Planning Your Navigable Space - PowerPoint PPT Presentation

1 / 11
About This Presentation
Title:

Planning Your Navigable Space

Description:

Glimpsing one space from another, or hearing/smelling something ... Creating Motivation for Exploration. Placing objects in the space reinforces the illusion ... – PowerPoint PPT presentation

Number of Views:51
Avg rating:3.0/5.0
Slides: 12
Provided by: JanetM91
Category:

less

Transcript and Presenter's Notes

Title: Planning Your Navigable Space


1
Planning Your Navigable Space
  • Week 4
  • LCC 2700 Intro to Computational Media
  • Spring 2005
  • Janet H. Murray

2
Project ICreate a Navigable Space
  • Week 4 submit and present a map of the space
  • Week 5 submit and present space itself
  • clear navigational cues to script the
    interactor
  • consistent, logical space
  • a reason to move through it
  • at least 5 separate segments or rooms
  • at least 3 objects with behavior within the
    space

3
Planning Project I
  • What are the 5 rooms ?
  • How do I move between them?
  • Why would I move between them?
  • How will I know where I am?
  • How will I know where I can move to?
  • What are the three objects in the rooms that have
    behavior?
  • What do they do, and under what condition do they
    do it?

4
Experiencing Space
  • Codes of relationship
  • Left / Right
  • In front of / Behind
  • Forward / Back
  • Landmarking
  • Zones of proximity (Downtown the South)
  • Pathfinding (2 stops on MARTA Mapquest
    directions)

5
Representating Space Overview
6
Overviews
  • Provide sense of boundaries and extent of space
  • Provide relationship of parts to the whole
  • From a gods eye (birds eye) perspective
  • Sitemaps and good site navigation provide
    overview of information spaces
  • Establishing shots, zooms in film provide
    overview prelude to smaller scene create
    illusion of proximities
  • Digital media can create overviews that can be
    entered and navigated

7
Representing Space Navigation
  • Navigation produces sense of immersion
  • Space seems more real because you can move
    through it
  • Space must be consistent
  • Logically Retraceable (up/down, left/right)
  • In scale (lower floors matched to upper floors)
  • Landmarks support orienteering

8
Coherent navigation leads to exploration and
discovery
  • Passing a tripwire can set off a dramatic
    effect
  • Room abstraction useful even for spaces that
    are not rooms, such as mazes, forest, any logical
    space segment
  • Glimpsing one space from another, or
    hearing/smelling something just out of sight,
    creates anticipation
  • Sounds can become louder as you approach
  • Hidden objects can become more, or suddenly
    visible

9
Creating Motivation for Exploration
  • Placing objects in the space reinforces the
    illusion
  • Following a fleeing character (White Rabbit) can
    motivate navigation, discovery
  • Spaces and objects can be taken from familiar
    story genres treasure boxes, outlaw hideout,
    alien space ship
  • Story expectations from props and characters,
    sound and visual style create anticipation,
    suspense, curiosity

10
Geographical Space as Cultural Code
  • East Coast, West Coast
  • Beltway (Washington)
  • The South, the Midwest
  • (other countries have similar shorthand)
  • Valley of the Shadow of Death
  • Underworld of the Dead
  • Mountaintop or Celestial habitation of the gods
  • (in multiple religious traditions)

11
Space as Emotional Code
  • Choice as a fork in the road or a crossroads
  • Despair as a forest (Dantes inferno)
  • Being confused as being lost at sea
  • Drowning as being overwhelmed out of his depth
  • Walking the straight and narrow moral
    orientation for spatial orientation
Write a Comment
User Comments (0)
About PowerShow.com