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Introductory Programs

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For instance, source code for a first program might reside in the file Hi.java. ... requires at least one source code class, as the Hi example illustrates. ... – PowerPoint PPT presentation

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Title: Introductory Programs


1
Chapter 2
  • Introductory Programs

2
Getting started
  • To create and run a Java program
  • Create a text file with a .java extension for the
    source code. For instance, source code for a
    first program might reside in the file Hi.java.
  • Write the source code.
  • Compile the source code into binary code.
  • Execute the binary code.

3
Compiling
  • Suppose that the Java source code resides in the
    text file Hi.java. Using the as the system
    prompt, the source code is compiled with the
    command
  • javac Hi.java
  • The javac utility comes with the JDK (Java
    Development Kit).

4
Compiling
  • Compiling a source file such as Hi.java generates
    one or more binary files with a .class extension,
    e.g., Hi.class.
  • If fatal errors occur during compilation, the
    process ends with appropriate error messages.
  • If nonfatal errors occur during compilation, the
    process continues with appropriate warnings.

5
Executing
  • Once the program has been compiled, it can
    executed with the java utility. For instance, if
    the file Hi.class contains a compiled standalone
    program, the command
  • java Hi
  • executes the program.

6
Compiling versus executing
  • Note that the .java extension is included in the
    compilation but that the .class extension is not
    included in the execution. Note the constrast
  • javac Hi.java
  • java Hi

7
A first program
  • // This program prints
  • // Hello, world!
  • // to the standard output.
  • class Hi
  • public static void main( String a )
  • System.out.println( Hello, world! )

8
A first program
  • The source code for the Hi program resides in a
    text file with a .java extension, e.g., Hi.java.
    (The name Hi.java is appropriate because the
    program has a single class named Hi.)
  • Every Java program requires at least one source
    code class, as the Hi example illustrates.

9
A first program
  • The Hi program is a Java application rather than,
    for instance, an applet or a bean, which are
    other program types. A Java application is the
    most general and basic program type.

10
A first program
  • The source code begins with three comments, each
    introduced with a double slash //. A double-slash
    comment runs until the end of the line.
  • The programs single class is named Hi and its
    body is enclosed in curly braces .
  • The class Hi encapsulates a single static method
    named main.

11
A first program
  • Java applications require that main be defined
    with the attributes public and static.
  • main has void in replace of a return type such as
    int to signal that the method does not return a
    value.
  • main expects one argument, a reference to an
    array that can hold references to Strings.

12
A first program
  • The syntax
  • String a
  • indicates that a (for array) refers to an
    array. In general, the square brackets indicate
    an array. In this case, the array can hold
    references to Strings, which are any command-line
    arguments passed to the program.

13
A first program
  • In the print statement
  • System.out.println( Hello, world! )
  • System is a standard Java class that represents
    the system on which the program executes.
  • out is a static field in the System class and its
    type is PrintStream, another standard Java class.
  • println is a PrintStream method.

14
A first program
  • In the Hi programs print statement, the parts
    System, out, and println are separated by the
    member operator, the period.
  • The print statement is terminated by a semicolon.
  • In Java, the semicolon terminates statements.

15
Identifiers
  • The Hi program has a single class named Hi. A
    programmer-defined class can have any name except
    a Java keyword such as int.
  • Java names are case sensitive. A class named Hi
    is distinct from one named hi.

16
The import statement
  • Java programs often include import statements
    such as
  • import java.util.Date
  • for convenience. If a program requires the
    standard Date class, for instance, then the fully
    qualified name java.util.Date must be used if the
    import is omitted.

17
The import statement
  • The can be used to import all classes in a
    package but not to import subpackages. The
    statements
  • import java.util.
  • import java.awt.
  • import java.awt.event.
  • illustrate.

18
Fields and local variables
  • A class can encapsulate fields and constructors
    and methods can have local variables.
  • In Java, all fields and local variables must be
    declared before they are used.
  • A variable declaration specifies the variables
    name, data type, and any attributes such as
    public.

19
Fields and local variables
  • Fields have default values but local variables do
    not. In the code segment
  • class C
  • void m() int x
  • int n // default value is 0
  • the field n has a default val but local
    variable x does not have a default value.

20
Initializing local variables
  • Because local variables do not have default
    values, they must be initialized before being
    used, for example, in function calls or as the
    source in an assignment operation.
  • A local variable can be initialized in its
    declaration
  • int x -1
  • for convenience.

21
The if statement
  • The if statement is used for tests. Its simplest
    for is
  • int n1 1, n2 3
  • if ( n1 lt n2 )
  • System.out.println( n1 )
  • The if condition is enclosed in parentheses and
    must evaluate to a boolean value.

22
The if statement
  • If the body of an if statement contains multiple
    statements, the body must be enclosed in curly
    braces
  • int n1 1, n2 3, n3
  • if ( n1 lt n2 )
  • n3 n1
  • System.out.println( n1 )
  • // end of if

23
The if statement
  • The if construct can be used for multiway
    decisions through the use of else and else if
    clauses
  • int n1 1, n2 3, min
  • if ( n1 lt n2 )
  • min n1
  • else
  • min n2

24
The while statement
  • The while statement is one of three loop
    constructs.
  • The while loop is suited for conditional looping,
    that is, looping until a specified condition is
    satisfied.
  • The while statement is similar in syntax to the
    simple if statement.

25
The while statement
  • The code segment
  • int n 100, i 0
  • while ( i lt n )
  • System.out.println( i )
  • i i 1
  • // end of while loop
  • illustrates. The loop body prints the integers
    0 through 99.

26
Arrays
  • Primitive types such as int and class types such
    as String can be aggregated in arrays.
  • Arrays are fixed size. Once storage for an array
    has been allocated, the array cannot grow or
    shrink in size.
  • Arrays of one, two, and even more dimensions can
    be constructed.

27
Arrays
  • The code segment
  • int nums new int 100
  • declares an array of int named nums and
    allocates storage for 100 ints.
  • The arrays cells are initialized to 0, the
    default value for an int, regardless of whether
    nums is a field or a local variable.

28
Arrays
  • Array elements are accessed through an index
    expression. The code segment
  • int nums new int 100
  • int i 0
  • while ( i lt nums.length )
  • nums i i 1
  • illustrates by populating the array with the
    integers 1, 2,,100.

29
Arrays
  • Every array has a convenient length member that
    specifies the number of elements in the array.
    The code segment
  • int nums new int 100
  • int i 0
  • while ( i lt nums.length )
  • nums i i 1 i i 1
  • illustrates.

30
Array utilities
  • Java provides utility classes for filling,
    searching, sorting, and performing other standard
    operations on arrays. If nums refers to an array
    of integers, the statement
  • Arrays.sort( nums )
  • sorts the array in ascending order.

31
Strings
  • Java provides two standard classes, String and
    StringBuffer, for string processing.
  • Strings are immutable but StringBuffers are not.
  • A double quoted string such as hi is a
    reference to a String object.

32
The toString method
  • Every class has a toString()instance method that
    returns an appropriate string representation. For
    example, the statement
  • System.out.println( new Date() )
  • prints a Date as a human-readable string.
  • toString() is an example of a polymorphic method.

33
Wrapper classes
  • Java provides wrapper classes such as Integer
    and Boolean for primitive types such as int and
    boolean, respectively.
  • Wrapper classes have various uses, including data
    conversion.

34
Wrapper classes
  • The code segment
  • String num 123
  • int n Integer.parseInt( num )
  • illustrates data conversion with the Integer
    wrapper class.
  • Wrapper classes also can be used to store
    primitive types in object-only constructs such
    as Vectors and Hashtables.

35
Standard utility classes
  • The java.util package has an assortment of
    utility classes such as Date for representing
    dates, Random for generating random numbers of
    various types, Vector for dynamically sized
    aggregates of class types, StringTokenizer for
    tokenizing strings, and so on.
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