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Posthumous Impression Formation

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Do people show a 'death positivity bias' in their impressions of the dead? ... The fallen angel effect. People loathe saints who become sinners. ... – PowerPoint PPT presentation

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Title: Posthumous Impression Formation


1
Posthumous Impression Formation
  • Scott Allison, Dafna Eylon, Jennifer Bachelder,
    and Emily Breiner
  • University of Richmond

2
Background
  • Research on impression formation has focused on
    impressions of living targets
  • How do impressions of dead targets differ from
    impressions of living targets?

3
Philosophical Views of Posthumous Impressions
  • Death crystalizes the impression
  • Tis after death that we measure men. -- James
    Barron Hope
  • One does not know more facts about a man because
    he is dead. But what one knows hardens and
    becomes more definite.
    -- John Berger
  • Death leads to a more favorable impression
  • Dont insult the dead. -- Sophocles
  • Death openeth the gate to good fame, and
    extinguisheth envy. -- Francis
    Bacon

4
Examples of How We Honor the Dead
  • Statues, monuments, shrines
  • Names of buildings, cities, awards, roads,
    children
  • Funerals, epitaphs, elegies, eulogies, headstones
  • Epic stories, myths, legends
  • Faces on coins, currency, stamps
  • Moments of silence

5
Two Main Issues
  • The evaluative issue How do evaluations of the
    dead differ from evaluations of the living?
  • The process issue How do we process
    information differently about the dead than about
    the living?

6
Experiment 1 Posthumous Evaluations
  • Do people show a death positivity bias in their
    impressions of the dead?
  • Participants read a scenario describing a
    business leader and were asked to form an
    impression of him
  • The business leader was either alive or dead, and
    was described as either competent or incompetent
    at his job
  • 3 possible results
  • Subjects perceive the dead the same way as the
    living
  • Subjects show a death positivity bias
  • Subjects show a death extremitization bias

7
Experiment 1
  • Design 2 (alive, dead) x 2 (competent,
    incompetent)
  • Examples of competent/incompetent target actions
  • Visionary/shortsighted investment decisions
  • Hiring of good/bad employees
  • Development of innovative/useless products
  • Dependent measures
  • How favorable is your impression of this person
  • How much respect do you have for this person
  • How good a leader and how good a businessman
  • How proud would you and others be to work for
    this person
  • How motivated and inspired by this person are you
    and others

8
Experiment 1 ResultsEvidence for the Death
Positivity Bias
9
Limits to the Death Positivity Bias
  • Experiment 1 manipulated the targets standing on
    the competence dimension, but what about the
    morality dimension?
  • Why might we expect a difference between
    competence and morality?
  • When forming posthumous impressions, we may place
    greater weight on the targets standing on the
    morality dimension than the competence dimension
  • Terror management theory Death anxiety
    intensifies allegiance to moral codes (Becker,
    1973). When mortality is made salient, people
    punish immoral targets and reward moral targets
    (Rosenblatt, Greenberg, Solomon, Pyszczynski,
    Lyon, 1989)

10
Experiment 2 Overview
  • Two competing hypotheses
  • Death positivity for both competence and morality
    dimensions
  • Death positivity for the dimension of competence
    but death extremitization for the dimension of
    morality
  • Design 2 (status dead, alive) x 2 (dimension
    competence, morality) x 2 (valence positive,
    negative)
  • Examples of moral/immoral target actions
  • Legal/illegal disposal of toxic waste
  • Generous/stingy treatment of employees
  • Giving/not giving to charities

11
Experiment 2 Results
12
Experiment 3 Overview
  • People are not always consistently good, bad,
    competent, or incompetent over their entire
    lifespan.
  • In Experiment 3, the target underwent a change in
    competence or morality.
  • Design 2 (status alive, dead) x 2 (dimension
    morality, competence) x 2 (order of change
    positive to negative, negative to positive)

13
Experiment 3 Hypotheses
  • Morality Dimension
  • The St. Augustine effect. People love sinners
    who become great saints.
  • The fallen angel effect. People loathe saints
    who become sinners.
  • The above effects should be stronger when the
    target is dead than when the target is alive.
  • Competence Dimension
  • The diamond-in-the-rough effect. People love
    individuals who start out slow but then develop
    great competencies.
  • The he-could-have-been-a-contender effect.
    People dislike individuals who fizzle out after
    showing early promise in abilities.
  • The above effects should be stronger when the
    target is alive than when the target is dead.
    For dead targets, only the death positivity bias
    should emerge.

14
Experiment 3 Results
15
Process Issues The Why and How of the
Death Positivity Bias?
  • The bias may reflect the use of the social norm
    or heuristic, Show respect for the dead.
  • This explanation suggests shallow, superficial
    processing
  • Applies to targets with whom we share a weak unit
    relationship
  • Death makes salient the miraculous uniqueness of
    the person -- the ache of cosmic specialness
    (Becker, 1973). This specialness tends to be
    most recognizable at lifes salient transitions
    of birth and death.
  • This explanation suggests deeper, more systematic
    processing
  • Applies to targets with whom we share a strong
    unit relationship

16
Process Issues Associated With Posthumous
Impression Formation
  • Impressions of Living Targets
  • The perceiver forms an impression of the targets
    personality
  • Impressions are made via on-line
    processing
  • Impressions show a primacy effect
  • Trait inferences made quickly
  • Impressions are subject to change in response to
    changes in the targets behavior
  • Shallow processing more likely
  • Impressions are formed in the service of behavior
  • Impressions of Dead Targets
  • The perceiver uses the targets moral actions as
    the main basis for the impression
  • Impressions are made via memory-based
    processing
  • Impressions show a recency effect
  • Trait inferences made slowly
  • Impressions are stable and immutable the target
    becomes frozen in time
  • Deeper processing more likely
  • Impressions serve more cosmological functions

17
Experiment 4 Overview
  • Purpose To investigate differences in the
    processing of information about living versus
    dead target persons
  • Method
  • Behavioral information about a target (either
    living or dead) displayed sequentially on a
    computer screen
  • Subjects presented with 12 target behaviors
    corresponding to 3 trait dimensions (athleticism,
    intelligence, and sociability)
  • Dependent measures
  • Favorability of the impressions
  • Response latencies of trait ratings
  • Free recall of information about target
  • Confidence in trait ratings

18
Experiment 4 ResultsReplication of the Death
Positivity Bias
19
Experiment 4 Response Latencies of Trait Ratings
Evidence of on-line processing of living target
and memory-based processing of dead target
20
Experiment 4 Response latency for morality
  • Subjects asked to type the first word that comes
    to mind

21
Experiment 4 Confidence of Trait Ratings
22
Experiment 4
  • Subjects forming posthumous impressions were
    quicker to indicate a willingness to say nice
    things about the target

23
Experiment 4
  • Subjects forming posthumous impressions recalled
    more behavioral information about the target

24
Summary of Findings Experiments 1 and 2
  • People show a death positivity bias, forming more
    favorable impressions of dead targets than of
    living targets
  • People display the bias independent of the
    targets standing on intellectual or
    ability-related dimensions (Experiment 1)
  • People show a death extremitization bias when
    forming an impression of a target based on the
    targets standing on the dimension of morality
    (Experiment 2)

25
Summary of Findings Experiment 3
  • When perceiving a change in a target
  • People are sensitive to a change in a targets
    abilities when the target is alive but are
    insensitive to the change when the target is dead
  • People are sensitive to the direction of change
    in morality
  • Impressions of a living target are based on
    information about the targets moral actions
    performed early in life
  • Impressions of a dead target are based on the
    targets moral actions performed later in life
    near the time of death (St. Augustine effect)

26
Summary of Findings Experiment 4
  • Replication of the Death Positivity Bias
  • People engage in on-line processing of living
    targets and memory-based processing of dead
    targets
  • People are more confident of their impressions of
    living targets than of dead targets
  • Perceiving a dead target primes the notion of
    morality
  • People are quicker to praise the dead than the
    living, suggesting that the DPB reflects the use
    of a heuristic
  • People also recall more information about the
    dead, suggesting overall deeper processing of the
    dead

27
Future Directions
  • Issues pertaining to evaluation
  • Is the death positivity bias moderated by the
    strength of the unit relationship between the
    perceiver and the target person?
  • Is the death positivity bias part of a more
    general Life Transition Positivity Bias
    phenomenon?
  • Issues pertaining to process, stability, and
    meaning
  • Does the targets standing on the dimension of
    morality receive more weight when the target is
    dead than when the target is living?
  • Are posthumous impressions more stable and
    immutable than impressions of the living?
  • How are posthumous impressions affected by the
    circumstances of the targets death?
  • Do people draw meaning from posthumous
    impressions?
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