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FUTURE: Force Utilization Through Unit Readiness and Efficiency

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Title: FUTURE: Force Utilization Through Unit Readiness and Efficiency


1
FUTURE Force Utilization Through Unit Readiness
and Efficiency
  • Dave Cashbaugh
  • Navy Personnel Research, Studies, and Technology
    (BUPERS-1)
  • david.cashbaugh_at_navy.mil

2
Capable Manpower ProcessFY08 FY12
  • Purpose Development and focused transition of
    innovative technology-based products to enable
    transformation in Navy Human Systems / Human
    Performance programs, including
  • Gap 1 Manning to the Edge (Manpower/Personnel)
  • Gap 2 Human Systems Integration (HSI)
  • Gap 3 Training and Education
  • Gap 4 Performance in Networked Environments
  • Gap 5 Understanding our Opponents
  • Total Funding Approximately 25,000,000
    per year.
  • Individual efforts Approximately 250,000 to
    5,000,000 per year.
  • Period of Performance 1 to 5 years, beginning 1
    Oct 2007 (FY08).

3
FUTURE History
  • ONR BAA 05-23 announced JUN 05
  • White paper response SEP 05
  • Full FUTURE proposal submitted MAR 06
  • Awarded DEC 06
  • Program initiation OCT 07
  • 4M annually FY08 - FY12

4
N1 GapsNew Technology Deliverables
  • Capability-driven manpower
  • Competency based workforce
  • Active/reserve/civilian integration or
    substitution
  • Competitive incentive structures
  • Agile and cost efficient allocation of resources

5
Recurring Themes
  • Inflexible requirements determination system
  • Limited lateral entry
  • Restricted career/assignment choice
  • Up-or-out career management
  • Cliff-vesting retirement system
  • Disjointed approach to compensation
  • Incentive pays have become entitlements

6
Proving the Paradigm
  • Hypothesis
  • Cost efficiencies can be achieved when resource
    allocation resides with decision makers
    responsible for mission execution
  • Experiment
  • Create a simulation environment to test resource
    allocation and policy decisions that use
    decentralized business practices
  • Sensitivity to various incentive structures

7
Possibilities ... for Units
  • Unit level personnel management
  • Total visibility over potential (total force)
    labor pool
  • Dynamic ship and squadron manning profiles
  • Flexible contracts to meet mission needs
  • Pay for performance
  • Negotiable compensation (with visibility over
    outside economic factors)
  • Promote to position
  • Rotations aligned with operating schedules
  • Unit level cost management
  • Responsibility for all operating costs
  • Incentives to achieve efficient readiness

8
Possibilities ... for Individuals
  • Flexible career paths (on/off ramps, separate
    technical and management tracks)
  • Total visibility over potential jobs/salaries
    (including external markets)
  • Incentives to self-invest in training and
    education
  • Portable defined-contribution retirement accounts
  • Flexible contracts to meet individual needs
  • Type duty and location
  • Negotiable compensation
  • Pay for performance

9
What FUTURE Brings...
Optimization Modeling/Simulation Computer
Science Economics Psychology
10
Science Technology Disciplines
  • Economics
  • Behavioral Economics
  • Mechanism Design
  • Game Theory
  • Estimation and Inference
  • Computer Science
  • Modeling and Simulation
  • Agent Based Modeling
  • Optimization

11
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14
FUTURE Force Utilization ThroughUnit Readiness
and Efficiency
  • Product Description
  • Integrated decision support tools that enable
    decentralized personnel management
  • Validated incentive alternatives that effectively
    and efficiently influence personnel behavior
  • Simulation environment that provides unparalleled
    analysis of alternatives
  • TRL at Start 4
  • TRL at Transition 6
  • Planned Deliverables/Transitions
  • Q4/FY08 Readiness and cost metrics
  • Q4/FY09 Max-Fit/Incentives
  • Q4/FY10 OSB/STEER/LCST
  • Q4/FY10 STEER
  • Q4/FY11 ALERT
  • Q4/FY12 ANNA/CAPT/CCPT
  • Q4/FY12 BEACON
  • Warfighting Payoff
  • Supports CNP Strategic Vision
  • Facilitates capability based Manpower
  • Enables competency-based workforce
  • Effectively employs the total force
  • Competitive in the marketplace
  • Agile and Cost Efficient

15
Simulation Toolset for Experimental Environment
Research (STEER)
  • Product Description
  • Integrated simulation tool set to analyze effect
    of policies on individual, unit, and enterprise
    behavior
  • Structures incentives and labor-capital
    combinations to maximize ROI
  • Minimizes inefficiencies by identifying poor
    policies prior to adoption
  • TRL at Start 4
  • TRL at Transition 6
  • Planned Deliverables/Transitions
  • Integrated Product Team
  • Integrated simulation environment
  • Experimental designs
  • Behavioral economics experiments
  • Readiness and cost metrics
  • Warfighting Payoff
  • Provides assessment and performance metrics
    across Total Force
  • Delivers incentive models for efficient selection
    of incentives to achieve Navy goals.
  • Facilitates detailed analysis of policy
    alternatives capturing effects on readiness and
    efficiency

16
Optimized Skill Bank (OSB)
  • Product Description
  • Manpower and personnel repository for entire
    Total Force
  • Determines readiness gaps, delivering optimal
    skill-person-job matches across the Total Force
  • Increases readiness fit and reduces Navy training
    costs through labor substitution
  • TRL at Start 4
  • TRL at Transition 6
  • Planned Deliverables/Transitions
  • Military/civilian skills crosswalks
  • Prototype system Sailor/job matching
  • Skill matching optimization algorithm
  • Improved readiness metrics based on skills
  • Warfighting Payoff
  • Provides commanders and job seekers a web-based
    job marketplace to match available labor to
    requirements
  • Provides a common lexicon for defining skills
    across the Total Force
  • Optimizes person-job matches with respect to
    readiness and efficiency

17
Max-Fit
  • Product Description
  • Informs OSB in support of the STEER and BEACON
  • Delivers market wage information to the OSB
  • Develops dynamic supply and demand models for
    Navy skills
  • Provides real-time data for better decision
    making
  • TRL at Start 4
  • TRL at Transition 6
  • Planned Deliverables/Transitions
  • Independent dynamic supply and demand models for
    Navy skill sets
  • Defined communication protocol to sync with the
    OSB
  • Integrated economic models to facilitate STEER
    simulations
  • Warfighting Payoff
  • Valid real-time analysis of the impact of costs
    and readiness at all levels of the organization
  • Optimized readiness fit and reduced Navy training
    costs through efficient labor substitution

18
Incentives
  • Develops incentive-based personnel behavior
    models for FUTURE
  • Theoretical models validated through behavioral
    experiments
  • Enables analysis of alternative incentives
  • Determines most cost efficient ways to transition
    to new incentive structure
  • Incorporates incentive information to STEER
  • Provides behavior models to inform software
    agents within STEER

18
19
Assessment of Labor Efficiency and Readiness Tool
(ALERT)
  • Links readiness to traceable, validated, robust
    metrics
  • Informs on impending and future readiness gaps
    and risks, maximum and current readiness
    profiles, readiness scenario projections and
    personnel demand signals that enable the Navy to
    maintain readiness into future planning years
  • Minimizes surplus skill supplies and increases
    reliability of planning over long time horizons
    to avoid readiness gaps, set incentives, and
    improve resource allocation

20
Career Analyzer and Planning Tool (CAPT)
  • Allows Sailors to research entire spectrum of
    career options via Web portal
  • Receives candidate jobs from the OSB, provides
    Sailor feedback on skill matches, submits job
    applications and accepts job offers on behalf of
    the Sailor via ANNA
  • Reduces gaps in inventory skills and improves
    career development guidance for Sailors

21
Cost, Compensation, and Training Planner (CCTP)
  • Delivers collection of cost planning and
    allocation tools to facilitate budget allocation
    planning and training schedules, at the unit and
    across the MPTE domain
  • Provides labor tradeoff analyses to optimize unit
    budget
  • Provides readiness metrics to identify training
    needs and promotion plans to maximize personnel
    readiness
  • Aids units in establishing skill-specific fair
    market compensation
  • Flexible wage system reduces costs, increases
    retention, and improves unit readiness through
    early warning and identification of possible
    causes and options for remedial action

22
Automated Network of Negotiation Agents (ANNA)
  • Employs agents to achieve market equilibrium
    between personnel and available jobs
  • Ensures efficient distribution of skills at the
    unit level, considering the incumbents remaining
    time onboard and candidates seeking employment
  • Engages in negotiations that maximize readiness
    and efficiency
  • Increases retention by mitigating disutility
    associated with poor person-job matches

23
ST Mapped to Products and Operational Goals
24
ST Challenge Behavioral Economics
  • Incorporate behavioral constructs of individual
    decision-making and choice behavior into an
    immersive environment
  • Examine psychological effects that distort
    standard utility maximizing models
  • Apply distribution and reciprocal-kindness social
    utility models to the influence of fairness on
    groups that exhibit reciprocally fair behavior
  • Examine the relationship of cooperation in
    decision-making and identify those incentive
    structures and other factors that increase
    cooperation
  • Identifies incentives for skill acquisition and
    market clearing pay rates

25
Game Theory
  • Design game theoretical models to test the effect
    of incentive structures on fairness,
    coordination, and individual decision outcomes,
    while controlling for individual risk preferences
  • Use game theory results to design incentive
    structures to influence individual choice
  • Supports determination of Navy-individual
    compatible pay structures

26
Modeling and Simulation
  • Develop a dynamic multi-user immersive
    environment to test and measure incentive
    structures and the impacts of proposed MPTE
    system and policy changes
  • Apply adaptive modeling to create simulations
    that are self organizing and reactive to their
    environment
  • Build simulation models incorporating surrogate
    models to efficiently reduce model search space
  • Develop hybrids which combine artificial
    intelligence technology with semi-parametric
    forecasting methods
  • Supports analysis of proposed policy changes,
    cost/readiness tradeoffs, gap between skill and
    training needs for inventory requirements

27
Optimization
  • Build simulation-optimization models using
    metaheuristics to choose future input parameters
    based on objective function output of previous
    simulations
  • Exploit metaheuristic optimization technologies
    and constraint programming in hybrid approaches
    for quality solutions to NP-hard problems within
    reasonable times
  • Incorporate combinatorial optimization modeling
    and generalized differential algorithms
  • Apply parallelism in hardware, software, and
    algorithms to solve large-scale optimization
    problems efficiently
  • Supports cost/readiness tradeoff analysis,
    optimal incentive structures, and job-skill
    matching

28
Computer Science Agent Technologies
  • Incorporate psychological characteristics, such
    as performance, IQ, stress tolerance, and risk
    preferences into intelligent software agents
  • Develop hybrid agents (includes AI and
    metaheuristic optimization) for decentralized
    bilateral negotiation
  • Supports visibility and tradeoff analysis over
    aggregate readiness and costs
  • Supports job negotiation functionality

29
Risk Developing Quantitative Measure of Mission
Readiness
  • Difficulty in converting qualitative measure
    (Required Operational Capability/Projected
    Operation Environment) to quantitative measure
    lies in units of measurement to allow fair
    comparisons of performance outcomes between and
    across missions
  • To mitigate this risk, began exploring developing
    quantifiable index measures of the incremental
    value of individual skills controlling for
    readiness requirements
  • Alternative mitigation strategy is to use an
    ordinal ranking of mission readiness requirements
    that incorporate the incremental value of
    individual skills

30
Estimation and Inference
  • Apply EI methods to estimate demand, supply,
    labor substitutability or complementarity, costs,
    and utility functions
  • Explore alternative methods such as
    semi-parametric and Bayesian estimation to
    overcome limitations of maximum likelihood
    assumptions with ill-behaved data
  • Identifies market clearing pay rates
  • Estimates used to predict cost and readiness
    outcomes at unit and enterprise levels
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