Guidelines for Generic UI Elements for 3G Mobile Devices, Services and Applications Bruno von Niman, - PowerPoint PPT Presentation

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Guidelines for Generic UI Elements for 3G Mobile Devices, Services and Applications Bruno von Niman,

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Range of mobile technology users broadening from children to elderly and disabled ... de-facto standards (GUIs in PC software or musical instruments). 14 ... – PowerPoint PPT presentation

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Title: Guidelines for Generic UI Elements for 3G Mobile Devices, Services and Applications Bruno von Niman,


1
Guidelines for Generic UI Elements
for 3G Mobile Devices, Services and
ApplicationsBruno von Niman, Pekka
KetolaMatthias Schneider David WilliamsETSI
STF322 Leader and Experts bruno.vonniman_at_etsi.or
g
2
ETSI
  • The home of the GSM standards

and ISDN, DECT, DAB, DVB
3
ETSI
  • and a founding Partner in

4
We need standards to ensure
  • Compatibility of equipment and services from
    different suppliers
  • Full interoperability
  • Transfer of learning
  • Accessibility to equipment and services
  • Better safety and security
  • Load sharing, cost saving, co-operation of
    competitors

5
ETSI STF 322
  • Co-funded by ETSI Members and EC/EFTA
  • Experts
  • Bruno von Niman (ITS (SE), vonniman consulting),
    leader
  • Pekka Ketola (Nokia)
  • David Williams (Asentio Design)
  • Matthias Schneider (Nokia Group)
  • Following up on EG 202 132 (STF231),
  • focusing on the 3G-specific aspects
  • Time plan
  • Work started in March 2007
  • Final draft deliverable ready (TB approval) in
    September 2008
  • ETSI publication foreseen in December 2008, after
    membership voting

6
Introduction and background (1/2)
  • The capabilities offered by mobile solutions
    evolve,
  • from only being able to make a call and use
    voice-mail to
  • downloadable personalization achieved through
  • ring signals,
  • software programs such as games and
  • the introduction of multimedia information
    services
  • such as navigation, mapping and directions,
  • traffic information,
  • text messaging and e-mail access,
  • quasi-cordless functionality,
  • music, TV and video call services.

7
Introduction and background (2/2)
  • Connectivity and interoperability between
  • telephony networks,
  • personal computing,
  • the Internet, and
  • ever-smarter mobile terminals and services
  • Offer enormous potential for improving life.
  • Concern about whether next-generation products,
    services and their content will provide a good
    user experience and be fully accessible to all
    people, including
  • generic users,
  • less literate users,
  • children,
  • aging and disabled users.
  • Ensuring access to mobile communication for all
    is a common goal
  • vendors, operators, service providers,
  • users associations,
  • Policy makers (e-inclusive information society).

8
The Usability Gap
  • Featurism - product complexity increasing
  • Range of mobile technology users broadening
    from children to elderly and disabled

9
Decreasing the Usability Gap
  • Possible ways to decrease complexity include
  • understanding of user needs
  • excellent user interfaces
  • simplicity of configuration
  • personalization capabilities and
  • ease of operation.
  • Also the usability gap can be helped by
  • technological advances (e.g. better speech
    recognition)
  • a maturing ICT industry.

10
Generic UI elements!
11
Scope (1/2)
  • Simplify end-user access to ICT services for end
    users and consumers from mobile 3G/UMTS
    telecommunication terminals
  • without restricting the ability of market players
    to further improve and develop their terminals,
    services and applications.
  • Expand scope of EG 202 132, Human Factors
    Guidelines for Generic Mobile User Interface
    Elements for Mobile Terminals and Services
    (August 2004)
  • to 3G specific issues
  • Address specific and important 3G key issues
    from the end user's perspective
  • providing guidance on proposed generic user
    interface elements for basic and advanced mobile
    terminals, services and applications, including
    their accessibility.

12
Scope (2/2)
  • Consider user requirements and integrate
    available results of standardisation work
  • providing implementation oriented guidance.
  • Do not restrict ability of market players
  • to further improve and develop their devices and
    services.
  • Do not limit options to trademark UI elements or
    profile the user experience
  • of brand-specific user interface implementations
    as a competitive edge.
  • Provide guidance on simplifying end-user access
    to basic and selected advanced functions of
    mobile communication services from mobile
    communication devices.
  • Adopt a Design-for-All approach, wherever
    possible
  • taking special needs of children and elderly
    users with physical and sensory disabilities into
    account.

13
Rationale for generic UI elements
  • Manufacturers differentiate their products
    through industrial and screen design, feature
    sets and UIs
  • Generic UI elements are accepted
  • in safety-relevant products (e.g. cars),
  • for products to be used by many people (products
    in public or work environments), and
  • In UIs following de-facto standards (GUIs in PC
    software or musical instruments).

14
Rationale for generic UI elements
  • Generic UI elements result from
  • De-facto standards (e.g. GUIs), and from
  • official standardisation (e.g. keypad arrangement
    on public phones).
  • Generic UI elements potentially benefit all,
  • end users,
  • manufacturers, and
  • service providers.
  • Can facilitate the uptake of new and emerging
    technologies and user interfaces, e.g.
  • ETSI ES 202 130 Character repertoires, ordering
    rules and keypad assignment (under expansion)
  • ETSI ES 202 076 Generic spoken command vocabulary
    (under expansion)

15
Rationale for generic UI elements
  • Basic considerations of what makes a UI area a
    candidate for generic UI elements
  • No barrier to innovation
  • No obstacle to good product-specific user
    interfaces
  • Only the semantic of a generic user-interface
    element should be specified, not the actual
    design and implementation
  • End-user aspects, such as learnability,
    familiarity, trust, configuration and access
  • Commercial aspects (quicker uptake of new
    technologies, larger user base)
  • Legal requirements and possible regulation

16
EG 202 132 GSM and GPRS-specific Guidelines
  • Terminology, symbols, acoustic signals and user
    guides
  • Configuration for service access, interworking,
    portability and error handling
  • Terminal and network related generic UI elements
  • Service and application specific UI elements

17
Terminal and network related generic UI
elements
  • 9.1 International access code
  • 9.2 Safety and security indicators
  • 9.3 Text entry, retrieval and control
  • 9.4 Accessibility and assistive terminal
    interfaces
  • 9.5 Common keys
  • 9.6 Language selection mechanisms
  • 9.7 Voice and speech user interfaces
  • 9.8 Users data privacy, security and access
    control
  • 9.9 Telephone number format and handling
  • 9.10 Universal addressing in converging networks
  • 9.11 Synchronization and back-up

18
Service and application specific UI elements
  • 10.1 Emergency call services
  • 10.2 Voice call services
  • 10.3 Video call services
  • 10.4 Mobile browsing and Internet services
  • 10.5 Positioning-related services
  • 10.6 Service and content presence, availability
    and connectivity
  • 10.7 Payments, cost of services and content
  • 10.8 Messaging services
  • 10.9 Instant mobile messaging services

19
3G/UMTS specifics currently addressed by DEG 202
972 (1/2)
  • Introduction of the present draft
  • Scope, methodology, topics
  • Approach
  • Collaboration with industry
  • Work plan and time schedule
  • Requirement collection
  • Dissemination plan
  • Reference group
  • Consensus building process and workshops
  • Infrastructure and device-related guidelines
  • Access, connectivity and QoS
  • Internet connectivity, access and use
  • Always-on, always on-line
  • Dedicated, device-native UIs
  • Accessibility applications
  • Other areas (under investigation)

20
Review of 3G/UMTS specifics currently addressed
by DEG 202 972 (2/2)
  • Guidelines for services, media and applications
  • Data-intensive services and applications
  • Distributed, non-device-native (local and remote)
    UIs
  • Customization and operator-bundled packages
  • Services of public interest (societal services/
    services to the public)
  • Business/enterprise use
  • Mobile Internet guidelines.
  • Other non 3G-specific but related guidelines
  • Application installation
  • Computer access, bandwidth and cost issues
  • IMS guidelines
  • Accessibility applications (enabled by 3G).

21
Thank you!
Your comments and input welcome bruno.vonniman
_at_etsi.org Post-workshop updated public draft
available at http//portal.etsi.org/stfs/STF_Home
Pages/STF322/STF322.asp
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