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Serious Games

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Games designed for purpose other than just entertainment ... Tactical Iraqi based on Unreal Tournament game engine; teaches Iraqi Arabic, ... – PowerPoint PPT presentation

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Title: Serious Games


1
Serious Games
  • Carmen Serrano
  • COT 4810

2
What are Serious Games?
  • Games designed for purpose other than just
    entertainment
  • Must still be fun engaging, interesting

3
Use of Serious Games
  • Military
  • Education
  • Healthcare
  • Corporate training
  • Social/political issues
  • Picture Food Force, United Nations World Food
    Programme. www.food-force.com

4
Military
  • Heavy use of training simulations
  • Significant business in local area
  • NavAir, Lockheed, etc.
  • Simulations becoming more immersive and complex
  • Tactical Iraqi based on Unreal Tournament game
    engine teaches Iraqi Arabic, gestures and
    etiquette
  • Other industries adapting games and simulators as
    new approach to training

5
Healthcare - Professional
  • Professional training and skill retention
  • Enable simulation and practice of various
    healthcare and emergency scenarios
  • Allow for assessment of skills
  • Cardiac Arrest! act as emergency room
    technician administer medicine, procedures
  • Accredited by American College of Emergency
    Physicians for CME credit

6
Health - Consumer
  • Health education
  • USDA MyPyramid nutrition and exercise
  • Treatment companion
  • Bens Game for cancer patients fight cancer
    cells and fever monsters (free makeawish.org)

7
Healthcare - Supervised
  • Therapeutic games
  • Clinical supervision
  • Treatment companion
  • SnowWorld for burn victims immersive
    exploration of snowy landscape
  • Treatment tool
  • SpiderWorld for arachnophobia mixed reality,
    virtual kitchen, gradual encounters
  • Picture medgadget.com

8
Education
  • Edutainment? much hype, mixed reactions
  • Special considerations expense, perceptions,
    available hardware
  • Lexia Cross-Trainer for students at various
    levels strengthen thinking, memory,
    problem-solving skills
  • Increasing consumer interest
  • Picture games.net

9
Corporate Training
  • Large companies large budget for training
  • Traditional tools (seminars, company videos and
    handbooks)
  • Already established, lower cost, effectiveness
  • Serious games
  • Implementation costs, increased interest and
    effectiveness, performance measurement
  • At least 100 of the global Fortune 500 will use
    gaming to educate their employees by 2012
    (BusinessWeek)

10
Social/Political Issues
  • Increase awareness of issues
  • Historical and current world events
  • May be objective or show a single perspective
  • Peacemaker based on Israeli/Palestinian
    conflict player can pick either side
  • UnderAsh/UnderSiege uses Palestinian
    perspective inspired by Palestinian experience
    and the number of U.S. games with Arab bad
    guys Syria
  • Americas Army Army recruiting tool U.S.
  • Picture peacemakergame.com

11
A Force More Powerful
  • A Force More Powerful
  • (BreakAway Games)
  • International Center for
  • Non-Violent Conflict
  • Strategy game based on nonviolent conflict
  • Play out historical events (Gandhi Indian
    independence, civil rights movement in the U.S.,
    Serbian student resistance to Slobodan Milosevic)
  • More immersive gain unique personal perspective
    on difficulties
  • Picture www.afmpgame.com

12
IBMs Innov8
  • 3D game
  • Teaches Business Process Management
  • Develop skills in both business and information
    technology
  • Available free Nov. 07 used by more than 20
    colleges and universities worldwide (IBM)
  • IBMs RoboCode (teaches coding) and CodeRally
    (teaches Java and Eclipse to Linux developers)
    (2003)
  • IBMs PowerUp free environmental game lesson
    plans (2008)
  • "According to new IBM research which looked at
    technology, business and societal trends and
    issues, online videogames help people become
    better corporate leaders by fostering skills
    related to collaboration, self-organisation,
    risk-taking, openness, influence, and
    communications." (2007) (guardian.co.uk)

13
Characteristics of Serious Games
  • Emphasis on content accuracy
  • Need for developers with content expertise
  • Game design and techniques that take into account
    the serious content
  • Product mix - specialize or not
  • Investment required in research and development
  • (Bergeron, 21)

14
Controversial Games
  • Some serious games push boundaries
  • Game format unpalatable to some
  • Super Columbine Massacre RPG
  • Social commentary game and forum
  • Afghanistan and Iraq wars (ex Kuma\War)
  • JFK Reloaded recreation of JFK shooting play
    role of Lee Harvey Oswald

15
Unique Challenges
  • Sensitive subjects
  • Industry interest
  • Retail interest
  • Consumer interest
  • Overcoming negative attitudes toward games and
    gamers
  • Skill set of expanded audience

16
Industry Recognition
  • The Serious Games Initiative - Woodrow Wilson
    International Center for Scholars
  • E3 Media Business Summit introduced a Serious
    Games showcase in 2006
  • I/ITSEC started Serious Games Showcase
    Challenge in 2006 now in its third year,
    accepting submissions for I/ITSEC 2008 (Orlando)
  • Fifth annual Serious Games Summit at the Game
    Developers Conference (GDC) on February 18-19,
    2008

17
Sources
  • Developing Serious Games Bryan Bergeron,
    Charles River Media, Hingham, Massachusetts,
    2006.
  • Video Games Arent a Waste of Time - Preeta M.
    Banerjee, BusinessWeek, Feb. 19, 2008.
    http//www.businessweek.com/bschools/content/feb20
    08/bs20080219_935082.htm?campaign_idrss_daily
  • Innov8 IBM Introduces Video Game to Help
    University Students Develop Business Skills
  • http//www-03.ibm.com/press/us/en/presskit/22501.
    wss
  • Spot On Games get political Tom Leupold,
    GameSpot, Aug. 12. 2004 http//www.gamespot.com/ne
    ws/2004/08/12/news_6104371.html
  • Sir, the Gamers Are Revolting! Chris Kohler,
    Wired, 10/27/05, http//www.wired.com/gaming/gamin
    greviews/news/2005/10/69372
  • I/ITSEC Serious Games Showcase and Challenge
    http//www.disti.com/SGSC/
  • Syria launches Arab war game Kim Ghattas, BBC
    News. May 31, 2002. http//news.bbc.co.uk/2/hi/mid
    dle_east/2019677.stm
  • Serious Games Initiative - Woodrow Wilson
    International Center for Scholars.
    www.seriousgames.org
  • Water Cooler Games www.watercoolergames.org
  • IBM pushes game as learning tool for Linux admins
    - Jan Stafford. 23 Jun 2003. SearchOpenSource.com.
    http//searchenterpriselinux.techtarget.com/news/
    interview/0,289202,sid39_gci911209,00.html
  • IBM gets game Keith Stuart. June 18, 2007.
    Guardian Unlimited. http//blogs.guardian.co.uk/ga
    mes/archives/2007/06/18/ibm_gets_game.html
  • Environmental Learning MMO Launched by IBM. Calin
    Ciabai, Softpedia. February 18, 2008.
    http//news.softpedia.com/news/Environmental-Learn
    ing-MMO-Launched-by-IBM-78909.shtml

18
Homework Questions
  • 1. What is one application for serious games?
  • 2. Name a game/simulation industry conference
    that has included serious games.
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