and access needs
- Search operators
- Librarianship
- Search engine tools selection and implementation
- Input to information architecture design
47Skills Required in the KM Team
- Technical Development (System Engineer)
- Technical tools development, integration and
implementation - CMS (content management system)
- Authoring tools
- Search engines
- Business unit specific systems
- DTD development
- Liaison with IS and Product Development
48Pros of this Organizational Model
- Consistent knowledge structure
- Emphasis on integration
- Leverage skills from business units
- Build buy-in from business units
49Cons of this Organizational Model
- Who pays for what?
- Depends heavily on trust
- Different business units timelines, technology
bias, and business goals
50How We Mitigate the Cons
- Establish executive support
- Focus on business units shared common interest
- Initially work with business units with specific
business goals for KM - Allow for maximum flexibility for decentralized
implementation
51Summary and Recommendations
- Regardless of your organizations structure,
clear and direct ties to specific business
objectives are critical to your own success. - Broaden your teams view of the business, the
customers, the industry, and the financial impact
of their work. - One structure does not fit all it may change
according business priorities.
52Exploring Organizational Models, Reporting
Structures, and Skill Mixes
- Session MG 4V
- Jenny Redfern (Sun Microsystems)
- Lori Fisher (IBM Corp.)
- Rosaline Tsai (Lawson Software)
- Ed See (Arthur Andersen)
53The Value of Experience Design
54Technical Communication at Andersen Experience
Design
- What we do
- The Andersen Experience Design Team produces user
experiences that help increase revenue, and
reduce costs. - Through a user-centered process, we combine
strategy, design and technology to align market
solutions with business goals and user behavior. - The team is a independent practice, market
facing, with full revenue targets and partner
career paths.
Increase Revenue for clients
Reduce Costs for clients
Increase productivity
Build relationships
55Where we fit
We are here
56Where we fit
Arthur Andersen comprises four strategic business
units that work together to create the best
solutions for our clients
Business Consulting
Audit Business Advisory
Tax, Legal Business Advisory
Global Corporate Finance
8.4B in FY00 77,000 professionals Offices in
84 countries
We are here
57The Team
58The team our Engineered Approach
- Andersens Experience Design approach bridges
industry best practices from software
engineering, user interface design and
communication design to produce market solutions
that are
On-Target Our iterative process ensures quality
solutions through continuous testing and
refinement. Scalable and Modular We produce
component-based, form-factor independent
solutions that can be quickly modified to meet
changing business needs.
FlexibleOur criteria driven model meets client
needs by allowing different points of entry into
the process. Comprehensive Our integrated
approach combines strategy, design and
implementation in each phase.
59Experience Design Skills
Cross-disciplinary and multi-skilled team
- User Interface Design
- Usability Analysis
- Information Architecture
- Content Strategy, Management, and Development
- Marketing and Communications
- Software Engineering
- Visual Design
Need Subtle Visual
All professionals have basic competence in all
areas, with one or more deep skills.
170 Experience Design professionals worldwide
60Our Process a full product model
61The pros and cons
62Pros of a practice model
Experience design is a business
- Revenue generating
- Experience Design is the product
- Market facing
- Services sold stand-alone or packaged with
integration services - Independence and decision making
- Measurable results
63Cons of a practice model
Experience design is a business
- Revenue generating (or not)
- Market facing (youve gotta sell!)
- Services sold stand-alone or packaged with
integration services (you have to develop
offerings to market needs) - Independence and decision making (Its your
business) - Measurable results (no hiding here)
64Exploring Organizational Models, Reporting
Structures, and Skill Mixes
- Learning Points
- and
- Common Ground
65Learning Points
- Skills are broadening tech writing environment
doesnt look like a traditional tech comm dept
anymore. - As business reorganizes, you need to go with it
dont get left behind. - Department needs strong leadership to clearly
articulate roles. Roles carry over regardless of
organizational model. - Professional alignment centralized product
alignment decentralized - Career development can be a critical factor in
organizational decisions (and getting buy-in) - If you add value, funding will follow. Run your
department like a business.