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Alien Invaders

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Evil aliens are coming down from space, and the player must save the Earth from them. ... To get past the first round, all aliens must be destroyed. ... – PowerPoint PPT presentation

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Title: Alien Invaders


1
Alien Invaders
  • Jayne Swank Jillian Murphy

2
Overview
  • We plan to create a java version of the game
    Alien Invaders. Evil aliens are coming down from
    space, and the player must save the Earth from
    them. If an alien reaches the ground, the player
    loses a life. Accompanying the aliens are
    radioactive space rays. Beware! If one hits the
    player, points will be deducted from the total
    score. The player is armed with a gun which can
    be used to destroy the alien. The player also has
    the ability to shield himself from the
    radioactive rays. To get past the first round,
    all aliens must be destroyed. The amount of
    aliens and radioactive rays, as well as their
    speed, will increase per level. The player has
    the ability to move the gun both left and right,
    and position it at an angle through keystrokes.
    The game ends when the player loses all lives.

3
Game Design
  • Sprites Gun CAG drawing. Shield CAG
    ellipse, transparent color. Bullets Aliens
    image sprite of alien Rays polar sprite
    AddLife levelMessage livesMessage
    scoreMessage aliensLeftMessage
    gameOverMessage (more as needed)

4
Trackers
  • GunTracker AliensTracker RaysTracker
    AddLifeTracker

5
Game State Indicators
  • Remaining Aliens Each level has an increasing
    number of aliens. Levels when the player kills
    the set number of aliens, they move up a level.
    Lives if an alien hits the ground level, a life
    is lost. If the player catches a 1 sprite, his
    lives increase. Score points are gained when
    the player kills an alien and points are lost
    from rays hitting the player.

6
Sounds Splash Screens
  • Bullet shot Hit alien Shield activated Alien
    hits earth (life lost)
  • Splash screen in between levels to alert player
    to change.

7
What happens _at_ collisions?
  • If a ray collides with the player and the shield
    is not activated, the player will lose points. If
    a ray collides with the player but the shield is
    up, no points are lost. If a bullet hits an
    alien, the alien disappears. If an alien makes it
    to the ground, however, the player loses a life.
    As a bonus, some random 1 sprites will fall
    from the sky. If a player positions the gun so
    the 1 hits it, they will gain a life.

8
Methods Enhancements
  • Methods initState() initSprites()
    updateStatus() changeLevels() (more as
    needed)
  • Possible Enhancements Making the rays originate
    at the falling aliens. Creating a changing
    background to simulate moving through space.

9
TIMELINE
  • Week 1 create all sprites. Write skeleton of
    program including comments. Week 2 work on
    handling collisions updating game states. Week
    3 work on changing levels. Debug. Week 4
    Enhancements, debug, release.
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