Note: I did clean up the slides from last period, particularly improving the FlipFlop transition tables. - PowerPoint PPT Presentation

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Note: I did clean up the slides from last period, particularly improving the FlipFlop transition tables.

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A type of sequential circuit. Combines combinational logic with storage ' ... There are no definitive set of test programs ... More compile time/effort. Early ... – PowerPoint PPT presentation

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Title: Note: I did clean up the slides from last period, particularly improving the FlipFlop transition tables.


1
  • Seqeuential Logic
  • State Machines
  • Memory
  • Note I did clean up the slides from last period,
    particularly improving the FlipFlop transition
    tables.
  • Note About making past midterms and finals
    available.

2
Combinational vs. Sequential Logic
  • There are two types of combination locks

Combinational Success depends only onthe
values, not the order in which they are set.
Sequential Success depends onthe sequence of
values (e.g, R-13, L-22, R-3).
3
State Machine
  • A type of sequential circuit
  • Combines combinational logic with storage
  • Remembers state, and changes output (and state)
    based on inputs and current state

State Machine
Inputs
Outputs
Combinational Logic Circuit
Storage Elements
  • A Mealy machine has outputs that depend on the
    state and input
  • A Moore machine has outputs that depend on state
    only

4
Finite State Machine
  • A description of a system with the following
    components
  • A finite number of states
  • A finite number of external inputs
  • A finite number of external outputs
  • An explicit specification of all state
    transitions
  • An explicit specification of what determines each
    external output value
  • Often described by a state diagram.
  • - The set of all possible states.
  • - Inputs that trigger state transitions.
  • - Outputs associated with each state (or with
    each transition).

5
State Diagram
  • Shows states (e.g. A) and actions (e.g. R-13)
    that cause a transition between states.

6
State
  • The state of a system is a snapshot of all the
    relevant elements of the system at the moment the
    snapshot is taken.
  • Examples
  • The state of a basketball game can be represented
    bythe scoreboard.
  • (Number of points, time remaining, possession,
    etc.)
  • The state of a tic-tac-toe game can be
    represented bythe placement of Xs and Os on
    the board.

7
State of Sequential Lock
  • Our lock example has four different states,
  • labelled A-DA The lock is not open, and no
    relevant operations have been performed.
  • B The lock is not open, and the user has
    completed the R-13 operation.
  • C The lock is not open, and the user has
    completed R-13, followed by L-22.
  • D The lock is open.

8
State Diagram
  • Shows states (e.g. A) and actions (e.g. R-13)
    that cause a transition between states.

9
The Clock
  • Frequently, a clock circuit triggers transition
    fromone state to the next.
  • At the beginning of each clock cycle, the state
    machine makes a transition, based on the current
    state and the external inputs (Synchronous).
  • Not always required. In lock example, the input
    itself triggers a transition (Asynchronous).

1
0
time?
One Cycle
10
Implementing a Finite State Machine
  • Combinational logic
  • Determine outputs at each state.
  • Determine next state.
  • Storage elements
  • Maintain state representation.

State Machine
Inputs
Outputs
Combinational Logic Circuit
Storage Elements
Clock
11
Storage
  • Each master-slave flipflop stores one state bit.
  • The number of storage elements (flipflops)
    neededis determined by the number of states(and
    the representation of each state).
  • Examples
  • Sequential lock
  • Four states two bits
  • Basketball scoreboard
  • 7 bits for each score digit, 5 bits for minutes,
    6 bits for seconds,1 bit for possession arrow, 1
    bit for half,

12
22 x 3 Memory
word select
word WE
input bits
address
write enable
address decoder
output bits
13
1K X 4 SRAM (Part Number 2114N)
14
Memory Design 1K x 4

A0900 ?
? ? D0300

Addr Block Select ?
15
Memory Design 1K x 8
D0704
D0300
A0900 ?
A0900 ?
? ? D0704
? ? D0300
Addr Block Select gt
Addr Block Select gt
16
Memory Design - 2k x 8
D0704 D0300
Block 01 Block 00
17
Memory Design - 4k x 8
D0704 D0300
Block 11 Block 10 Block 01 Block
00
18
More Memory Details
  • Two basic kinds of RAM (Random Access Memory)
  • Static RAM (SRAM)
  • fast, maintains data as long as power applied
  • Dynamic RAM (DRAM)
  • slower but denser, bit storage decays must be
    periodically refreshed. Refreshing interferes
    with regularity of execution of instruction
    stream.

Also, non-volatile memories ROM, PROM, flash,
19
256k DRAM (256K x 1)
20
16 M DRAM (4M x 4)
21
1MByte DRAM (1Meg x 8 bits)
22
Some Major Advances in Computers in 50 years
  • VLSI
  • The family concept
  • Microprogrammed control unit
  • Cache memory
  • MiniComputers
  • Microprocessors
  • Pipelining
  • PCs
  • Multiple processors
  • RISC processors
  • Hand helds

23
Three Classes of Todays Computer Architectures
  • CISC Complex Instruction Set Computer
  • RISC Reduced Instruction Set Computer
  • Superscalar Multiple similar processing
  • units are used to
    execute
  • instructions in
    parallel

24
Comparison of Processors
25
Driving force for CISC
  • Software costs far exceed hardware costs
  • Increasingly complex high level languages
  • A Semantic gap between HHL ML
  • This Leads to
  • Large instruction sets
  • More addressing modes
  • Hardware implementations of HLL statements
  • e.g. CASE (switch) on VAX (long, complex
    structure)

26
Intention of CISC
  • Ease compiler writing
  • Improve execution efficiency
  • Support more complex HLLs

27
RISC
  • Reduced Instruction Set Computer
  • Key features
  • Large number of general purpose registers
  • (or use of compiler technology to optimize
    register use)
  • Limited and simple instruction set
  • Emphasis on optimising the instruction pipeline
    memory management

28
Breadth of RISC Characteristics
29
The debate Why CISC ?
  • Compiler simplification?
  • Dispute
  • - Complex machine instructions are harder
    to exploit
  • - Optimization actually may be more
    difficult
  • Smaller programs? (Memory is now cheap)
  • Programs may take up less instructions, but
  • May not occupy less memory,
  • just look shorter in symbolic form
  • More instructions require longer op-codes, more
    memory references
  • Register references require fewer bits

30
The Debate Why CISC ?
  • Faster programs ?
  • More complex control unit
  • Microprogram control store larger
  • ? Thus instructions may take longer to execute
  • Instructions are not of consistent length and
    take different lengths of time to complete.
  • Legacy challenges

31
Controversy Continued CISC vs RISC
  • Challenges of comparison
  • There are no pair of RISC and CISC that are
    directly comparable
  • There are no definitive set of test programs
  • It is difficult to separate hardware effects from
    complier effects
  • Most comparisons are done on toy rather than
    production machines
  • Most commercial machines are a mixture

32
Concentrating on RISC
  • Major Characteristics
  • One instruction per cycle
  • Register to register operations
  • Few, simple addressing modes
  • Few, simple instruction formats
  • Also
  • Hardwired design (no microcode)
  • Fixed instruction format
  • But
  • More compile time/effort

33
Early RISC Computers
  • MIPS Microprocessor without Interlocked
    Pipeline Stages
  • Stanford (John Hennessy)
  • MIPS Technology
  • SPARC Scalable Processor Architecture
  • Berkeley (David Patterson)
  • Sun Microsystems
  • 801 IBM Research (George Radin)

34
Characteristics of Some Example Processors
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