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Infantry Squad Visual Signals, Formations, and Movement Techniques

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Squad Formations. Fire Team Wedge. Basic fire team formation ... Squad Column. Primary squad formation. Allows large volume of fire for flanking ... – PowerPoint PPT presentation

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Title: Infantry Squad Visual Signals, Formations, and Movement Techniques


1
Infantry Squad Visual Signals, Formations, and
Movement Techniques
2
  • Visual Signals

3
Halt or Stop
  • Raise right arm up to your side
  • Place palm to the front
  • Hold position until everyone understands
  • At night wave flashlight back and forth across
    chest

4
Freeze
  • Used to abruptly stop in danger areas
  • Signals squad to be silent and not move
  • Raise right fist to over shoulder at head level

5
Danger Area
  • Draw right hand, palm down across neck
  • Move hand left to right
  • Throat cutting motion
  • Used if there is intelligence of or a hunch of
    enemy contact.

6
Increase Speed
  • Used to increase speed, double time, rush
  • Raise fist to shoulder level
  • Thrust fist upward to full extent of arm
  • Perform rapidly several times

7
Disperse
  • Used to position squad members in various areas
  • Point to squad or individuals separately
  • Disperse to separate sides of road, or area

8
Take Cover
  • Extend arm 45 degrees from your side
  • Place palm downward
  • Lower arm to your side
  • Repeat once to take a knee
  • Twice to get in prone position

9
Head Count
  • Tap back of helmet with open hand repeatedly
  • Used for accountability

10
Pace Count
  • Repeatedly tap heal of boot with open hand
  • Used to appoint one or more soldiers to measure
    distance traveled

11
Out of Action
  • Out of ammo
  • Used to let squad members know to disperse ammo

12
NBC Attack
  • Extend arms and fists
  • Bend arms to shoulders
  • Repeat
  • Only signal used to come to a direct halt

13
Assemble or Rally
  • Used to assemble soldiers in one area
  • While marching rally points are established in
    covered areas
  • If separated while under fire meet at closest
    point.

14
Wedge Formation
  • Extend arms downward at 45 degree angle
  • Palms out

15
Traveling
  • Extend arm overhead swinging in a circle
  • Fast moving technique
  • Used when enemy contact is not likely

16
Traveling Overwatch
  • Slow movement when contact is possible
  • Extend arms straight out to sides 90 degrees
  • Raise arms up and down repeatedly

17
Bounding Overwatch
  • Slowest movement technique
  • Used when contact is expected
  • Extend one arm 45 degrees
  • Bend arm and tap helmet repeatedly

18
Squad Formations
19
Fire Team Wedge
  • Basic fire team formation
  • Allows immediate fire in all directions
  • Interval between each person is 10 meters
  • Wedge expands and contracts to terrain

20
File
  • Used while traveling through poor conditions
  • -terrain
  • -weather
  • -poor visibility

21
Squad Column
  • Primary squad formation
  • Allows large volume of fire for flanking
  • Limited volume of fire to the front

22
Squad Line
  • Maximum fire power to the front
  • Not used for flanking or rear security

23
Squad File
  • When not traveling in column or line
  • Herring bone can be executed here
  • Used for easy accountability

24
Traveling
  • When contact with enemy is not likely
  • Provides least security
  • Fastest movement

25
Traveling Overwatch
  • When contact is possible
  • Attached weapons move near squad leader
  • Allows squad leader to easily employ weaponry

26
Squad Movement Techniques
27
Bounding Overwatch
  • Used when contact is expected
  • Carried out when squad leader feels enemy is near

28
Successive/Alternating Bounds
  • Successive Bounds split both squads up
  • Squads move towards same location
  • One squad moves while the other overwatches
  • Alternating bounds, squads move to every other
    point
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