Title: Computer Science and Engineering at the University of Nevada, Reno
1(No Transcript)
2Computer Science and Engineeringat the
University of Nevada, Reno
3University Structure
- The University of Nevada, Reno is organized into
Colleges and Schools - The College of Engineering is one of these
- Others include
- College of Sciences,
- College of Liberal Arts,
- College of Education,
- Reynolds School of Journalism
- College of Business Administration
- and several more
4College Structure
- The College of Engineering is organized into
several departments - The Department of Computer Science and
Engineering is one of these - Others include
- Chemical Engineering
- Civil and Environmental Engineering
- Electrical Engineering
- Mechanical Engineering
- Materials Sciences and Engineering
5Location
- The Department of Computer Science and
Engineering is housed in the Scrugham Engineering
and Mines Building
6Location
7Faculty
- The Department of Computer Science and
Engineering has 11 faculty Members - Full Professors
- Yaakov Varol, Carl Looney, and Dwight Egbert
- Associate Professors
- Sushil Louis, Fred Harris, George Bebis
- Assistant Professors
- Angkul Kongmunvattana, Sergiu Dascalu, Greg Vert,
Monica Nicolescu, Mircea Nicolescu
8Degrees Offered
- Undergraduate
- Bachelor of Science in Computer Science
- Bachelor of Science in Computer and Information
Engineering - Graduate
- Master of Science in Computer Science
- Master of Science in Computer Engineering
- Doctor of Philosophy in Computer Science and
Engineering
9Faculty Time
- Faculty have 3 parts to their job
- Teaching
- Courses with lectures and labs,
- Research
- Learning new things and telling others about them
- Service
- Committees,
10Active Research Grants
- Vehicle Detection and Tracking for Collision
Avoidance - Ford Motor Company, 130K
- Computer Vision Technologies for Effective Human
Computer Interaction - NASA, 1,149K
- Combined Research and Curriculum Development in
Computer Vision - NSF, 659K
11Active Research Grants
- Automatic Target Recognition Using Algebraic
Functions - DOD-ONR, 550K
- Fuzzy Neural Fusion with Case Based Reasoning
- DOD-ARO, 361K
- SMP Clusters for Supporting Shared Memory
Metacomputing - NSF, 149K
12Active Research Grants
- Information Fusion with Dynamic Probabilitistic
Bayesian Networks - DOD-ARO, 502K
- Non-invasive Techniques for Monitoring Human
Fatigue - DOD-USAF, 470K
- Affordable Modeling of Human Decision Making with
Case Injected Genetic Algorithms - DOD-ONR, 510K
13Active Research Grants
- Parallel Beowulf Computing Cluster for High Speed
Brain Simulation - DOD-ONR, 244K
- Large Scale Biologically Realistic Models of
Cortical Microcircuit Dynamics - DOD-ONR, 542K
- Models of Cortical Microcircuit Dynamics
- ONR, 660K
14Active Research Grants
- Advanced Computing in Environmental Sciences
- NSF, 3,300K
- Modeling the Effect of Mountainous Terrain on
Stratospheric/Tropospheric Exchange - NASA, 1,001K
15(No Transcript)
16Advanced Computation and Visualization
- Dept. of Computer Science and Engineering,
- University of Nevada, Reno
- Immersive Visualization Lab
- Desert Research Institute
17Cool Places, Cool Science, Cool Things
- Dept. of Computer Science and Engineering,
- University of Nevada, Reno
- Immersive Visualization Lab
- Desert Research Institute
18The Place The Human Brain
- Goal
- create the first large-scale, synaptically
realistic cortical computational model. - Purpose
- Simulation Experiments
- Drug Trials
- Alzheimers Research
- Robotics
19The Science
- Neurons
- Excitatory
- Interneurons (inhibitory)
- Columns
- High connectivity within columns.
- Less connectivity across columns
20The Science (cont)
- Channels
- Potassium Family
- M, A, AHP Channels
- Suppressing behavior on parent cell
- Synapses
- Analog converter of binary spike event.
- Contextual filters.
21Brain Computation Hardware Overview
ONR DURIP 2001 N000140110552
22Brain Computation Hardware Overview
- Myrinet
- CLOS network with cut-through routing
- High Bandwidth (1.92Gbits/sec)
- Low Latency ( 9micro seconds)
- Low latency reduces minimizes the effect of fine
grain parallelization in a large network.
23Brain Computation Hardware Overview
- Clos network with 128 hosts
24Brain Computation Hardware Overview
25Brain ComputationRobotics Overview
- Getting Information from the robot, to the Brain
Simulator, making a decision, and getting the
information back to the robot.
26The Place The International Space Station
- Topic
- Science Experiments aboard the International
Space Station.
27The Science
- Studying the long-term effects of microgravity on
living systems - Issue
- You need to train and practice before you get
there.
28Solution (round 1)
- Solution
- Build the same setup here
- Whats the problem?
- Gravity (or lack thereof) for the simulation
29Solution (round 2)
- NASA built a Virtual Glove Box (VGX)
30Solution (round 3)
- To enhance the utility and effectiveness of the
VGX, we are developing a non-contact, computer
vision-based system for real-time tracking of the
human arm, hand, and fingers in space.
31Solution (round 3) (cont)
- This encompasses
- Computer Vision
- Virtual Reality
- Distributed computation
- We have several modules completed
- Hand pose estimation
- Virtual Model (and API) of the hand.
- GUI interface to show the two together.
- Video Clip
32(No Transcript)
33GUI Design (cont)
34Preliminary Results
- Hand animation example American Sign Language
numbers 0-9
35The Place
36The Science
37The Stuff
- This one is missing some of the cool stuff.
- All they have are numbers and standard graphs
- But these are huge problems so you get to run on
huge machines - ASCI Red, ASCI White
38The Place Lake Tahoe
- The Science
- Pollution Transport from that BIG BAD State to
the West. - Video Clip
39The Place Computer Graphics Class
- Student Selected Project
- The Science
- Physics Interaction
- Video Clips
40The Place Round Mountain, NV
41The Place University of Nevada, Reno
- Virtual Tours of Campus
- Video clips
42The Place Desert Research Institute
- The Science You name it!
- Atmospheric Science
- Hydrological Science
- Earth and Eco Systems
- .
43The Cool Things
- Environmental Visualization Center
44(No Transcript)
45(No Transcript)
46The Challenge to You
- The world is changing.
- Interdisciplinary Science is where it is at
47Join Me
- As I go to Cool Places,
- Do Cool Science,
- And play with Cool Things
- Dept. of Computer Science and Engineering,
- University of Nevada, Reno
- Immersive Visualization Lab
- Desert Research Institute
48(No Transcript)