Second Life - PowerPoint PPT Presentation

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Second Life

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Second Life Second Life ... in industry Dynamic interactions in physically realistic collaborative virtual environments S Jayaram, ... – PowerPoint PPT presentation

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Title: Second Life


1
  • ??????? ??????
  • 2007

2
Second Life
  • ?????? ?????
  • Second Life ??? ?????????? ?????????? ?????????
  • ???????, ?????????????? ? ??????????? ?????????
    Linden Lab (???????? ? 1999 ???? ???????
    ?????????, ?????? CEO Real Networks), ? ?????
    ????? ?????????????? ???????

3
Second Life
4
Alter Ego
5
??????? ? ????????????? ?????????? ?????????????
6
????????? ??????????? ?????? ????????
7
????????? ?????????? ?????
8
????????? ?????????? ?????
9
??????????? ???????????, ???????? ? ?????? ?
??????????????? ? ??????-?????
10
??????? ?? MMOG
11
????????? ? ???????
12
??????? ??? ????????
13
????
14
????????? ????????
Relationships
Friends List
MiniMap
Chat
Face to Face
Geography
Inventory
Appearance
Motion Controls
Instant Messaging
Emotive
Telephone
Auditory
Building Tools
Media Controls
Camera Controls
Written
Chat Window
Symbolic
15
????????????
  • ?? ??????????? ???? ????? ??????????????????
    ????????????? ???????? 5 ???.

16
?????????????????
  • General Motors
  • Sun Microsystems
  • Warner Bros. Records
  • Microsoft
  • 20th Century Fox
  • IBM
  • Dell
  • CNet Networks
  • CBS
  • Adidas
  • Yahoo!
  • Sony BMG Music Entertainment
  • Nissan
  • Toyota
  • AOL
  • Reuters
  • ??????

17
??????
  • Linden Dollars (L)
  • LindeX
  • 2671

18
?????
  • 512 ?2 9,95

19
??????????? ??????????????
  • Scripting
  • Built-in Editors
  • Physics
  • Lighting
  • Shadows
  • Texturing
  • Shaders
  • Scene Management
  • Animation
  • Meshes
  • Surfaces Curves
  • Special Effects
  • Terrain
  • Networking System
  • Sound Video

20
???????????? ?????
21
??????????
  • Hybrid representations to improve both streaming
    and rendering of dynamic networked virtual
    environments
  • T Jehaes, P Quax, P Monsieurs, W Lamotte
  • Proceedings of the 2004 ACM SIGGRAPH
    international conference on Virtual Reality
    continuum and its applications in industry
  • Dynamic interactions in physically realistic
    collaborative virtual environments
  • S Jayaram, Y Wang, U Jayaram
  • IEEE Transactions on Visualization and Computer
    Graphics
  • A multidisciplinary collaborative design
    environment using agents in a virtual world
  • M Rosenman, K Merrick, ML Maher, D Marchant
  • Fourth International Conference on Creating,
    Connecting and Collaborating through Computing
  • Enabling player-created online worlds with grid
    computing and streaming
  • P Rosedale, C Ondrejka
  • IEEE International Conference on Cyberworlds
  • Embedding webcasts in virtual worlds to enhance
    user experiences
  • RJ Rothfarb, P Doherty, R Higdon, A Weber
  • International Conference on Computer Graphics
    and Interactive Techniques, ACM SIGGRAPH 2006
    Research posters

22
??????????? ?????????????
  • LSL
  • HTTPRequest
  • Open Source Viewer
  • ??????? ?????????
  • libsecondlife
  • OpenSL
  • Open Croquet
  • ??????? ? 3D-??????????

23
??????????? ??????????????
Graphics API OpenGL Operating Systems Windows, Linux, MacOS
Programming Language C/C Status Productive/Stable
24
??????????
  • Hybrid representations to improve both streaming
    and rendering of dynamic networked virtual
    environments
  • T Jehaes, P Quax, P Monsieurs, W Lamotte
  • Proceedings of the 2004 ACM SIGGRAPH
    international conference on Virtual Reality
    continuum and its applications in industry
  • Dynamic interactions in physically realistic
    collaborative virtual environments
  • S Jayaram, Y Wang, U Jayaram
  • IEEE Transactions on Visualization and Computer
    Graphics
  • A multidisciplinary collaborative design
    environment using agents in a virtual world
  • M Rosenman, K Merrick, ML Maher, D Marchant
  • Fourth International Conference on Creating,
    Connecting and Collaborating through Computing
  • Enabling player-created online worlds with grid
    computing and streaming
  • P Rosedale, C Ondrejka
  • IEEE International Conference on Cyberworlds
  • Embedding webcasts in virtual worlds to enhance
    user experiences
  • RJ Rothfarb, P Doherty, R Higdon, A Weber
  • International Conference on Computer Graphics
    and Interactive Techniques, ACM SIGGRAPH 2006
    Research posters

25
???????????? ??????????
  • Hybrid representations to improve both streaming
    and rendering of dynamic networked virtual
    environments
  • T Jehaes, P Quax, P Monsieurs, W Lamotte
  • Proceedings of the 2004 ACM SIGGRAPH
    international conference on Virtual Reality
    continuum and its applications in industry
  • Dynamic interactions in physically realistic
    collaborative virtual environments
  • S Jayaram, Y Wang, U Jayaram
  • IEEE Transactions on Visualization and Computer
    Graphics
  • Using autonomous avatars to simulate a
    large-scale multi-user networked virtual
    environment
  • Proceedings of the 2004 ACM SIGGRAPH
    international conference on Virtual Reality
    continuum and its applications in industry
  • Extending Croquet Spaces with Vector Fields,
    Vehicles, and Virtual Presence
  • Fourth International Conference on Creating,
    Connecting and Collaborating through Computing
  • Creating Wholly Autonomous Agents in On-line
    Worlds
  • IEEE/WIC/ACM International Conference on
    Intelligent Agent Technology
  • Agent Models for Dynamic 3D Virtual Worlds
  • IEEE International Conference on Cyberworlds
  • Embedding webcasts in virtual worlds to enhance
    user experiences
  • RJ Rothfarb, P Doherty, R Higdon, A Weber
  • International Conference on Computer Graphics
    and Interactive Techniques, ACM SIGGRAPH 2006
    Research posters

26
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30
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