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FIRST Robot Design: a teambased process

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FIRST Robot Design: a team-based process. Andy Baker. Mechanical Engineer, Delphi Corporation ... Know when to fold em and hold em ... – PowerPoint PPT presentation

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Title: FIRST Robot Design: a teambased process


1
FIRST Robot Design a team-based process
  • Andy Baker
  • Mechanical Engineer, Delphi Corporation
  • Co-Owner, AndyMark.biz
  • Lead Engineer, team 45

2
Overview
  • Foundation
  • Know the Game
  • Brainstorm
  • Sub-Teams
  • Presentations
  • Team Decision
  • Assignments
  • Be Ready to Change
  • Final Exam

3
Foundation
  • before Kickoff,
  • Know your team
  • Fall team builders
  • Assess your resources
  • Equipment, talent, , leadership
  • Develop your skills
  • Training, design, fabrication, software, etc.

4
Team Development Community Involvement
5
Know the Game
  • Watch Kickoff as a team
  • 1st 3-4 days after kickoff
  • Review the game before each meeting
  • Go over the rules many times
  • Dont get left behind

Saturday
6
Brainstorming 101
  • Brainstorm 1st time w/ entire team
  • All ideas are heard
  • Each person has equal opinion
  • Let ideas flow
  • Dont critique until complete
  • Record and categorize ideas

Saturday
7
The Sub-team Process
  • BEFORE KICKOFF
  • Divide the entire team into 3-4 equal sub-teams
  • Name each team
  • Pick adult and student leaders for teams
  • AFTER KICKOFF
  • Sub-teams meet after initial team brainstorming
  • Get to know sub-team members
  • Plan meeting times
  • Encourage all for input

8
Sub-Team Get Ideas
  • BRAINSTORM
  • Organize categorize ideas
  • strategy
  • scoring methods
  • defensive methods
  • ways to grab object
  • etc.
  • Focus on OVERALL GAME PLAY

Saturday Sunday
9
Sub-team Decide on Concept
  • Critique and eliminate ideas
  • Analyze ideas
  • Do the math
  • Construct prototypes
  • Play mock matches
  • Do CAD/Animation
  • Decide which ideas are best
  • Agree on overall design

MondayTuesday
10
Sub-Team Presentations
  • Sub-teams sell their concept to entire team
  • Use professional presentation materials
  • Show analysis
  • Demo prototypes
  • Explain match, walk through mock match
  • Display robot design
  • Review positives and negatives
  • Students lead presentations, adults help as
    needed
  • Present to team, sponsors, administrators,
    parents, media, etc.

Wednesday
11
Team Decision
  • Sleep on it
  • Make the decision the day after sub-team
    presentations.

12
Team Decision
  • Review and critique, using GP
  • Discuss common ideas
  • Make a Decision Matrix
  • Assign values to qualities
  • Rate each teams idea per each quality
  • Total each sub-teams points
  • Highest point total wins
  • Focus on concept with highest point total
  • Add common features from other concepts

Thursday
13
Decision Matrix
These weights determine everything, and are
dependent on the game.
14
Assign tasks
  • Leaders commit to tasks
  • Drive base, Arm, Grabber, etc.
  • Have overall robot design leader
  • Leaders communicate
  • Daily standing meetings
  • Email discussions
  • Weekly design reviews during team meetings
  • Dont let a irresponsible leader drag you down

15
Celebrate mistakes
  • Design mistakes found early are your friend
  • Design mistakes found late (during a Regional)
    are your enemy

16
Be ready to tweak
  • Start scouting early Regionals
  • Know when to fold em and hold em
  • Teams who win Championships are often struggling
    early in the year
  • Strategy dictates design

17
Thank you!
www.AndyMark.biz
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