END USER COMPUTING - PowerPoint PPT Presentation

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END USER COMPUTING

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Data, Process, Communications. Type II. Information Center (DSS) Type II systems ... System design and development. Management and control. New technologies: ... – PowerPoint PPT presentation

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Title: END USER COMPUTING


1
END USER COMPUTING
  • Critical Issues

2
Key Issues in IS ManagementNeiderman, Brancheau,
Wetherbe, MISQ, 1991(Gray, et. al.)
  • Developing an information architecture
  • Making effective use of data
  • Improving IS strategic planning
  • Recruiting, and developing human resources
  • Facilitating organizational learning and use of
    IS
  • Building a responsive IT infrastructure
  • Aligning IS with the enterprise
  • Using IS for competitive advantage
  • Improving the quality of software development
  • Developing telecommunications systems

3
Types of Information Systems Sprague Watson,
DSS for Management, Prentice Hall, 1996
  • Type I (Procedure)
  • High volume
  • Low transaction cost
  • Well structured
  • Measurable
  • Process efficiency
  • Data
  • Clerical
  • Type II (Goal)
  • Low volume
  • High trans. value
  • Poorly structured
  • Hard to measure
  • Goal effectiveness
  • Concepts
  • Mgrs, professionals

4
IS Development Approaches
  • Systems Development Life Cycle
  • Information Center (DSS)
  • Object and Component

5
Type ILarge Systems
  • Intercommunications among applications
  • Formal methodologies
  • CASE technologies
  • Purchased products
  • Outsourcing

6
Type ISDLC
  • Type I systems
  • Large and Costly
  • Cost justified
  • Formal stages of evaluation
  • Stages carefully reviewed and formally approved
  • Data, Process, Communications

7
Type IIInformation Center (DSS)
  • Type II systems
  • Relatively small and inexpensive
  • Value justified
  • Prototyping and evolutionary design
  • Data, Dialog, Model

8
End User Computing (EUC)
  • End User Computing refers to systems in which
    the user does some of the programming. Arises
    from
  • Capacity of Computers
  • Cost of Hardware
  • Friendly Software
  • Data Communications

9
EUC Issues
  • Data extraction (warehouses) and availability
  • System design and development
  • Management and control
  • New technologies
  • EIS, GDSS and Artificial Intelligence, Expert
    Systems and Groupware

10
Prototyping Iterative Design
  • Data
  • Trial Solution
  • User Experimentation
  • Revised Solution

11
Object Oriented(Event Driven)
  • User owned
  • Small and experimental
  • Dialog driven, reusable code
  • Combines data and process

12
Object Issues
  • Reliability of tools and software
  • Design methodologies
  • Standards and portability
  • Extent of value

13
Type I Design
  • Systems Development Life Cycle Formal
    development of systems in progressively detailed
    stages
  • Initial investigation
  • Feasibility
  • General design
  • Detailed design
  • Implementation
  • Maintenance

14
Type I Design
15
Type II Design
DATA
MODEL
DIALOG
USER
16
Development Roles
  • User
  • Intermediary (Chauffeur)
  • Builder
  • Technical Support
  • Toolsmith

17
Design Philosophy
  • Functional
  • Entity
  • Dialogue
  • Event

18
Distributed Management
  • Business within a business
  • IS internal partnerships
  • Virtual organizations
  • Outsourcing and consultants
  • Personnel management

19
Ownership
Data
Process
User Owned
IS Owned
20
Information AccessIT User Partnership
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