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Game Theory and International Environmental Agreements IEA

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Title: Game Theory and International Environmental Agreements IEA


1
  • Game Theory and International Environmental
    Agreements (IEA)
  • christine.heumesser_at_boku.ac.at

2
Outline of lecture
  • Introduce 3 games which reflect challenges an IEA
    is facing.
  • Outline methods of operation of Game Theory
    (equilibrium concepts, simultaneous and
    sequential moves, mixed strategies, repeated
    games and games with many players)
  • Show how Game Theory can serve as tool/framework
    to approach international environmental problems

3
Game theory and International Environmental
Agreements
  • International environmental problems and their
    treaties
  • i.e.
  • Climate change (Kyoto Protocol)
  • Ozone layer depletion (Montreal Protocol)
  • Acid rain (Sulphur Emissions Reduction Protocol)
  • Biodiversity loss (Convention on Biological
    Diversity)

4
Game theory and International Environmental
Agreements
  • Typical features of many environmental problems
    (Public good, Externalities, Free riding) can be
    handled by means of game- theoretic models and
    framework.

5
Game theory and International Environmental
Agreements
  • Externalities occur when the production or
    consumption decision of one agent has an impact
    on the utility or profit of another agents in an
    unintended way and when no compensation/payment
    is made by the generator.
  • Provision of a public good usually leads to
    Market Failure
  • no international institution to correct this
    instead voluntary international cooperation
    efforts to provide the public good.

6
Game theory and International Environmental
Agreements
  • Following Questions arise

7
Game Theory?
  • Sub discipline of Mathematics
  • Focuses on games where
  • There are 2 or more players
  • Some choice of action where strategy matters
  • Outcome for each player depends on the strategy
    chosen by all other players
  • offers an approach to model the strategic
    interactions among economic agents
  • attempts to capture behavior in strategic
    situations, in which an individual's success
    depends on the choices of others

8
Game Theory?
  • Many economic issues involve strategic
    interaction.
  • Behavior in imperfectly competitive markets,
    e.g. Coca-Cola versus Pepsi.
  • Behavior in auctions, e.g. Investment banks
    bidding
  • Behavior in environmental/economic negotiations
  • Got popular in 1944 after the publication of
    Games and Economic Behaviour by John von
    Neumann and Oskar Morgenstern
  • Several game theorists won the Nobel Prize,
    u.o.
  • Robert Aumann, Thomas Shelling, John Harsanyi,
    John F. Nash Jr. (A beautiful mind by Silvia
    Nasar), Reinhard Selten

9
Game Theory?
  • Three Elements of a Game
  • 1) The players
  • how many players are there?
  • does nature/chance play a role?
  • 2) A complete description of the strategies of
    each player
  • 3) A description of the consequences (payoffs)
    for each player for every possible profile of
    strategy choices of all players.

10
Game Theory?
  • Further assumptions for following games
  • (4.) Assumption that each player is rational
  • (5.) Common knowledge that each player is
    rational
  • (6.) Perfect information the payoff functions
    are common knowledge.
  • In an EQUILIBRIUM, each player of the game has
    adopted a strategy that they are unlikely to
    change

11
Games which depict an IEA
  • Prisoners Dilemma

Prisoner 2
  • Normal form representation agents choose their
    strategy simultaneously
  • individual optimal strategy yields a result,
    which is, seen as a whole, not optimal

Not confess
Confess
Not confess
Prisoner 1
Confess
12
Games which depict an IEA
Pollution Game 1
Country 2
  • In this game strictly dominated strategy is
    abate (not confess)
  • Strictly dominated strategy a strategy which is
    never played
  • Non-cooperative solution (pollute, pollute)

Abate
Pollute
Pollute
Country 1
Abate
13
Equilibrium Concepts
  • Strictly dominated strategies are not always
    given

Player 2
L C R
  • None of these strategies are strictly dominated
  • We need another equilibrium concept
  • Each player chooses the best possible strategy
    (best response)given the strategy of the other
    player
  • -gt NASH EQUILIBRIUM

T M B
Player 1
14
Equilibrium Concepts
  • Nash Equilibrium
  • In the n-player normal-form game a strategy is a
    Nash Equilibrium if it is for each player the
    best response to the strategies specified for the
    other players.
  • In the previous games the non-cooperative
    solutions (pollute, pollute) and (confess,
    confess) are Nash equilibria.
  • Each normal form game has at least one Nash
    equilibrium.
  • What happens if there are several Nash
    equilibria?

15
Games which depict an IEA
  • Pollution Game 2 (analogue to Chicken Game)
  • Game has been restructured such that abate is an
    equilibrium strategy for one of the agents.
  • When country x plays pollute, country y can only
    play abate.
  • 2 NASH equilibria
  • Cooperative solution (abate, abate) not stable
  • How can we find out
  • which equilibrium will be played?

Country 2
abate
Pollute
Pollute
Country 1
abate
16
Games which depict an IEA
  • Pollution Game 2 (analogue to Chicken Game)
  • Which equilibrium will be
  • played?
  • Extensive form game
  • sequential choice leads
  • to a unique Nash Equilibrium
  • Backwards induction
  • First-Mover advantage

pollute
Country 2
(-4, -4)
pollute
abate
(5, -2)
Country 1
(-2, 5)
pollute
abate
(3, 3)
abate
17
Games which depict an IEA
  • First-mover advantage
  • The lady who pushes her childs stroller across
    the intersection in front of a car that has
    already come to a dead stop is in no particular
    danger as long as she sees the driver watching
    her even if the driver prefers not to give her
    the right of way she has the winning tactic
    Schelling (1966). Arms and Influence. New have
    Yale University Press, pp 117-118

18
Games which depict an IEA
  • Pollution Game 2 (analogue to Chicken Game)
  • How to figure out which strategy will be played
    when the game is played simultaneously?
  • Assume a probability distribution over each
    strategy.

Country 2
y
1-y
gt Nash equilibrium in mixed strategies.
x
Country 2
1-x
19
Games which depict an IEA
  • Pollution Game 3 (analogue to the Assurance
    Game)

Country 2
  • Cost of contribution 8
  • Benefit of contribution (only if both countries
    contribute) 12
  • Threshold effect only when the contribution to
    a public good reaches a certain level (2 players
    contributing) then benefits will flow.
  • again, there are 2 Nash equilibria
  • Cooperative solution is stable

Do not contribute
Contribute
Do not contribute
Country 1
Contribute
20
  • different payoff structures lead to different
    equilibria.
  • How can international treaties be structured,
    such that the mutually preferred outcome is an
    equilibrium?

21
Repeated games
  • Until now we only looked at one-shot games, what
    happens when games are played repeatedly?
  • Players have to take into account the future
    actions of other players
  • Players act differently also cooperative
    solutions are possible.
  • Outcome depends on the future valuation of the
    players (discount rate)
  • Infinitely repeated games
  • Finitely repeated games

22
Repeated games (Infinitely repeated games)
  • There are two possible actions good and bad
  • Examples of strategies
  • Stable (always plays bad)
  • Pendulum (alternately good and bad, irrespective
    of opponent)
  • Trigger (starts of nice and plays good as long as
    opponent plays good if disappointed plays bad
    forever after)
  • Imitate (starts off with good and then observes
    opponent and imitates his action of previous
    period)
  • These are strategies where cooperation can be
    sustained.

23
Repeated games (Infinitely repeated games)
  • Examples
  • Stable vs. Trigger

Pendulum vs. Imitate
Trigger vs. Trigger
24
Multiple players
  • Prisoners Dilemma with multiple players, N 10
  • Pollution abatement costs 7 and confers a benefit
    of 5 to countries

Number of abating countries other than i
Net benefit when polluting NBP a bK Net
benefit when abating NBA c dK a 0, b
5, c -7, d 5
gt nations will follow their Self-interest and
pollute
25
Multiple players
  • Prisoners Dilemma with multiple players, N 10
  • Another payoff structure (a12, b 3, c -7, d
    7)

Number of abating countries other than i
  • Threshold if less than 3 players abate no one
    will abate
  • If more than 3 players abate,
    everyone will abate
  • 2 Nash Equilibria

26
Multiple players and partial agreements
  • If multiple players are involved also partial
    cooperation is possible.
  • In this case, an agreement must be self-enforcing
  • Self enforcing no participant has an incentive
    to deviate and no non-participant has an
    incentive to accede to the agreement.

27
Which conclusions can be drawn from Game Theory
for the functioning of IEAs?
  • Signatories and non-signatories would both do
    better if all cooperate (like in the prisoners
    dilemma)
  • Non signatories do better than the signatories,
    because they free-ride (similar to the chicken
    game)
  • Full cooperation is not usually stable (it is not
    self enforcing)
  • Fraction of members decreases when there are many
    countries affected.
  • Breadth versus depths of an agreements

28
Which conclusions can be drawn from Game Theory
for the functioning of IEAs?
  • Predictions for self-enforcing agreements are
    rather pessimistic.
  • Since treaties must be self-enforcing, they must
    do more than simply telling countries what to do.
    Treaties must manipulate the incentive structure
    of countries (Barrett, 2003 18)
  • How can the incentive structure be manipulated?

29
Which conclusions can be drawn from Game Theory
for the functioning of IEAs?
  • Existence of an external institution which
    coordinates the process.
  • Leadership role by one important nation.
  • Define minimum participation threshold.
  • side payments to induce cooperation of the non
    contributors (Montreal protocol)
  • Establish more agreements than only one. For
    instance for each group of countries which has
    particular characteristics Kyoto protocol and
    developing countries
  • Linkage of negotiations and linked benefits.

30
Literature suggestions
  • Introduction to Game theory
  • Gibbons, Robert (1992). A Primer in Game Theory.
    Harvester Wheatsheaf
  • Binmore, Ken (1991). Fun and Games. A text on
    game Theory. D.C. Heath
  • Game Theoretic Literature on IEAs
  • Barrett, Scott (1994a). Self-Enforcing
    International Environmental Agreements. Oxford
    Economic Papers, 46, 878-894.
  • Barrett, Scott (1998b). Political Economy of the
    Kyoto Protocol. Oxford Review of Economic
    Policy, 14, 20-39
  • Barrett, Scott (2003) Environment Statecraft.
    The strategy of environmental treaty making.
    Oxford University Press
  • Cesar, H. and de Zeeuw, A. (1996). Issue linkage
    in global environmental problems. In Xepapadeas,
    A., ed. Economic Policy for the Environment and
    Natural Ressources. E. Elgar, Cheltenham.
  • Carraro, Carlo and Dominico Siniscalco (1993).
    Strategies for the International Protection of
    the Environment. Journal of Public Economics,
    52, 309-328.
  • Carraro, Carlo (ed., 2003) Governing the Global
    Environment. E. Elgar, Cheltenham,
  • Finus, M. (2003). Stability and design of
    international environmental agreements The case
    of transboundary pollution. In Folmer, H. and
    Tietenberg, T. ed. International Yearbook of
    Environmental and Resource Economics, 2003/4, E.
    Elgar, Cheltenham
  • www.feem.it Fondazione Eni Enrico Mattei has
    many working papers on this topic.

31
Literature suggestions
  • Experimental Game Theory
  • Axelrod, Robert (1986). The evolution of
    cooperation. New York Basic Books
  • Benz, Matthias and Meier, Stephan (2008). Do
    People Behave in Experiments as in the Field?
    Evidence from Donations. Experimental Economics.
    Volume 11, Number 3
  • Camerer, Colin (2003) Behavioral game
    theory   experiments in strategic interaction.
     New York, NY   Russell Sage Foundation
  • Diekmann (1993) .Cooperation in an Asymmetric
    Volunteers Dilemma Game Theory and Experimental
    Evidence. International Journal of Game Theory.
    Volume 22, Number 1
  • Fischbacher, Urs Gächter, Simon Fehr, Ernst
    (2001). Are people conditionally cooperative?
    Evidence from a public goods experiment. pp
    397-404
  • Fischbacher, Urs and Gächter, Simon (2005).
    Heterogeneous social preferences and the dynamics
    of free riding in public goods. IEW Working
    Paper, iewwp 261, Institute for Empirical
    Research in Economics- IEW
  • Fehr, Ernst and Fischbacher, Urs (2004). Social
    norms and human cooperation. Trends in Cognitive
    Science, Volume 8, Issue 4, pp. 185-190
  • Schelling, Thomas (1997).  The strategy of
    conflict Cambridge, Mass.  Harvard Univ. Press 
  • Sigmund, Karl and Nowak, Martin (1999).
    Evolutionary Game Theory. Current Biology, Volume
    9, Issue 14, p. 503-505
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