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Studying The Use of Handhelds To Control Smart Appliances

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Home and Car Stereos Car Navigation Systems Answering Machines Increasingly Computerized Low Usability Our Solution Separate the interface from the appliance! – PowerPoint PPT presentation

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Title: Studying The Use of Handhelds To Control Smart Appliances


1
Studying The Use of Handhelds To Control Smart
Appliances
Jeffrey Nichols Carnegie Mellon University May
19, 2003
2
The Problem
  • Appliances are too complex

3
The Problem, cont.
  • Each complex appliance has its own idiosyncratic
    interface!
  • Home and Car Stereos
  • Car Navigation Systems
  • Answering Machines
  • Increasingly Computerized
  • Low Usability

4
Our Solution
  • Separate the interface from the appliance!
  • Key Features
  • User interface-independent appliance
    specification
  • Automatic generation of GUI and speech interfaces

5
Benefits of Our Approach
  • Handheld has richer interface technology than
    appliance can afford
  • Color LCD screen, touch screen, text entry
    technology
  • More effort can be put into interface design
    technology
  • Appliance manufacturers must weigh trade-offs
    between usability, cost, time-to-market, etc.
  • Two-way communication channel
  • Better feedback can be provided to the user
    regarding the appliances state.

6
Automatic Generation of UIs
  • Benefits
  • All interfaces consistent for the user
  • With conventions of handheld
  • Other applications and UI guidelines
  • Even from multiple manufacturers
  • Addresses idiosyncracy problem!
  • Multiple modalities (GUI Speech UI)
  • Can take into account user preferences
  • Will work on special purpose devices (for
    disabled)

7
Outline
  • A First Step
  • User Studies
  • Current Work

8
A First Step
  • Build Reference Interfaces
  • Remote control interfaces for various appliances
    that we design manually.
  • Verify that better interfaces can be created on a
    handheld
  • Used for understanding what functional knowledge
    is necessary to make a good interface.

9
Reference Interfaces
  • Interfaces were hand-designed for two appliances
    and two handhelds
  • Appliances
  • AIWA CX-NMT70 Shelf Stereo
  • ATT 1825 Telephone/Answering Machine
  • Handhelds
  • Palm
  • Microsoft PocketPC

10
Palm Interfaces
  • We initially designed paper-prototype interfaces
    for Palm

telephone
stereo
11
PocketPC Interfaces
  • We later implemented interfaces for Microsofts
    PocketPC (simulated remote control).

telephone
stereo
12
Interface Quality?
  • We iteratively improved the interfaces using
    heuristic analysis techniques.
  • We conducted a think-aloud study with several
    Carnegie Mellon students to find problems in the
    interfaces.
  • Lastly, we conducted a user study that compared
    our reference interfaces with the manufacturers
    interfaces.

13
Outline
  • A First Step
  • User Studies
  • Current Work

14
User Studies
  • Two Studies
  • Study 1
  • Paper-Prototype Palm vs. Actual Appliance
  • Study 2
  • Functional PocketPC vs. Actual Appliance

15
User Studies, cont.
  • Procedure
  • We did a between-subjects study.
  • Each subject worked on two sets of tasks.
  • In order to minimize subjects, each worked on
    both the stereo and the phone.
  • We controlled for order and interface type.

16
Evaluation of Task Performance
  • Three Metrics
  • Time to complete all tasks
  • Number of times help was requested
  • How often did the subject need the manual or
    online help?
  • Number of missteps
  • Misstep the pressing of a button that does not
    advance the progress on the current task
  • No missteps were counted after the user requested
    help.

17
User Study 1 PalmOS
  • Compared paper prototype interfaces with the
    interfaces of the actual appliances
  • Experimenter changed paperas subjects tapped
  • Control of stereo and phone simulated verbally
  • When the stereo started playing music, the
    experimenter said you now hear music from the
    stereo

18
User Study 1, cont.
  • Participants
  • 13 Carnegie Mellon Graduate Students
  • Five female, Eight male
  • Enrolled in School of Computer Science
  • Volunteers (unpaid)
  • Seven owned a Palm device
  • One had no Palm experience
  • Four owned Aiwa-brand stereo systems

19
User Study 1 Results
  • Users made five times the errors and needed help
    twice as often with the actual appliances!
  • All results significant (p lt 0.001
    for all)

20
User Study 2
  • We implemented the interfaces on a handheld and
    simulated remote control of an actual appliance.
  • Remote control applications built in Visual Basic
    on a PocketPC
  • Control of stereo and phone simulated in software
  • Feedback appeared to come from the actual
    appliance

21
User Study 2, cont.
  • Participants
  • Twelve students from Carnegie Mellon
  • Four female, Eight male
  • Volunteered in response to a newsgroup
    advertisement
  • Paid 7 for their participation (30-45 minutes)
  • All had limited handheld experience
  • Half (6) owned Aiwa-brand stereos
  • Two had ATT digital answering machines

22
User Study 2 Results
  • All differences are significant (p lt 0.05)
  • About ½ the time and ½ the errors!

23
Qualitative Results
  • Why were the reference interfaces better?
  • Clear feedback and explanation of the current
    state was possible.
  • Elements could be disabled on the screen (graying
    out)
  • Functions were separated across multiple screens.

24
Outline
  • A First Step
  • User Studies
  • Current Work

25
Current Work
  • Designed a XML-based Specification Lang
  • Functions of Device
  • State Variables and Commands
  • Labeling
  • Multiple labels are necessary
  • Grouping
  • Hierarchical groups
  • Dependency Information
  • For enabling and structure

26
Current Work, cont.
  • Built multiple automatic interface generators
  • PocketPC
  • SmartPhone
  • Tablet PC (desktop)
  • Speech

27
Control of Real Appliances
28
Acknowledgements
  • Funding
  • National Science Foundation
  • Microsoft
  • General Motors
  • Pittsburgh Digital Greenhouse
  • Equipment Grants
  • Mitsubishi (MERL)
  • VividLogic
  • Hewlett-Packard
  • PUC Project Members
  • Brad A. Myers
  • Thomas K. Harris
  • Roni Rosenfeld
  • Michael Higgins
  • Joseph Hughes
  • Kevin Litwack
  • Rajesh Seenichamy
  • Mathilde Pignol
  • Stefanie Shriver
  • Jeffrey Stylos
  • Peter Lucas

29
Thanks!
  • For more information see
  • http//www.cs.cmu.edu/jeffreyn/
  • http//www.cs.cmu.edu/pebbles/puc/
  • Or e-mail me at
  • jeffreyn_at_cs.cmu.edu

30
(No Transcript)
31
Actual Appliance Interfaces
  • Lots of Problems
  • Poorly labeled and overloaded buttons
  • Insufficient feedback
  • Timer example
  • Programming the speed-dial
  • Phone has technical separation between phone and
    answering machine

32
Qualitative Results
  • Grouping controls is important
  • Groups define which elements are placed adjacent
    to each other and how elements are separated onto
    pages.
  • Groupings vary between devices and interface
    styles.

33
Qualitative Results, cont.
  • Dual-associated functions are hard to make
    obvious for users
  • The record button is associated with both tapes
    (record onto) and each of the other modes
    (recorded from).
  • Some users expected the first mapping to used,
    whereas the controller used the second mapping.

34
Qualitative Results, cont.
  • Tree-based structures are not sufficient for
    fully describing an interface
  • Some interface concepts, especially
    dual-associated functions, break the tree because
    they may interact with the children of several
    different elements within the tree
  • The record button breaks the stereos tree
    structure because it is globally accessible but
    has different local effects.

35
Qualitative Results, cont.
  • A single function may map to multiple interface
    widgets (and vice versa)
  • Example One state variable could be used to
    represent all of the playback states of a tape
    player. The play, stop, fast-forward, and rewind
    buttons all act on this single variable.

36
Applying These Results
  • We are actively applying these results to the
    design of the specification language
  • A tree-grouping structure is augmented with a
    dependency graph to help describe dual-mapped
    functions
  • Ranking relationships within groups using
    priorities
  • We will also apply them in the design of the
    automatic layout engine

37
Future Work
  • Build the specification language and automatic
    generation engine

38
A Hard Problem
  • Automatically generating a good user interface is
    hard, but we think we can do it for several
    reasons
  • Remote controls are a special class of user
    interface that use relatively simple interaction
    techniques.
  • Buttons, text fields, and other standard widgets.
  • Our approach differs from earlier work

39
The Approach
  • Study Interfaces
  • Functional knowledge of the appliance
  • What must the appliance tell the handheld about
    itself so that a good interface can be
    constructed.
  • Design and Layout
  • How do we turn the knowledge about the appliance
    into a usable interface?
  • Design a specification language
  • Build an automatic interface generator

40
Our Progress
  • Study Interfaces
  • Functional knowledge of the appliance
  • What must the appliance tell the handheld about
    itself so that a good interface can be
    constructed.
  • Design and Layout
  • How do we turn the knowledge about the appliance
    into a usable interface?
  • Design a specification language (in progress)
  • Build an automatic interface generator

41
Problems with User Study 1
  • Paper-prototype study introduced a high
    possibility of experimenter interference.
  • Solution
  • Create an environment that completely simulates
    what one might experience using a personal
    universal controller
  • Interfaces running on an actual handheld
  • Interfaces should appear to control an actual
    appliance
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