The Computer for the 21st Century Mark Weiser, Xerox, 1991 - PowerPoint PPT Presentation

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The Computer for the 21st Century Mark Weiser, Xerox, 1991

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Specialized elements of hardware and software. connected by wires, radio ... Multiple screen but can't peregrinate from compter to computer or room to room ... – PowerPoint PPT presentation

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Title: The Computer for the 21st Century Mark Weiser, Xerox, 1991


1
The Computer for the 21st CenturyMark Weiser,
Xerox, 1991
  • 2003. 04. 28
  • Kugsang Jeong
  • (handeum_at_iat.chonnam.ac.kr)

2
  • Specialized elements of hardware and software
  • connected by wires, radio waves and infrared
  • will be so ubiquitous that no one will notice
    their presence

3
Background
  • Profound technologies
  • will be disappeared
  • writing, electric motors ? ubiquitous
  • silicon-based information technology ? not yet
  • new way of thinking about computers
  • Human world, and computers in background
  • free to use them without thinking
  • Thats ubiquitous computing

4
Ubiquitous - embodied virtuality
  • Ubiquitous vs. virtual reality
  • integrating computers into the world vs. making a
    world inside the computer
  • enhancing the world that already exist vs.
    simulating the world
  • Already computers help to activate the world
  • Light switch, thermostats, stereos and ovens
  • will be inerconnected in a ubiquitous network

5
Two issues on Ubiquitous
  • Focus on devices to transmit/display info.
  • Location
  • U.Computers must know where they are
  • If then, can adapt its behavior without A.I
  • Scale
  • U.Computers will come in size suited to a task
  • Tabs, pads, board-size writing and display
    surfaces ? hundreds of computers per room

6
Examples Active Badge
  • Developed by Olivetti cambridge research lab.
  • Kind of tabs(inch-scale computer), ID card size
  • micro processor, infrared transmitter
  • Receivers are placed through building
  • So it can keep track of people or objects
  • Function trigger automatic doors, automatic
    telephone forwarding, computer displays
  • Not A.I, just embedded computers

7
Examples Pads
  • Prototype developed by PARC
  • Two micro processors, workstation-size display,
    multibutton stylus, radio nework
  • Portable computers vs. pads
  • Go everywhere vs. be anywhere
  • display screen vs. real desk
  • Can spread pads around on the desk just as papers
    within the reach of your arms
  • Function not mentioned, maybe read/write/save
    files

8
Examples boards
  • Prototype developed by PARC
  • 40 by 60 inches, 1024x768
  • wireless chalk to manipulate the display
  • function display screens, bulletin boards, white
    boards, bookcase
  • Experiment for sharing boards
  • Can be shared two boards across Atlantic
  • so it shows that all boards can be shared

9
Interaction between devices
  • Prototype taps, pads, and boards are just devices
  • The Real power of ubiquitous computing comes from
    the interaction of all devices

10
Requirements of Ubicom tech.
  • Cheap, low-power computers
  • Software for ubi. applications
  • Network that ties computers all together

11
Computers for ubicom.
  • prices is falling
  • Performance is improving
  • Display, processor, auxiliary storage
  • ? we can think that computers can be capable of
    offering ubiquitous computing

12
Software for ubicom.
  • Distributed computing
  • can use file servers, printers, etc as if they
    were connected directly to each users computer
  • Dont exploit the unique capabilities of
    physically dispersed computer and the information
    for devices location

13
Software for ubicom.
  • OS(Dos, Unix) have to change
  • Design based on assumption that H/w s/w
    configuration wont change while running
  • But Ubiquitous devices may come and go at any
    time in anywhere
  • Solution micro-kernel that contain only the
    barest fixed computer code. S/w modules can be
    added and removed
  • Window display have to change
  • Multiple screen but cant peregrinate from
    compter to computer or room to room
  • Solution communication between applications and
    displayed windows

14
Network for ubicom.
  • Data transmission rates
  • Both wired and wireless are increasing rapidly
  • become cheaper
  • Need new communications protocols
  • to recognize that machines can move in physical
    space
  • such as mobile IP
  • wireless network for ubicom.
  • The number of Channels is small, the range is
    large
  • enough channel for hundreds of machines in every
    rooom, and work only indoors (single room
    network)
  • Need single network connection for mobile device
  • Tiny-range wireless, long-range wireless, high
    speed wired

15
Social issues in ubicom.
  • Privacy
  • A tab can record everything that happened in a
    room
  • Unpleasant use by superiors/underlings/officials/f
    irms
  • cryptographic technologies
  • Human relation
  • Conventional PC results in centripetal forces
  • But ubicom. can more aware of the people on the
    other links and make communities closer
  • suppose people who just are looking at computer
    screen not their fellows

16
Conclusion
  • believe that ubiquitous computing
  • will gradually emerge as the dominant mode of
    computer over the next 20 years
  • is noting new
  • is to make everything faster and easier to do
  • Ubiquitous computing
  • help overcome the problem of information overload
  • Machines that fit the human environment will make
    using a computer refresh
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