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Title: Planners and Planning Languages


1
Planners and Planning Languages
  • April 4th, 2000
  • Ryan Wagner

2
  • Introduction
  • Simple Planning Agent
  • Planning vs. Problem Solving
  • Planning Using Situation Calculus
  • Basic Representation for Planning
  • Planning Examples
  • Summary

3
Introduction
  • Origins
  • Problem solving using state-space searching
  • Theorem proving
  • Robotics
  • Planners are like problem solving agents
  • states
  • goals
  • actions

4
Introduction (2)
  • Differences
  • use logic to represent goals, states, and actions
  • searches are executed differently
  • use of partial plans and planning algorithms to
    achieve a solution
  • in some ways more intelligent than a problem
    solving agent

5
  • Introduction
  • Simple Planning Agent
  • Planning vs. Problem Solving
  • Planning Using Situation Calculus
  • Basic Representation for Planning
  • Planning Examples
  • Summary

6
Simple Planning Agent
  • The planning agent uses its percepts of the world
    state to form a model of the world.
  • The agent then takes the goal and formulates a
    plan to achieve it.
  • Planners must be able to distinguish two special
    cases
  • infeasible goals
  • goals that are already achieved

7
Plans
  • Sets of executable steps ordered to achieve the
    goal given.
  • Can be formed progressively or regressively
  • i.e. from the initial state (progressive), or
    from the goal state backwards (regressive)
  • Partial plans are basically frameworks for the
    plan that will achieve the goal.

8
Plans A simple example
  • Suppose we are at home and we want to go to
    school, and we must take the bus to do so.
  • A simple plan would likely be
  • Start state We are at home.
  • Actions required to get to school
  • Go to the bus stop
  • Get on the bus
  • Ride the bus to school
  • Get off of the bus
  • Walk from the bus stop to the school
  • Goal State We are at school.

9
  • Introduction
  • Simple Planning Agent
  • Planning vs. Problem Solving
  • Planning Using Situation Calculus
  • Basic Representation for Planning
  • Planning Examples
  • Summary

10
Planning vs. Problem Solving
  • Planning tries to create a representation of
    goals, states, and actions that are a bit more
    flexible.
  • These elements are described using a formal
    language, like first-order logic.
  • States and goals correspond to logical sentences
    and actions are pairings of preconditions and the
    resulting effects.

11
Planning vs. Problem Solving (2)
  • In creating a plan, actions are added in a
    non-linear manner - whenever and wherever they
    are needed.
  • Planners try to make important decisions first to
    avoid having to backtrack.
  • Planners assume the world is mostly independent,
    so multiple conjunctive goals can be achieved.

12
Conjunctive Goals
  • The planner will attempt to solve a conjunctive
    goal by splitting it into sub-goals and creating
    individual plans to deal with each piece.
  • Often, however, we require a complex planning
    algorithm to achieve a solution as there may be a
    particular order in which the sub-plans must be
    executed.

13
Video Rental - Search
Goal Rent a video, buy some bread, and come home
Start
14
Video Rental - Planning
  • A simple regressive plan might be
  • Start state At Home without Video and Bread
  • Actions
  • Go to Store
  • Buy Bread
  • Go to Rogers
  • Rent Video
  • Go Home
  • Goal state At Home with Video and Bread

15
  • Introduction
  • Simple Planning Agent
  • Planning vs. Problem Solving
  • Planning Using Situation Calculus
  • Basic Representation for Planning
  • Planning Examples
  • Summary

16
Planning Using Situation Calculus
  • Situation Calculus can often aid us in creating a
    planner, using a theorem-prover to decide on a
    plan.
  • Situation Calculus planners represent the initial
    state as a sentence, the goal state as a query,
    and the actions are such that they transform the
    state.
  • A solution is a plan that achieves the goal state.

17
Planning Using Situation Calculus (2)
  • The major drawback of using a theorem-prover for
    a planner is that a theoretical solution and a
    practical solution are often not one and the
    same.
  • In fact, the only guarantee we have for the
    solution is that we have reached the goal state,
    but no information on the means.
  • (DoNothing, DoNothing, , Plan)
  • (DoSomething, Plan, UndoSomething)

18
Planning Using Situation Calculus (3)
  • Remember that the method of logical inference is
    semidecidable. This affects planning if the
    method of inference is unguided by making it
    extremely inefficient.
  • The solution to the problem of semidecidability
    is to restrict the language understood by the
    prover - i.e. create a planner rather than a
    general purpose theorem prover.
  • The planner will have an algorithm to handle its
    language efficiently.

19
  • Introduction
  • Simple Planning Agent
  • Planning vs. Problem Solving
  • Planning Using Situation Calculus
  • Basic Representation for Planning
  • Planning Examples
  • Summary

20
Basic Representation for Planning
  • The most basic representation used for creating
    planners was developed in 1970 - a language known
    as STRIPS
  • STanford Research Institute Problem Solver
  • Extensions of the STRIPS language are often used
    in planners today.
  • STRIPS blends efficient planning with the
    expressive situation calculus representation.

21
Basic Representation for Planning (2)
  • States are represented as conjunctions of
    literals, though planners will often not store
    entire sets of literals describing the current
    state.
  • In fact, incomplete states often assume that
    the literals not indicated are to be treated as
    false.
  • Goals are conjunctions of literals and (often
    existentially) qualified variables.

22
Planner vs. Theorem Prover
  • The fundamental difference between a planner and
    a theorem prover is that the planner requests a
    sequence of steps that, if executed, will result
    in the goal state being true. The theorem prover
    evaluates the sentences for validity.

23
STRIPS Operators
  • Action, Preconditions, and Effects
  • An operator is applicable to a given state just
    in case the variables for the operator can be
    instantiated so all preconditions are satisfied.
  • The result contains all items introduced by the
    effect, plus the old status. However, any effect
    that negates something in the old status will not
    be true in the new state.

24
Situation and Plan Spaces
  • Situations are nodes of the search tree between
    the initial and goal states.
  • Planners can search through the situation space
    progressively or regressively.
  • Regressive searches are possible because the
    operators have enough knowledge about the
    resulting state and the preconditions to decide
    if an operator is actually applicable.
  • Regressive searching is desirable as goals are
    not as complex as initial states (fewer
    conjuncts), but it is very complicated in
    application, and inefficient to do attempt to
    overcome this.

25
Situation and Plan Spaces (2)
  • Plan spaces are made up of partial plans -
    basically frameworks for plans
  • Plan modification involves inserting, removing,
    and ordering steps, instantiating variables, etc.
  • The solution is the final plan
  • The steps taken to achieve this are irrelevant

26
Situation and Plan Spaces (3)
  • Two operators are generally used on plans
  • Refinement constrain or eliminate plans from the
    space
  • Modification any other type of plan modification
  • Plan frameworks will all contain a start state
    and a goal descriptor. The start state sets the
    preconditions for the first action, and the goal
    state matches the results of the last action.

27
Plan Spaces
  • Least Commitment - dont make a decision until
    you have to.
  • If a decision is not important at a given stage,
    leaving it undecided allows for greater
    flexibility later on and results in less
    backtracking
  • This leads to a partial order within the plan.
    Any given plan will be a linearization of this
    partial ordering.

28
Causal Links
  • Causal links are formed based on precondition
    fulfilling. A causal link is created when a
    given state s1 contains a precondition c for
    state s2.
  • s1 c s2
  • Causal links are protected. Threats that may
    delete a precondition are ordered either before
    the first state (demoted) or after the second
    (promoted) when linearizing the plan. This
    prevents removing the link.

29
Causal Links (2)
promote
demote
s1
s3
c
c
s2
30
Plans
  • Are a set of steps (starting with a start state
    and ending with a goal), that involve
  • ordering restraints (s1 comes before s2)
  • variable binding (v is set to X)
  • causal links (if it is possible to reach a state
    s2 from s1, any preconditions to reach s2 created
    by s1 are stored)

31
Solutions
  • Solutions are executable plans
  • Complete Solutions
  • if then s1 lt s2 and there is no s3 such that
    c results from it where s1 lt s3 lt s2
  • Consistent Solutions
  • there are no orderings such that s1 lt s2 and s2 lt
    s1, or where a variable v A and v B (or v x
    B)
  • Note the transitivity of the lt and operators

s1 c s2
32
Possible Threats
  • When a state threatens to remove a precondition
    necessary to reach another state, it is called a
    threat.
  • Often when variables are not yet instantiated,
    they pose possible threats, depending on what
    they are later assigned.
  • There are 3 methods of dealing with the possible
    threat.

33
Possible Threat Solutions
  • Resolving with an equality constraint
  • Immediately instantiate the variable to something
    that is non-threatening
  • Resolving with an inequality constraint
  • Immediately mark the variable as not equal to the
    threatening value. This has lower commitment.
  • Resolve the threat later
  • This has the lowest commitment, but may not
    result in an actual solution plan.

34
  • Introduction
  • Simple Planning Agent
  • Planning vs. Problem Solving
  • Planning Using Situation Calculus
  • Basic Representation for Planning
  • Planning Examples
  • Summary

35
Planning Examples
  • Partial-order Planner (POP) algorithm - p356
  • Blocks World - p359
  • Shakeys World - p360
  • Video Rental Problem - revisited

36
Partial Order Planner
  • Uses regressive planning to create a solution.
  • Starts with a minimal partial plan and extends
    the plan at each step by achieving the
    precondition of a state S.
  • operators are chosen from any steps currently in
    the plan or the operator pool
  • It then sets up causal links and eliminates
    threats
  • If it cannot find an operator at a given point,
    it backtracks to the previous choice point.
  • The POP algorithm is sound and complete - it
    always finds a solution if one is possible.

37
Blocks World
  • Builds stacks of blocks on a table top
  • Uses two state descriptors and an operator
  • On(x, y) indicates x is on top of y
  • Clear(x) indicates x has nothing on top of it
  • Move(x, y, z)
  • Preconditions Clear(x) /\ Clear(z) /\ On(x, y)
  • Effect On(x, z) /\ Clear(y) /\ On(x, y) /\
    Clear(z)
  • Note Move(x, y, Table) and Move(x, Table, z)
    have some concerns with Clear(Table). In the
    former, the table must be clear to move the block
    and in the later, the table is then marked as
    clear.

38
Blocks World (2)
  • Solution
  • Change the meaning of Clear(x) to mean there is
    room on x for a block
  • Add a new rule MoveToTable(x, y)
  • Preconditions On(x, y) /\ Clear(x) /\ Table(y)
  • Effect On(x, Table) /\ Clear(y) /\ On(x, y)
  • Modify the Move(x, y, z) rule
  • Preconditions On(x,y) /\ Clear(x) /\ Clear(z)
    /\ Table(z)
  • Effect On(x, z) /\ Clear(y) /\ On(x, y) /\
    Clear(z)

39
Blocks World Example
  • Start State On(A, Table) /\ On(C, A) /\
    Clear(C) /\ On(B, Table) /\ Clear(B)
  • Goal State On(C, Table) /\ On(B, C) /\ On(A,
    B) /\ Clear(A)

40
Shakeys World
  • A planner designed to allow a robot to move
    between rooms and perform some restricted
    actions.
  • Uses actions such as
  • Go(loc),
  • Push(obj, loc1, loc2),
  • Climb(box) and Down(box)
  • TurnOn(light_switch) and TurnOff(light_switch)
  • Predicates such as
  • Pushable(object), On(Shakey, level), At(Shakey,
    loc), Climbable(box), In(obj, loc)
  • Constant - Floor

41
Video Rental - Search
Goal Rent a video, buy some bread, and come home
Start
42
Video Rental - Planning
Start
At(Home) Rents(Rogers, Video) Sells(Store, Bread)
At(Home) Have(Video) Have(Bread)
Finish
43
Video Rental - Planning
Start
At(Home) Rents(Rogers, Video) Sells(Store, Bread)
At(Home) Have(Video) Have(Bread)
Finish
44
Video Rental - Planning
Start
At(Home) Rents(Rogers, Video) Sells(Store, Bread)
At(Home) Have(Video) Have(Bread)
Finish
45
Video Rental - Planning
Start
At(Home) Rents(Rogers, Video) Sells(Store, Bread)
At(x)
At(x)
Go(Rogers)
Go(Store)
At(Rogers) Rents(Rogers, Video)
At(Store) Sells(Store, Bread)
Buy(Bread)
Rent(Video)
At(Home) Have(Video) Have(Bread)
Finish
46
Video Rental - Planning
Start
At(Home) Rents(Rogers, Video) Sells(Store, Bread)
At(Home)
Go(Rogers)
Go(Store)
At(Rogers) Rents(Rogers, Video)
At(Store) Sells(Store, Bread)
Buy(Bread)
Rent(Video)
At(Home) Have(Video) Have(Bread)
Finish
47
Video Rental - Planning
Start
At(Home) Rents(Rogers, Video) Sells(Store, Bread)
At(Home)
Go(Rogers)
Go(Store)
At(Rogers) Rents(Rogers, Video)
At(Store) Sells(Store, Bread)
Buy(Bread)
Rent(Video)
At(Home) Have(Video) Have(Bread)
Finish
48
Video Rental - Planning
Start
49
  • Introduction
  • Simple Planning Agent
  • Planning vs. Problem Solving
  • Planning Using Situation Calculus
  • Basic Representation for Planning
  • Planning Examples
  • Summary

50
Summary
  • Planners use formal representations of states,
    goals, and actions to allow greater flexibility
    in determining paths from the start state to the
    finish.
  • Planners often take one of two approaches to
    solving a problem - progressive or regressive
    plan building.
  • Least Commitment is making decisions only when it
    is necessary, thus reducing backtracking.
  • Partial Plans are often a better solution
    mechanism than searching as they reduce the
    complexity of the method.
  • Causal links are used to determine and resolve
    conflicts when working with partial-order plans.
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