Title: Chapter 4 Section 1
1Chapter 4 Section 1
- TWO- AND THREE DIMENSIONAL GEOMETRY
2Geometry in Action
- One aspect of geometry is the ability to
visualize spatial relationships. - One field that uses spatial relationships is
marketing. - Marketing is the business of promoting sales
through techniques like advertising and
packaging.
3Geometry in Action
- As consumers, you are the target of marketing
campaigns for products that are geared to sell to
teenagers. - A marketing campaign often uses advertisements.
Print advertisements require that a
three-dimensional object be displayed on a
two-dimensional surface.
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5Geometry in Action
- Another aspect of marketing is product's
packaging. - A three-dimensional package must be illustrated
using two-dimensional geometry, so that it can be
designed and built.
6Packaging Designers
- When packaging designers determine the shape and
design of a product's package, they must consider
how to display the product's name and marketing
slogan on faces of a three-dimensional shape.
7Billboard Assemblers
- Billboard assemblers (page 165) are responsible
for transferring an oversized advertisement onto
outdoor canvases. - Assemblers must measure and accurately place
preprinted strips that show the product, logo and
message to passersby.
8Geometry is all around you. What you know about
geometry influences how you understand the world
you see.
- 1. Look at an analog clock. Make a list of what
you see on the face of the clock that defines or
models geometry. - 2. Look at the walls, floor and ceiling of a
room. Make a list of what you see that defines or
models geometry. - 3. Look at a chalkboard (or whiteboard) and tools
used to write on it. Name geometric figures
modeled by these objects.
9Build Understanding
- People understand each other best if they speak
the same language. The language of mathematics
includes images, words and symbols. - Geometry is built on three terms
- point
- line
- plane
- These terms exist without a concrete definition,
and are represented by simple figures.
10Name the Figure
Point A
A
- A point is a location in space.
- Although a point has no dimension, it is usually
represented by a dot.
11Name the Figure
B
C
- A line is a set of points that extends without
end in opposite directions. - Two points determine a line.
- Points on the same line are collinear points.
12Name the Figure
E
D
- A line segment is a part of a line that consists
of two endpoints and all points between them.
13Name the Figure
G
F
FG (ray FG)
- A ray is a part of a line that has one endpoint
and extends without end in one direction.
14Name the Figure
/ ABC (angle ABC) / CBA (angle CBA) / B or /1
A
B
1
C
15/ ABC (angle ABC) / CBA (angle CBA) / B or /1
- An angle is formed by two rays with a common
endpoint. - The endpoint is called the vertex of the angle.
- The rays are called the sides of the angle.
16Name the Figure
/ ABC (angle ABC) / CBA (angle CBA) / B or /1
A
B
1
C
17Name the Figure
M
Plane XYZ or plane M
- A plane is a flat surface that extends without
end in all directions. - It is determined by three non-collinear points.
- Points on the same plane are coplanar points.
18Collinear Points
g
Collinear points are points that lie on the same
line. Points A, B and C are collinear.
Points that do not lie on the same line are
called non-collinear points. Points A, B and D
are non-collinear.
h
19Coplanar Points
Coplanar points are points that lie in the same
plane.
J
Points that do not lie in the same plane are
called non-coplanar points.
H
20Angles
- An angle is measured in units called degrees ()
- On a protractor, one scale shows degree measures
from 0 to 180in a clockwise direction. - The other scale shows these degree measures in a
counterclockwise direction.
21How to read an angle
Ray ED crosses the inside scale at 42
D
m/ DEF 42
E
F
Line up ray EF on 0 segment
Place vertex E at center.
22How to read an angle
Ray ED crosses the outside scale at 95
D
m/ FED 95
F
E
Line up ray FE on 0 segment
Place vertex E at center.
23How to draw / JKL 120
J
K
L
Draw a ray from point K through point L.
Place the center of the protractor on the vertex
K. Place the 0 line of the protractor on KL.
Locate 120 on the inside scale. Mark point J.
24How to draw / JKL 90
J
K
L
Draw a ray from point K through point L.
Place the center of the protractor on the vertex
K. Place the 0 line of the protractor on KL.
Locate 90 on the inside scale. Mark point J.
25How to draw / JKL 160
J
K
L
Draw a ray from point K through point L.
Place the center of the protractor on the vertex
K. Place the 0 line of the protractor on KL.
Locate 160 on the inside scale. Mark point J.
26How to draw / JKL 10
J
K
L
Draw a ray from point K through point L.
Place the center of the protractor on the vertex
K. Place the 0 line of the protractor on KL.
Locate 10 on the inside scale. Mark point J.