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The Future of Gambling in Europe

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The determinants of how commercial gambling develops generally ... media hate complexity but love sensationalism, scare-mongering and moral self-congratulation ... – PowerPoint PPT presentation

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Title: The Future of Gambling in Europe


1
The Future of Gambling in Europe
  • Presentation by
  • Professor Peter Collins
  • in Visby, Sweden

2
Objectives and Overview
  • To identify
  • The determinants of how commercial gambling
    develops generally focussing on the role of
    public opinion and political decision-making
  • The political challenges facing gambling in
    Europe
  • My hopes and fears in relation to good public
    policy about gambling in Europe
  • What, I think needs to be done

3
Four key determinants of how commercial gambling
develops
  • General economic developments affecting the
    leisure and luxury goods industries (esp
    increases and decreases in discretionary spend
    and leisure, variations in price due to
    competition, technological innovation, changes in
    costs of capital)
  • Technological developments (dice to slot machines
    to internet etc)
  • Operator ingenuity (in exploiting technology,
    cutting costs, influencing the law, identifying
    and exploiting loop-holes)
  • Changes in public opinion resulting in changes to
    laws and regulations

4
The Future of the leisure economy, technology,
and entrepreneurship irt the gambling industry
  • Gambling spend generally shadows retail spend in
    theory world economic growth should lead to more
    discretionary income, more leisure and more
    gambling but who knows?
  • Gambling and e-commerce increased
    user-friendliness increased opportunities for
    entertainment and socialising by staying in as
    opposed to going out
  • Internationalisation and increased competition
    new business models (e.g. betting exchanges) new
    products, e.g. internet poker resort casinos
    new marketing, e.g. smart cards new loopholes,
    e.g. FOBTs

5
Why politics is the most important determinant of
change in the gambling industry
  • Short answer All the above changes have to be
    approved by governments and this is not easy to
    secure
  • This because, although the gambling industry is
    not very important in the greater scheme of
    things, it arouses strong passions and is always
    controversial
  • Although it is very popular and a majority of
    citizens typically participate in some form of
    gambling, a majority also feel quite deeply
    (albeit vaguely) uneasy about the dangers of
    excessive gambling and think that we shouldnt
    have too much of it
  • This means that profits in the gambling industry
    depend more than anything else on persuading
    governments that your business should be allowed
    to cater for the popularity but your competitors
    should be banned because otherwise we have too
    much gambling and problem gambling

6
Politics, Gambling and Conflicts of Interests
  • In democracies, politicians are interested in
    votes they therefore need adjudicate between
    conflicting interests (regarding gambling and
    everything else) so as to maximise their
    popularity
  • The most powerful interests irt gambling are not
    actual and potential consumers (as with food) but
    prohibitionists, existing leisure service
    (including usually gambling service) providers,
    would-be new entrants and politicians who need
    tax revenues in order to provide the public
    services which will get them (re)-elected
  • In general, prohibitionists and protectionists
    oppose liberalisations and potential tax
    beneficiaries and would-be new entrants support
    them (cp new casinos in UK)

7
Four notes on interests
  • Note that prohibitionists and protectionists are
    in alliance against liberalisation but in bitter
    opposition about clamp-downs or increased
    taxation.
  • Note also that ostensibly the argument focuses on
    how much extra problem gambling will result from
    liberalisation but really it is about conflicting
    interests and values
  • Note finally that most taxpayers even if they
    gamble have an interest in high gambling taxes
    but not in taxes which benefit a particular
    region or group (cp super-casinos and lotteries
    for good causes)
  • Note that politicians like abnormally high
    gambling taxes because those who pay them dont
    much resent them

8
Conflicts of Principle
  • (Platos) totalitarianism versus (Mills)
    Liberalism
  • Liberalism versus democracy
  • Local versus national democracy
  • Promoting prosperity (by increasing consumer
    surplus and/or (e.g.) by enhancing tourism or
    local amenities
  • Reducing poverty
  • Promoting equality
  • Consumer protection
  • Promoting competition
  • Legitimate vested interests
  • Encouraging respect for the law

9
The Problem with Europe
  • Gambling policy needs to be shaped by sensible
    policies about consumer choice, harm prevention
    (externalities) and taxation all European
    countries understand this in general but have
    radically different specific policies in respect
    of these objectives
  • The European Court and the Commission dont
    understand this and especially dont understand
    why you can never have a free market in gambling
  • More generally, the EU does not understand a)
    that it is not and b) that it needs to be
    governed democratically
  • This is because democracy means governments must
    conform their behaviour to public opinion but in
    Europe there is means of expressing, shaping or
    determining common public opinion hence no
    democracy

10
Hopes for Europe
  • A common policy on
  • What should be determined centrally and what,
    nationally
  • Problem gambling and other negative social
    impacts including provision of counselling
    services by phone, internet and face-to-face and
    a comprehensive public awareness campaign to
    alert people to the dangers of gambling and how
    to avoid them
  • Gambling privilege tax, i.e. the of GGR (player
    losses) captured by government over and above
    general earnings, consumption and property taxes
  • Remote gambling regulation exp across borders
  • Advertising and marketing regulations
  • Research too much current research is
    uninformative, shallow, of no help to either
    policy-makers or treatment-and-prevention
    specialists, and corruptly driven by commercial
    or ideological agendas

11
Fears for Europe
  • It is, however, to be feared that
  • In general, Euro-federalism in Brussels and
    amongst national elites will increasingly clash
    with xenophobic, nationalist populism, leading
    to massive inefficiencies, more bureaucratic
    tyranny and the erosion of democratic control
  • In respect of gambling there will be destructive
    interstate competition on regulation and taxes
    leading to expensive, acrimonious litigation
    issuing in wrong-headed and contradictory
    verdicts

12
Conclusion Why governments in large developed
democracies find it so difficult to design and
implement good gambling policy
  • Gambling is not very important to voters as a
    source of concern or to governments as a source
    of tax revenues
  • But good gambling policy is highly complex
    requiring the accommodation of many different and
    competing interests and values
  • A lot that needs to be known for evidence-based
    policy-making is not yet known esp., irt problem
    gambling
  • The media hate complexity but love
    sensationalism, scare-mongering and moral
    self-congratulation
  • Hence nobody is incentivised to acquire the
    necessary knowledge (and, in the absence of
    knowledge, to exercise the necessary judgment) to
    tackle the complexity, formulate good public
    policy, sell it to the public and to special
    interest groups and then implement it with
    intelligent regulation and effective regulators
  • P.S. Are there lessons here for what goes wrong
    in relation to more important issues like
    education, health, transport, law enforcement
    climate change and waging war?
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