Here to Stay: Designing for Psychological Well-Being for Long Duration Stays on Moon and Mars - PowerPoint PPT Presentation

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Here to Stay: Designing for Psychological Well-Being for Long Duration Stays on Moon and Mars

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Title: Here to Stay: Designing for Psychological Well-Being for Long Duration Stays on Moon and Mars


1
Here to Stay Designing for Psychological
Well-Being for Long Duration Stays on Moon and
Mars
  • Sheryl L. Bishop, PhD

2
Key Factors
  1. Reliance on technology
  2. Physical/social isolation confinement
  3. High risk cost of failure
  4. High physiological, psychological, psychosocial
    cognitive demands
  5. Need for human-human, human-technology
    human-environmental interfaces
  6. Need for team coordination, cooperation
    communication

3
Key Questions
  1. What are the effects?
  2. Do they impair functioning?
  3. Are they self-limiting or progressive?
  4. Are they reversible and when?
  5. What are the countermeasures?

4
Research Areas
  • Individual Characteristics
  • Personality
  • Hardiness
  • Stress/Coping
  • Leadership Style
  • Interpersonal Orientation
  • Performance
  • Group Characteristics
  • Group Dynamics (relationships, conflict,
    cooperation, compatibility)
  • Group Composition (Gender, Skills, Nationality)
  • Group Performance
  • Group Identity
  • Group Fission and Fusion Factors

5
Key Concepts
  • Impact of isolation and confinement
    underestimated
  • Group/social interaction and well being in
    isolated, confined environments have
    commonalities. Allows extrapolation from analogs
    (polar bases, submarines, closed chambers) to
    spaceflight

US Reported Problems Mir Space Subs Polar
Sims Interper. conflict x x x x x Somatic
Complts x x x x x Sleep Disturbance x x
x x Boredom, restless x x x
x x Decrements in perf x x x x x
Decline in group compatibility x x x x
x Substance abuse - - ? x -
6
Summary Across Expeditions
  Cave Divers   Antarctica  Australia Polar Expeditions Simulations
RESULTS
Mixed Gendered, Inter-national Males Only, Monoculture Mixed Gendered, Inter-national Males Only, Monoculture Mixed Gendered, Monoculture
/- Personality X X X X X
Mismatches b/w stress  - X X X -
Differential Group Morale X  X X X X
Performance decrements X  X X X X
Duration 6 w 11 m 10 d 2-4 w 2-4 w
7
Behavioral Health Design
  • Since 1980s, 14 behavioral issues with design
    implications have been repeatedly identified as
    critical issues related to space
  • Sleep
  • Personal Hygiene
  • Clothing
  • Exercise
  • Leisure activities
  • Medical support
  • Food
  • Group interaction
  • Habitat aesthetics
  • Outside communication
  • Privacy and personal space
  • Waste disposal and management
  • Onboard training, simulation and task preparation
  • Behavioral issues related to microgravity
    environments

8
Habitat esthetics and well being
  • Structural layout and habitat design can address
    behavioral issues
  • Maximize habitable volume with configurations
    that are perceived as more spacious.
  • Utilize multiple compartments for variety and
    segregated use.
  • Use color lighting to enhance desirable moods,
    reduce feelings of crowding physiological
    normality (e.g., entrain sleep cycles)
  • Use methodologies to counter feelings of
    confinement and monotony, provide visual depth.
  • Multiple uses of plant production spaces food
    production, leisure activities, stress reduction,
    crafts, gardening, small group interaction,
    exposure to full spectrum lighting, natural
    fractals.

9
Group Interaction
  • Group Fusion social bonding, group
    identification, social support
  • Group Fission tension, conflict, discord, social
    isolation, scapegoating, miscommunication.

10
Privacy and Personal Space
  • Separation of private functions from public is
    critical
  • Need flexible, definable redefinable interior
    environments
  • meet needs for solitude, privacy
  • limit social interaction individual control
    over amount of contact with others
  • provides for group as well as individual activity
  • moderates feelings of crowding, confinement
  • allows for individual personalization (e.g.,
    decoration) and individual differences

11
Sleep
  • Closed loop environments are inherently noisy due
    to dependency on life support and result in
    significant impacts to sleep.
  • Countermeasures
  • Use of phase shifting to reset synchronicity or
  • Prevention via entrainment of sleep with
    artificial light/ dark cues, scheduled meals,
    exercise and other activities, pharmaceutical
    assists.

12
Hygiene
  • Adherence to hygiene standards considered
    important for health and self-esteem as well as
    enhanced morale and standards of personal decorum
    and respect for others.
  • Previous habitats characterized by facilities
    that were laborious to use, lacked privacy,
    cumbersome and cramped.
  • No. of Impact
  • Mission Phase incidents Low Mod. High
  • Preflight Training 9 6 3 0
  • Inflight Operations 26 9 12 5
  • Payload/Experiments 4 1 3 0
  • Housekeeping 5 1 3 1
  • Personal Hygiene 5 1 3 1
  • Postflight Activities 7 3 4 0
  • Totals 42 18 19 5
  • Santy PA, Holland AW, Looper L and
    Marcondes-North R. 1993

13
Clothing
  • Variety and stimulation enhanced by personal
    décor.
  • Recommendations minimum of weekly changes of
    outer garments, daily changes of undergarments,
    clothing for exercise
  • Variety of colors and adjustable.
  • Laundry facilities improves opportunity for
    variability and reinforces hygiene.

14
Exercise
  • Exercise primary countermeasure for bone
    decalcification and muscle atrophy.
  • Amt of exercise required in lunar gravity is
    under investigation.
  • Need exercise systems equipment that are
    intrinsically motivating inherently fun.
  • Equipment located close to hygiene facilities
    related work (e.g., studies) but away from sleep
    facilities labs concerned with biological or
    vibration contamination.

15
Food
  • Food and eating are central events and major
    sources of stimulation and variety
  • Variety and quality of food important
  • Meals promote orientation to group welfare,
    provide opportunities for face-to-face social
    exchange associates satiation of physiological
    needs with group interaction.
  • Need individual selection, snacking, sharing of
    food preparation tasks.
  • Opportunities to contribute to food resources
    through individual gardening activities provide
    sources of intrinsic and extrinsic rewards and
    group recognition.

16
Leisure
  • Leisure activities should not include overtly
    interpersonally competitive activities.
  • Beating personal bests, activities that offer
    opportunities for growth or testing and improving
    mission related skills preferred.
  • Use of immersive virtual reality systems may
    provide stimulating games or pleasurable
    activities.
  • Listening to music or viewing movies both
    privately and as a group.
  • Preparing media, presentations will be strong
    work-leisure activity.
  • Events and holidays should be scheduled as well
    as spontaneous.
  • Groups will develop own variety of sports,
    games and holidays.
  • Provisions for crafting and gardening important.

17
Communication
  • Private send receive, full fidelity
    audio/video/3D immersion via virtual
    reality/telepresence technology
  • Minimally, personal encryption codes to ensure
    confidentiality, open channels to Earthside,
    maximized use of email, store and
    forward/retrieve audio/video with family/
    friends/ colleagues.
  • Protocols for communication of negative news
    should be in place, understood and agreed upon by
    crews.
  • Maintenance of remote command and control
    relationship with MC is critical requires
    attention/ training on both sides.

18
Work, Training, Simulation Preparation
  • EVAs will be major source of stimulation
  • All members should have EVA roles and participate
    in scientific discovery.
  • Personal growth opportunities will be critical
    for learning new skills relevant to the mission
    personal interests.
  • Facilities on-site should provide for training,
    access of databases, applications accessible from
    labs, workspaces and private quarters.
  • Schedules should be oriented on achieving goals
    leave timing and micromanagement to crew.
  • Protection of non-work and leisure time must be
    in place and enforced.
  • Use of production spaces and maintenance tasks
    must be shared equitably.

19
Monitoring and support
  • Distance key- Mars requires greater self-support
    and monitoring capabilities than Moon
  • Moon requires more than previous stations
  • Monitoring support is both passive and active
  • Need real-time feedback capability for crew self
    monitoring to enable first line crew control and
    response for adaptation implementation of
    countermeasures (e.g., stress).

20
Project Boreas
  • Mars Polar Base 5 modules (smaller consumables
    cache module) arranged around a 6th central
    growth module provides maximum accessibility and
    multiple choices for traffic flow, reducing
    potential conflicts over intrusions and
    accessibility restrictions.

21
Project Boreas
  • Plant greenery in Growth Module provides
  • ecological fractal properties,
  • terrestrially familiar and restful surroundings,
  • stress reduction,
  • full spectrum Earth normal lighting (required
    for plants),
  • water features (dual use of hydroponics system),
  • workbench for creative construction and crafting
    activities,
  • spaces between plantings for semi-private
    gatherings.

Recreation / private
Recreation / communal
Work
Communal work / recreation
22
Project Boreas Sleep Module
  • Each module core decorated in different
    environmental theme (e.g., forest, cityscape,
    prairie, mountains, seashore).
  • Fostered perceptions of changing environment
    going from one module to another.
  • Use of immersive virtual reality systems in a
    Biotrope system digital reality themed media
    (e.g., sounds of ocean waves) linked to real
    environments on Earth updated periodically or
    in continuous real-time transmission provided
    greater variety and stimulus.

23
Project Boreas
  • Windows in both side walls and ceilings in most
    chambers at different heights provides visual
    variety. Exterior lighting outside hab provides
    visual detail and wayfinding elements.
  • Each module core decorated in different
    environmental theme.
  • http//www.bis-spaceflight.com/sitesia.aspx/page/1
    70/id/980/l/en

24
Conclusions
  • Habitat design can significantly contribute to
    psychosocial countermeasures
  • Attention to mission scheduling and protocols to
    minimize overwork, command control conflicts,
    displacement, communication breakdowns.
  • Enabling technology should minimize burdensome
    tasks, maximize immersive capabilities and group
    individual performance.

25
Acknowledgements
  • Project Boreas
  • Mark Greene
  • ANY. Limited. Design studios.
  • University of the Arts, London, England

26
Questions?
Mona Lisa Project, MDRS, May 2005
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