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Computer games In Post PC perspective

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Your son will not spend all day sitting lonely, playing computer games ... computer games benefits. From Yahoo games 'Natural' games ... – PowerPoint PPT presentation

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Title: Computer games In Post PC perspective


1
Computer games In Post PC perspective
Ruby Shamir, 2005
2
Mama do not worry!
3
Your son will not spend all day sitting lonely,
playing computer games
4
He will play them while running and jumping with
his friends
5
Lecture outline
  • Games characteristics
  • Available technologies
  • A gaming scenario
  • Current developments
  • A game prototype

6
1. Games characteristics
Computer games
Natural games
7
computer games
Sitting alone in front of a screen, all the body
is static and only the eyes and hands, doing
repetitive movements.
8
computer games risks
Tension, stress, headaches
Eyestrain
carpal tunnel syndrome
Back and neck pain
Mental damage ?
( http//www.lasa.org.uk/knowledgebase/pages/mngco
mphealthsafety.shtml )
9
computer games benefits
You can be anywhere, everyone and in any time
You can communicate with other players Which may
be very far away
10
computer games benefits
Enjoy games with Graphical effects
Sound effects Communication with other
players
From Star Wars Galaxies An Empire Divided
11
computer games benefits
From The final fantasy
12
computer games benefits
From Yahoo games
13
Natural games
Players Running, Jumping, Climbing, Yelling, …
14
Natural Games risks
Accidents
Players are Running, Jumping, Climbing, Yelling,
…
Players might fall and be injured …
15
Natural Games benefits
Moving the body, More natural
16
Can we merge the game styles and enjoy the
benefits of both worlds?
17
YES!
  • By Merging Mobile Computing, Localization, and
    Gaming technologies we can get the Best of Both
    Worlds!

18
2. Available technologies
19
2. Available technologies
Mobile Phones
20
2. Available technologies
Mobile Phones
1.52 billion mobile users (140 million at US)
www.cellular.co.za/stats/stats-main.htm World
Population estimation http//www.ibiblio.org/luna
rbin/worldpop
21
2. Available technologies
Mobile Phones
Half of world to have mobile phone by 2015
(Jorma Ollila, Chairman and CEO of Nokia)
http//www.geek.com/news/geeknews/2004Feb/bpd20040
226024015.htm World Population estimation
http//www.ibiblio.org/lunarbin/worldpop
22
2. Available technologies
Mobile Phones with camera
For example Sony Ericsson K700i
Back view
Front view
23
2. Available technologies
Mobile Phones with camera
Camera Phones Set to Dominate Mobile Phone
Handset Market
http//www.tekrati.com/T2/Analyst_Research/Researc
hAnnouncementsDetails.asp?Newsid4305
24
2. Available technologies
Mobile Phones display devices
Sagem myX-8
Sharp TM200
320x240 pixels 262 K colors 300 GBP
25
2. Available technologies
Mobile Phones with navigation system
  • for example CoPilot Live Smartphone with Mini
    SD128 QS Card, 134.98
  • what is GPS / GNSS ? Look at http//www.redsword
    .com/GPS/apps/general/how.htm

26
2. Available technologies
Mobile Phones with navigation system
the number of GNSS-enabled phones worldwide will
increase from 28 million in 2003 to close to two
billion in 2020
http//www.gpsworld.com/gpsworld/article/articleDe
tail.jsp?id72185skdatepageID2
27
2. Available technologies
HMD devices
28
2. Available technologies
HMD devices
  • 180 and up
  • HMD devices without navigation.
  • 650 and up
  • HMD devices with 3 DOF navigation.
  • Navigation systems for HMD
  • 3 DOF from 1000
  • 6 DOF from 2800

Available HMD compared at http//www.stereo3d.com
/hmd.htm
29
2. Available technologies
Augmented Reality Systems
Align and Merge between virtual and real worlds
AR System
A good start www.se.rit.edu/jrv/research/ar/intr
oduction.html
30
2. Available technologies
Augmented Reality Systems
Align between virtual and real worlds
Using vision techniques Get locations of objects
relative to users view. Local
navigation. Small error.
Using physical systems Get locations of objects
relative to the user. Global navigation.
large error.
31
2. Available technologies
Integration of technologies for gaming
32
3. A game scenario
33
HMD with Camera and navigation system
Cellphone with Camera and navigation system
34
Ruby have some time…
35
So, he starts a DD game
Main menu
Calls
Phones book
Settings
Games
21/12 1730
36
Games menu
Ping Pong
Jumpy Fish
Dungeons Dragons
Basketball
21/12 1730
37
Dungeons Dragons
Successfully Connected to Games Server
21/12 1730
38
Ruby selects his preferred character ,weapon and
armor
Dungeons Dragons
21/12 1731
39
Dungeons Dragons
21/12 1731
40
Dungeons Dragons
21/12 1732
41
Now the mobile phone of Ruby is a deadly
weapon and an enhanced 3D DD world is displayed
throw his HMD sunglasses and Mobile phone
42
(No Transcript)
43
(No Transcript)
44
(No Transcript)
45
After some fight Ruby wins and finds a treasure
map…
46
(No Transcript)
47
Ruby navigate himself to the treasure. In the
way he fights some creatures and collects helpful
staff…
48
(No Transcript)
49
(No Transcript)
50
Ruby fights against other human player, which try
to protect the treasure
51
A sign indicates that navigation is correct
52
A hard question
Ruby send SMS with the right answer
53
The final fight…
54
(No Transcript)
55
4. Current state overview
Current mobile phone games
Many 80s and 90s games are available to
download (Java)
Current augmented reality games
Several research sites Only one (very limited)
commercial game
56
Mobile phones games
Current mobile phone games
Current augmented reality games
57
Current mobile phone games
From www.myphonegames.co.uk
58
Augmented Reality games
Current mobile phone games
Current augmented reality games
59
Current Augmented Reality games Eyetoy
From PlayStation
60
Current Augmented Reality games Eyetoy
  • Technologies used
  • Camera
  • Vision based techniques
  • Technologies not used
  • Global Navigation system
  • Communication
  • Mobile device
  • 3D graphics

61
Current Augmented Reality games Eyetoy

Limits No 3D graphics No Mobility No far
Multiplayer
62
Current Augmented Reality
games GPSTron
Regular Tron
From http//datenmafia.org/gpstron/index-engli
sh.php
63
Current Augmented Reality
games GPSTron
64
Current Augmented Reality
games GPSTron
Regular tron
65
Current Augmented Reality games
GPSTron
  • Technologies used
  • Mobile device
  • Global Navigation system
  • Communication
  • Technologies not used
  • Vision based techniques
  • 3D graphics
  • Camera

66
Current Augmented Reality games
GPSTron

Limits No 3D graphics, No Reality enhancement,
67
Current Augmented Reality games Savannah
From http//www.nestafuturelab.org/showcase/sa
vannah/savannah.htm
68
Current Augmented Reality games Savannah
69
Current Augmented Reality games Savannah
  • Technologies used
  • Mobile device
  • Global Navigation system
  • Communication
  • Technologies not used
  • Vision based techniques
  • 3D graphics
  • Camera

70
Current Augmented Reality games Savannah

Limits No 3D graphics, No Reality enhancement,
71
Current Augmented Reality games The
invisible train
From http//studierstube.org/invisible_train/
72
Current Augmented Reality games The
invisible train
73
Current Augmented Reality games The
invisible train
74
Current Augmented Reality games The
invisible train
  • Technologies used
  • Mobile device with camera
  • Vision based techniques
  • Communication
  • 3D graphics
  • Technologies not used
  • Global Navigation system

75
Current Augmented Reality games The
invisible train
Limits Play with a specific board, so you are
not so mobile…
76
Current Augmented Reality games AR quake
From http//wearables.unisa.edu.au/projects/ARQu
ake/www/index.html
77
Current Augmented Reality games AR quake
78
Current Augmented Reality games AR Quake
  • Technologies used
  • Mobile device with camera
  • Global Navigation system
  • Communication
  • HMD
  • Technologies not used
  • Vision based techniques

79
Current Augmented Reality games AR Quake

Limits No precise location in multiplayer
game. Can be played in a known environment only.
80
Current Augmented Reality games Human
Pac - Man
Regular Pac-Man
From http//mixedreality.nus.edu.sg/research/H
P/HP_webpage/research-HP-infor.htm
81
Current Augmented Reality games Human
Pac - Man
82
Current Augmented Reality games Human
Pac - Man
From http//mixedreality.nus.edu.sg/research/H
P/HP_webpage/research-HP-infor.htm
83
Current Augmented Reality games Human
Pac - Man
  • Technologies used
  • Mobile device
  • Global Navigation system
  • Communication
  • 3D graphics
  • Camera
  • Technologies not used
  • Vision based techniques

84
Current Augmented Reality games Human
Pac - Man

Limits Can be played only in a known game zone.
85
6. A game prototype
86
Survive
6. A game prototype
  • A first person shooting game prototype.
  • This game mixing computer and natural game
    characteristics.
  • The aim of the game is to shoot your enemy
    before he will do that to you…
  • Due to time constraint this prototype wrote with
    MATLAB and it works with laptops, but it can be
    written with JAVA and work on other mobile
    devices as well.

87
6. A game prototype
Survive System structure
Player 1
Player 2
Game Data
World
World
Enhance view
Enhance view
88
6. A game prototype
  • Technologies used
  • Mobile device
  • Communication
  • Camera
  • Vision based techniques
  • Technologies not used
  • 3D graphics
  • Global Navigation system

89
6. A game prototype
Limits No global navigation 2D graphics
90
Play !
91
Thank you !
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