Title: Introducing a Sound System So Advanced its Wired to the Future
1Introducing a Sound System So Advanced its Wired
to the Future!
2Product Benefits
- Multi-Train Sound System for DCC
- No onboard speakers
- Ideal for N-Scale
3How it Works
- Track is divided into blocks, called Sound Zones,
each connected to a transponding block detector
4How it Works
- Speakers are placed along the right-of-way,
hidden from view. One Speaker is needed for each
zone.
5How it Works
- Detector A senses a transponder-equipped train
entering its sound zone and relays the locomotive
ID and the zone ID to SurroundTraxx.
6How it Works
- SurroundTraxx then routes the sound effects for
the locomotive to Speaker A.
7How it Works
- When the train enters Zone B, Detector B relays
the locomotive ID and the zone ID to
SurroundTraxx.
8How it Works
- At the same time, Detector A signals to
SurroundTraxx that the train is no longer there.
9How it Works
- SurroundTraxx turns off Speaker A by fading the
volume to zero.
10How it Works
- At the same time, SurroundTraxx gradually
increases the volume of Speaker B.
11How it Works
- A second train appears in Zone D. SurroundTraxx
generates two locomotive sounds, sending one to
Speaker B and the second to Speaker D.
12How it Works
- When both trains are in the same block,
SurroundTraxx sends both locomotive sounds to the
same speaker.
13Basic Features
- Six Sound Channels
- Simultaneous Sound Reproduction for Six
Locomotives - Six Environmental SoundScapes
- Five Terrain or Ambient Effects
- Scale Time Clock
14Transponding
- Block Detection Method which makes SurroundTraxx
possible - Patented Digitrax Technology
- SoundTraxx is licensed second source
- Chosen by SoundTraxx because its
- Simple to implement
- Reliable
- Commercially available
- Backwards compatible with NMRA Standards and
existing products
15TranspondingTransponding gives a locomotive the
means to send data back to the command station
such as
- Loco ID
- CV Settings
- Instrumentation Readings
- Fuel
- Water
- Speed
- Load
16TranspondingHow it works
- Locomotive receives a packet matching its address
- On next packet, locomotive turns headlight on and
off in between DCC bits at precisely timed
intervals - Detector picks up the headlight current pulses
and decodes the signal
17TranspondingThree Digitrax Components are needed
- BDL-162 Block Detector
- RX-4 Transponding Receiver
- TD-1 Transponder (or a decoder with a built-in
transponder)
18Transponding
- SurroundTraxx provides a built-in Loconet
Interface and set-up menus to allow the system to
be used with non-Digitrax command stations.
19Modes of OperationDetector-less Mode
- Works out-of-the-box
- No Detectors
- No Transponders
- Works with any DCC System
- Ideal for small shelf layouts
- Six locomotives
- One Sound Zone
- Six SoundScapes
20Modes of Operation6 Channels
- Small to Medium Layouts
- Six Locomotives
- Six Sound Zones
- Six SoundScapes
- Bass is only as good as the speakers
21Modes of Operation5 Channels 1 Subwoofer
- Small to Medium Layouts
- Six Locomotives
- Five Sound Zones
- Five SoundScapes
- Speakers can be inexpensive
- Provides lots of deep Bass
22Modes of OperationMulti-System Cascade
- Large Layouts
- N Systems can be linked up
- Master-Slave Controls
- Six Locomotives
- 6 x N Sound Zones
- 6 x N SoundScapes
23Modes of OperationMulti-System Cascade with
Subwoofer
- Large Layouts
- N Systems can be linked up
- Master-Slave Controls
- Only 1 Subwoofer Needed
- Six Locomotives
- 5 x N Sound Zones
- 5 x N SoundScapes
24SoundScape Environmental Sounds
- Stationary sounds for Nature, Industry, etc.
- One SoundScape per speaker
- Multiple Playback Modes
- Continuous
- Random
- Schedule via Scale Time Clock
- Triggered by Train
25Frequently Asked Questions
Q. Can I use the system with Sound Decoders? A.
Yes. You need to add a TD-1. SurroundTraxx will
work best with DSDs with independent volume
controls. Adjust sound level for each effect as
desired. Some sounds like the steam exhaust
chuff, bell and airpump will not be synchronized,
so set either the DSD or SurroundTraxx to make
the sounds but not both.
26Frequently Asked Questions
Q. Will the exhaust chuff be synchronized? A.
No. You will need to use Auto-Exhaust.
27Frequently Asked Questions
Q. Can I use the system with a conventional
(i.e, non-DCC) layout? A. No.
28Frequently Asked Questions
Q. What can I do to get ready in the
meantime? A. Im glad you asked!
29Layout Planning and Preparation
- Draw a track plan and a schematic
- Determine the number of sound zones needed
- Divide the track into blocks
- Select speaker locations
- Wire in detectors
- Equip locomotives with transponders
30Step 1. Draw a Track Plan and a SchematicUse it
to
- Define block boundaries
- Identify trouble spots (reverse loops, wyes,
etc.) - Highlight scenic features for ambient effects
(canyons, trestles, etc.) - Identify sites for SoundScape Effects
31Rio Grande Southern Track Plan
32Rio Grande Southern Schematic
33Step 2. Assess the Number of Sound Zones
NeededGeneral Guidelines
- Sound Zone defines area serviced by one speaker
- Use a Sound Zone sized proportionally to the
layout - Sound Zones beyond 10 in diameter become
increasingly ineffective - Sound Zones under 2 are unnecessary (and
expensive!)
Layout Size Tabletop Layouts (i.e. 4x8) Small
Layouts Medium Layouts Large Layouts
Sound Zone Size 2 3 4 6 8
34Sound Zone Guidelines
- Sound Zones can be round, elliptical, amoeboid,
square, etc. - Keep it Simple!
35Sound Zone Guidelines
- The surround sound effect will be more effective
when speakers are oriented left and right of the
listeners vantage point rather than front to
back.
36Sound Zone Guidelines
- Choose sensible block boundaries. Consider if the
choice would make sense if a signaling system
were in use. - Example Divide a siding at one end or the other
instead of in the middle.
37Sound Zone GuidelinesSound Zones are not the
same as blocks in the conventional sense. A sound
zone may
- Encompass more than one block
- Service multiple mainlines, branches and sidings,
even layout levels
38Sound Zone GuidelinesHidden trackage and long
tunnels do not need to be assigned to a sound
zone, nor do they need a detector.
39Sound Zone GuidelinesRemember, sound waves will
not respect drawn boundaries unless there is an
acoustic barrier in place. This creates problems
for layouts with Scenic Dividers Multiple
Levels
40Sound Zone GuidelinesScenic DividersUsing one
speaker for both sides of divider may create
illusion of Ghost TrainPossible Solutions
- Live with it
- Create an acoustic barrier by extending scenic
divider from floor to ceiling - Mount speakers in fascia panel and rely on
scenery and drop curtains to dampen sound
41Sound Zone GuidelinesMultiple Level Layouts
- Acoustic isolation usually impractical
- Overlapping decks can share a common sound zone
if differentiation via ambient effects or
SoundScapes not needed - Consider using headphone for one level
42Rio Grande Southern ExampleAssign first zone to
Telluride Yard.
43Rio Grande Southern ExampleAssign second zone to
Telluride branchline.Vance Junction is nearby,
so encompass it, too.
44Rio Grande Southern ExampleAssign the rest of
the Telluride branch to Zone 3.Note that we
pick up part of the main line near Palisades,
too.
45Rio Grande Southern ExampleZone 4 circles the
Ophir Loop.
46Rio Grande Southern ExampleTrack near Lizard
Head becomes Zone 5.Hidden track is left alone.
47Step 3. Divide Track into BlocksReview Zone
boundaries and decide where to partition blocks.
- Take advantage of existing insulating joints
- Does it make sense for signaling
- Keep it Simple
48Rio Grande Southern ExampleFinal Schematic
49Step 4. Select Speaker LocationsLocate at center
of Sound ZoneSuggestions for hiding speakers
- Perforate hillside
- Cover speaker opening with grill cloth, paint and
cover with ground foam - Put speaker opening on backside of hill
- Place speaker under a building
50Rio Grande Southern Example
6th sound channel is used as subwoofer
Alternatively, could split Palisades and Silver
Falls track and use another speaker here.
51Step 5. Wire up the BDL-162
- Read the instructions!
- Respect the RX-4 spacing requirements
- Make a template
- Mount the electronics to a plywood base
- Standoffs for BDL-162
- Wire-ties for RX-4
- Use color-coded wire
- Remember to feed wire thru RX-4 from label side
- Use a terminal block to connect to track feeders
- Use wire ties to hold things in place
- Keep wires away from RX-4
52Rio Grande Southern Example
- Wire up the BDL-162 to track feed feeders.
- Use one BDL-162 Zone per Sound Zone
53More BDL-162 NotesEach BDL-162 has 4 block
feeders
Block feeders may be used for signal
detection All feeders from one zone must go to
the same Sound Zone
54More BDL-162 Notes
Multiple BDL-162 zones may be assigned to one
Sound Zone BDL-162 Zone IDs must be consecutive
55Step 6. Install TranspondersTD-1 and DSD-LL080
- Connect red and black wire to track pickups
- Program address
56Install TranspondersOptionally use decoders with
built-in transponders