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MAR 4933001

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(Box, Manual, CD) to Logon Only. Product to Service $ Per/Product to $ Per/Period ... Harry Potter. James Bond. Grand Theft Auto. 20. Objective Question Example ... – PowerPoint PPT presentation

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Title: MAR 4933001


1
MAR 4933-001
  • E-Commerce Marketing
  • Summer 2003
  • E-Commerce Marketing and Innovation
  • Rich Gonzalez
  • University of South Florida
  • May 22, 2003

2
URLs
  • wsj.com
  • ebay.com
  • pages.ebay.com/community/aboutebay/overview/index.
    html
  • www.hammertap.com
  • www.acomp.usf.edu/wireless.html

3
Agenda May 22, 2003
  • Marketing, Innovation and Technology
  • Online Video Game Industry
  • Nokia 9290Class Exercise
  • eBay
  • Usability--Preview
  • Due For May 26

4
Web Site/Biz Model EvaluationDue June 24
  • 1. Nielsen Framework For Evaluation
  • 2. Textbook Criteria For Business Model
  • We will cover all this in the next 4 weeks...

5
For Today May 22
  • EBay to Launch Loyalty Program, wsj.com, May
    20, 2003, David Bank
  • Disney to Test Movie Technologies, wsj.com, May
    20, 2003, Associated Press
  • Nokia 9290 Inquiry

6
For May 27
  • EBay Revenue, Profit Soar, Despite Tough
    Environment, April 23, 2003, Nick Wingfield
  • Visit eBay Site and Learn About It
  • Weekly Analysis Paper 1 (PayPal)

7
Last Time
  • Class Exercise On Consumer Information (NYCDOH)
  • Jukebox Music A Digital Product
  • Encyclopedia Britannica

8
Kinds Of (Useful) Consumer Information
  • Red Team
  • 1. Hospital Physician Info
  • 2. Auto Mechanics
  • 3. Grocery Stores
  • Blue Team
  • 1. Doctors credentials, performance
  • 2. Mfrs.Child Labor Used
  • 3. Driver Information

In Class Exercise
9
What Should Smart Marketers Do?
  • Red Team
  • 1. Develop surveys to establish importance rating
  • 2. Websites in auto mags, and online, JiffyLube
  • 3. Coupons, inspection ratings
  • Blue Team
  • 1. Partner with insurance companies--referrals
  • 2. Add to Consumer Reports site
  • 3. Should be a billboard or DMV

In Class Exercise
10
Stewart Brand
  • Information wants to be free.
  • Information wants to be expensive.

11
(No Transcript)
12
Videogame Industry Developing a New Product
  • Video Giant Electronic Arts Links With Sony,
    Snubs Microsoft, wsj.com, May 12, 2003, Robert
    A. Guth
  • Someone Told Microsoft, NO!
  • Who Plays Videogames?

13
Videogame Industry
  • Competing royalty models
  • 27 Billion, Worldwide
  • 10 Billion, U.S.
  • Video game Addiction/Popularity
  • Loyalty
  • Accomplishment/Status
  • Target Market Can Be Expanded---Were building
    something big.

In Class Exercise
14
Videogame Industry
  • Electronic ArtsProfits High
  • Changing Business Scope
  • Exclusivity, Non-exclusivity
  • Who Controls the Customer Relationships
  • EA MS Collects all the money, and they keep all
    the money!

In Class Exercise
15
Takeaways of Video Game
  • Atoms to Bits(Box, Manual, CD) to Logon Only
  • Product to Service
  • Per/Product to Per/Period(Subscription
    Model)
  • Video Giant Electronic Arts Links With Sony,
    Snubs Microsoft, wsj.com, May 12, 2003, Robert
    A. Guth

16
Industry Model Plan A
  • Publishers

Publishers
Retailers
Customers
17
Industry Model Plan M
  • Publishers

Publishers
Microsoft
Customers
18
Industry Model Plan S
  • Publishers

Publishers
Sony
Customers
19
Brands
  • Electronic Arts
  • Sony
  • Playstation2
  • Xbox
  • Microsoft
  • Tiger Woods
  • PGA Tour
  • John Madden
  • NFL
  • Nintendo
  • Game Cube
  • Harry Potter
  • James Bond
  • Grand Theft Auto

20
Objective Question Example
  • In our discussion of the wsj.com article about
    Electronic Arts, a videogame manufacturer, one of
    the big trends in e-commerce is to take a
    consumer product that people have been buying and
    transforming it to a service. One big benefit of
    this to the marketing company is that
  • a) It is cheaper to produce services.b)
    Financing service business models is easier.c)
    Drucker believes services create customers.d)
    Pricing for services can be done on a
    subscription basis.e) Generally, customers like
    services more than products.

21
(No Transcript)
22
For January 27
  • Chapter 8 The Market
  • Blown To Bitsp1-97
  • Weekly Analysis Paper 1
  • Purchase the WSJ Online-- 60 Day DemoDo not
    start it up yet

23
A Step Toward E-Commerce???
24
Nokia 9290 Features/Functions/Other
  • Cell phone
  • Wireless Office
  • Wireless E-mail
  • Full QWERTY kbd
  • A/V Transfer Cap.
  • HTML 3.2 Browser
  • 10 hrs talk time
  • 9 days standby
  • Conference calling 5 people
  • MS Windows Compatibility
  • Symbian OS
  • Flash/ Real Audio
  • 4096 colors
  • PDA

In Class Exercise
25
Nokia 9290 Features/Functions/Other
  • 8.6 ounces
  • The Brick
  • FTP Server
  • PowerPoint
  • IRA port
  • Games
  • Needs accessory Cables
  • 56 MB of Memory
  • Expandable memory
  • Speakerphone
  • 399-599
  • Speed 14.4 kb/s

In Class Exercise
26
Nokia 9290 Uses/Benefits
  • Accessibility
  • Time Saving
  • Reliability
  • Flexibility

In Class Exercise
27
BandwithConsumer Context
  • Dialup
  • ISDN
  • Cable
  • DSL
  • T1
  • 802.11b
  • 3G
  • 56 K
  • 128 K
  • 150 to 300 K
  • 100 to 500 K
  • 1400 K
  • 300 to 500 K
  • 144 K

28
A Step Toward E-Commerce?
29
(No Transcript)
30
A Major Trend-- 802.11b
Library
COBA
  • www.acomp.usf.edu/wireless.html

31
  • www.acomp.usf.edu/wireless.html

32
  • Business is going to change more in the next 10
    years than it has in the past 50.
  • William H. Gates III, 2000

33
Hewlett-Packard
  • E-Commerce Software
  • Brick Mortar Stores
  • Standing Near Store (Entrance)
  • Use PDA
  • Store Beams Information to UserInto Handheld
  • Also For Cell Phones

34
EBay to Launch Loyalty Program
  • wsj.com, May 20, 2003, David Bank
  • What is important?
  • Goal Expand Customer Base
  • Marketing Innovation?

35
eBay
  • Howd it start?
  • What is eBay?
  • Important ComponentsMissionTarget
    MarketInformationFeedbackCommunityInventory
  • 16 minute Video Shown In Class
  • Discussion About What eBay Is

36
eBay Mission and Market
  • To help practically anyone trade practically
    anything on earth.
  • Market
  • http//pages.ebay.com/community/aboutebay/overview
    /index.html

37
PayPal
  • What is it?
  • Why is it important?
  • Who are the customers?
  • What are the effects?
  • Think of these questions when doing Paper 1

38
Weekly Paper 1
  • Subject PayPal
  • CriteriaBusiness ModelTechnologyMissionTarget
    Market
  • Length 1.5 Pages
  • Cover sheet
  • Bolded Headings
  • Format As Described In Class Counts!
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