Title: Digital Learning for Continuous Innovation Societies Perspectivas de Innovacin en Educacin
1Digital Learning for Continuous Innovation
SocietiesPerspectivas de Innovación en Educación
- FLACSO Mexico, 2006 March 12
- Arthur Harkins, Ph.D.
- University of Minnesota
2...Providing for the Growth ofPersonal and
Innovational Capital
- The Emergence of the Innovation Economy and the
Innovation Society
3Leapfrogging From Schooling to
Software-Supported Continuous Innovation
- The Emergence of the Innovation Economy and the
Innovation Society
4Preparing Innovative Students and Workers
- TO THRIVE IN THE COMPLEXITY AND CHANGE OF THE
21ST CENTURY
5Preparing Innovative Students and Workers
- TO CONVERT CHAOS TO CHAORDIA
6THANK YOU, LEVThis presentation is offered
in Respectful Memory of Lev Vygotsky
7THANK YOU, LEVfor your role in
helping to evolve Constructivismthe precursor
of Radical Constructivism
8Some Technological History
9Technological Eras
- Agriculture (Now to -10000 years)
- Industry (Now to -250 years)
- -Early
- Middle
- Late
10Technological Eras
Information (Now to -70 years) Knowledge
(Now to -20 years) Innovation (Now to -5
years) Chaordic (Now to 30-50 yrs)
11Technological Changes
From quill and parchment From blackboard,
calculator and computer To Wireless intuitive
software (early AI)
12Technological Requirements
- Interactive
- Responsive
- Distributed
- Easy/Natural to Use
- Adaptable
- Anticipatory
- Portable
- Networkable
- Very, very fast
13Technological Requirements
- Context Sensitive
- Self-Educating
- Mixed Initiative Capable
- Embedded
- Non-Obtrusive
- Customizable
- Reconfigurable
- Personalizable
14Technological Requirements
- Robust
- Authentic (Not Fraudulent)
- Ambiguity Reducing
- Emotionally Compatible
15 Software Requirements
- INTERACTIVELY CAPABLE
- Help Me!
- (Assistance)
- How Do I Do This? (Demonstration,
Advice, Explanation)
16 Software Requirements
- INTERACTIVELY CAPABLE
- Why Should I Do This?
- (Explanation and Justification)
- Let Me Try That!
- Exploration, Practice, Simulation)
17 Software Requirements
- INTERACTIVELY CAPABLE
- Do That For Me!
- (Task Conduct/Success Guarantor)
- How Am I Doing?
- (Monitoring and Assessment)
18 Software Requirements
- INTERACTIVELY CAPABLE
- Project for Me!
- (Forecasts, Prognoses, Scenarios)
- Tell Me Where I Am!
- (Navigation, Mapping, Monitoring)
19 Performance Capabilities
- CULTURALLY CAPABLE
- Tell Me Who I Am!
- (Defining, Affirming, Confirming)
20 Performance Capabilities
- CULTURALLY CAPABLE
- Tell Me You Like Working and Playing With Me!
- (Collaborative, Affiliational)
21Performance Capabilities
- CULTURALLY CAPABLE
- Tell Me You Like Me!
- (Approving, Loving)
22 Performance Capabilities
- CULTURALLY CAPABLE
- Help Me Do Old Things in New Ways!
- (Upgrading, Improving)
23 Performance Capabilities
- CULTURALLY CAPABLE
- Help Me Do New Things in Useful Ways!
- (Innovating, Value-Adding)
24 Performance Capabilities
- CULTURALLY CAPABLE
- TELL ME THIS IS ALL WORTH IT!
- (Guaranteeing, Parenting)
25 Performance Capabilities
- CULTURALLY CAPABLE
- TELL ME YOULL ALWAYS BE HERE FOR ME!
- (Brothering, Sistering, Devoting)
26Worker Changes Until Now
IN USA, KNOWLEDGE WORKERS ARE NOW 50 OF THE
WORKFORCE INNOVATIVE KN WORKERS 5-10 CHAODIC
WORKERS 1-5 SERVICES/INFORMATION
30-35 LABORERS 12 FARMERS 1-2
27 FORMAL EDUCATION IMPLICATIONS
28MUCH LARGER NON-FORMAL EDUCATION
IMPLICATIONS
29New Enablers
- Mass Media
- Software-Based Task Prompting
- Software-Based Simulations
30New Enablers
- Borrowed Media (TV/Radio/Power Lines)
- WiFi and UltraWideBand Access
- Software-Based Learning Innovations
- Software-Based Labor Replacement
31New Enablers
- Creative Networks and Cells
- Self-Education mandated
- Vendor resources faster changes
- Internet better compression/bandwidth
32New Enablers
- Smart, intuitive, and intelligent artifacts
- Collaborative contexts
- Technology use leadership
- THREAT who gets there first?
33Projected Learning Impacts
No more classroom information downloads Classro
om used for research development Teachers and
students become RD colleagues
34Projected Edubusiness Impacts
Market model for learning Uniqueness/diversity
of individuals 24/7 learning, performance
innovation
35Projected Productivity Measures
From grades to software-supported
performance From failure risks to success risks
From book learning to software management
36What Era Are Humans Moving Toward?
Depends on society or social class, but... the
Innovation Era is now emerging, and this is
creating an innovation divide
37Assessment in Innovation Era
- SOFTWARE MANAGEMENT SKILLS
- PERSONAL WORK AND TEAM WORK
- PERFORMANCE OVER MEMORY
38What Are the New Subjects?
- CONTINUOUS AUTOMATION
- CONTINUOUS INNOVATION
- INNOVATION IMPLEMENTATION
- FUTURE SYSTEMS DESIGNS
39What Are the New Subjects?
- SELF-DEVELOPMENT
- PERSONAL HEALTH/WELL-BEING
- LIVING IN INSTANT CULTURES
- WORKING ACROSS AGE LINES
40What Are the New Subjects?
- TECHNOLOGY AWARENESS
- TECHNOLOGY SKILLS
- TECHNOLOGY UPGRADES/FUTURES
- BECOMING A CYBORG
41Necessary Technologies
- Wireless networks and cells
- Highly improved batteries
- Wide-band and Ultra-Wide-Band
42Necessary Technologies
- Self-writing/self-correcting software
- Early artificial intelligence
- User-friendly machine ecologies
43Necessary Folkware Changes
- New Visions and Attitudes
- Learn to Create Living Museums
- Requisite Variety MANDATE
- Living Museums to Depict Pasts, Presents, and
Futures
44Necessary Structural Changes
- Learning must be CHEAP
- Learning must be CONTINUOUS
- Learning must be 24/7
45Necessary Outcomes
- Performance over Memory
- Innovation beyond Performance
- Creating the Future while Archiving the Past
46Necessary Outcomes
- New Subjects are Automated as Software
- People are INSTANTLY COMPETENT
- Machines and People MERGE PARTNER
47Must Every Society Do This?
- NO! It is a choice!
- But what if some do, and some dont?
- Doesnt this divide already exist?
48Must Every Person Do This?
- Yes! If they wish to be in the lead
- But what if some do, and some dont?
- Doesnt this divide already exist?
49What are the Biggest Worries?
- Greater Technology gaps
- Greater Information Gaps
- Greater Performance Gaps
- Greater Innovation Gaps
- Greater Chaordia Gaps
- Greater Dependency
- Less Interdependency
50More On Innovation Gaps
- Greater Innovation Creativity Gaps
- Greater Innovation Implementation Gaps
- Continued Poor Development and Utilization of
Human and Innovation Capital
51Lets Say It Again
- POOR DEVELOPMENT USE OF PERSONAL, HUMAN, AND
SOCIAL CAPITAL, LEADING TO CONTINUED GLOBAL
DIVIDES IN KNOWLEDGE, PERFORMANCE, AND INNOVATION
52Necessary Value Changes
- MUST MAKE EVERYONE COMPETENT
- MUST MAKE ABILITY TO PAY IRRELEVANT
- MUST ASSIST EVERYONE TO BECOME THE VERY BEST THEY
CAN
53Necessary Structural Changes
- Traditional Schools Creatively Deconstructed
By-Passed - Community Think Tanks Replace Schools
- Resistance of Educators and Politicians Overcome
by Working through the Private Sector
54Can We Work Together?
- SEVERAL NATIONS ARE DISCUSSING THE SHIFT TO
CONTINUOUS INNOVATION, WITH ACCOMPANING EDUCATION
CHANGES - PERHAPS WE CAN TALK MORE ABOUT THIS TOMORROW
55Can We Work Together en el Futuro?
- We hope so!
- Please Contact Us Through
- FLACSO Mexico U of Minnesota
56FURTHER READING
- THE IDEAS IN THIS PRESENTATION ARE TREATED AT
LENGTH IN ARTICLES BY HARKINS, MORAVEC, KUBIK - GLOBAL LEAPFROG EDUCATION
- ON THE HORIZON
- JOURNAL OF VOCATIONAL EDUCATION RESEARCH
57Thank You for Listening!
- SHALL WE EXCHANGE IDEAS
- FOR A FEW MINUTES?
58This PowerPoint will be made available to
you.
59Arthur Harkins