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Title: Short%20Story


1
Short Story
  • Introduction/ EXPOSITION
  • Introduce the characters
  • Describe the setting

2
Short Story
  • Main Body/ RISING ACTION
  • Introduce the conflict
  • Tell a sequence of events
  • Develop main character
  • Build toward a climax

3
SHORT STORY
  • HIGH POINT/ CLIMAX
  • What happens to the main character that causes
    them to change in some way.

4
Short Story
  • Conclusion/FALLING ACTION AND RESOLUTION
  • Resolve the conflict
  • Tell the last event

5
A DIFFERENT LOOK AT A PLOT MAP
Climax
Falling Action
Crisis
Crisis
RESOLUTION (Denouement)
Rising Action
6
Short Story
  • Short stories generally have
  • a simple subject, usually one that lets the story
    take place within a brief period of time
  • only a few characters, which are developed
    quickly
  • dialogue and action that move the story forward
  • one point of view
  • a fast paced, reader-grabbing beginning
  • a middle that doesnt ramble but proceeds in a
    direct route to the end
  • a strong ending that completes the story and
    provides understanding and satisfaction
  • a plot and characters that give us insight into
    the human condition

7
Short Story
  • Tips
  • Decide on the basics
  • Who are the characters?
  • What events make up the story?
  • Where and when does the story occur?
  • Determine who tells the story
  • Does a character in the story serve as a narrator
    using first person point of view
  • Is the narrator outside the action
  • Choose a mood
  • will your story be scary, funny, or sad
  • Use details
  • Show what happens in the story by using specific
    details to advance your plot
  • A puddle may indicate something has spilled
  • An elevator door light may reveal where someone
    is
  • Use dialogue

8
Short Story
  • Story writers show the reader a character by
  • Describing the characters physical
    characteristics
  • Putting the character in a particular setting
    that is, time and place, mood, circumstance
  • Revealing information about the characters
    background, such as family, past, historical
    information, emotional experiences, habits
  • Having the character say things, either to
    him/herself or to other characters
  • Having the character do things, either on his/her
    own or in response to other characters and/or
    events

9
SPRINGBOARD P. 128
  • Your assignment is to write a brief short story.
    (1-3 pages) Your story should include the
    elements of a short story such as character,
    conflict, and setting. It must include at least
    one dialogue, or conversation, between two
    characters. Your story should also show some kind
    of change in the character.

10
Planning
  • make sure your story addresses the concept of
    change.
  • Perhaps one or more of the characters is changed
    by the end, or maybe the resolution is made
    possible by a change of some kind.

11
DEVELOP CHARACTER
  • 2. Once you have a focus for your story, outline
    the following about the main character (WRITE
    THIS ON PG. 128)
  • Name
  • Age
  • Favorite hobby
  • Favorite food
  • Worst fear
  • Greatest accomplishment
  • Other ideas

12
PG 129
13
PG 130
14
PG 131
15
REVISION PG. 132
  • 9. read your short story quietly to yourself,
    correcting any mistakes that you notice along the
    way. Make sure your story sounds right.
  • 10. Compare the draft of your short story to the
    details on the graphic organizers you completed
    to plan your story. You might have changed your
    mind about some of your ideas once you got
    started writing, so be sure to check to see if
    you left out any elements of the short story. If
    any elements are missing or need more
    development, revise accordingly.
  • 11. Mark your draft as follows to evaluate where
    you may still need revision
  • a. Highlight (you may want to use different
    colors) the following elements in your short
    story. If you have a small amount of
    highlighting, you will probably want to revise
    the elements to help your reader follow your
    story
  • transitions (words or phrases)
  • dialogue
  • varied dialogue tag
  • descriptive details.

16
SELF REVISION
  • B. Write Change in the margin next to to the
    place(s) where change occurs in the story.
  • Your story must demonstrate the concept of
    change, either in your characters or in their
    surroundings.
  • C. revisit the Assignment and the Scoring Guide
    and ask yourself how successful you have been in
    meeting the criteria of the assignment. Make
    notes, either in the margin or by using sticky
    notes, of any additional changes you want to
    make.

17
PEER EDITING DIRECTIONS PG.133
  1. read a copy of the entire short story very
    carefully then respond to these
    questions/directions.
  2. Describe the main characters in the story.
  3. What did the writer do that helps you to
    visualize the main characters?
  4. Do the characters seem real? If not, what could
    the writer do to make them seem more real?
  5. What is the main conflict in the story?
  6. How is the conflict resolved?
  7. When and where does the story take place
  8. Is this setting described in a way that lets you
    imagine it? If not, what could the writer do to
    make the setting seem real?
  9. What kind of change is addressed in the story?

18
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20
Conflict
  • A clash of actions, ideas, desires, or will
  • Every story has conflict

21
Conflict
  • There are 4 main types, organized into 2 groups
  • Internal- a character must struggle against
    him/herself the conflict is inside the
    character
  • Person vs. Self
  • Conflict with some element in his/her own nature
    may be physical, mental, emotional, or moral.
    This is usually a dilemma. The character must
    decide what to do, but the decision is not easy

22
Conflict
  • External
  • Person vs. Person
  • One character has a direct conflict with another.
    A common example is the good guy against the bad
    guy, although this is certainly not always the
    case.

23
Conflict
  • Person vs. Environment
  • The character struggles against the situation he
    or she is in. This can take many forms,
    including society, nature, or an organization,
    such as government.
  • In this type of conflict environment is any
    place the character is within, which challenges
    the character somehow

24
Conflict
  • Person vs. Unknown
  • The unknown includes God, gods, religion, fate,
    ghosts, the supernatural, luck, destiny, or
    anything else that is beyond the control of human
    beings.
  • In this case, the character might question why
    God or gods allow the character to suffer or
    succeed.
  • The character might be in a conflict with a ghost
    for some reason of simply have bad luck.
  • In this case, the character rarely wins, but the
    way in which the character tries to survive is
    important to showing the quality of the character

25
Point of View
  • Omniscient
  • A story told by the author, using third person
    her/his knowledge, control, and prerogatives are
    unlimited.
  • The author may describe the thoughts of any or
    all of the characters
  • The author does not need to reveal the thoughts
    or feelings of all characters in order to have
    Omniscient point of view.
  • If the author reveals the feelings or thoughts of
    two or more, it is Omniscient

26
Point of View
  • Limited
  • A story in which the author associates with a
    major or minor character this character serves
    as the authors spokesperson or mouthpiece.
  • The author limits her or himself to the
    expression of this characters thoughts and not
    of the others.
  • The reader usually has access to the thoughts and
    feelings of the protagonist, and sees the story
    through the eyes of the protagonist

27
Point of View
  • First Person
  • The author identifies with a major or minor
    character or disappears inside a character
  • The story is told using the first person I

28
Symbol
  • A literary symbol means more than what it is. It
    has layers of meanings. For example, doves can
    represent peace night can represent death.
    Whereas an image has one meaning, a symbol has
    many.

29
Symbol
  • Names are used as symbols
  • Objects are used as symbols
  • Actions are used as symbols
  • Helpful suggestions for identifying literary
    symbols
  • The story itself must furnish a clue that a
    detail is to be taken symbolically symbols
    nearly always signal their existence by emphasis,
    repetition, or position

30
Symbol
  • The meaning of a literary symbol must be
    established and supported by the entire context
    of the story. A symbol has its meaning inside
    not outside a story.
  • To be called a symbol, an item must suggest a
    meaning different in kind from its literal
    meaning
  • A symbol has a cluster of meanings

31
Irony
  • A term with a range of meanings, all of them
    involving some sort of discrepancy or
    incongruity.
  • Irony is used to suggest the differences between
    expectation and fulfillment

32
Irony
  • There are 3 main types
  • Verbal the opposite of what is said from what
    is intended
  • Dramatic the contrast between what a character
    says and what the reader knows is true
  • Irony of Situation discrepancy between
    appearance and reality, or between expectation
    and fulfillment, or between what is and what
    would seem appropriate

33
Mood
  • The feeling the author tries to create within the
    reader through the description of incident and
    setting combined.
  • Particular details are selected to help bring out
    this mood.
  • As you read, watch for word choice, specific
    descriptions, figurative language
  • Mood is often compared to ATMOSPHERE in a story

34
Setting
  • The where and when of the narrative
  • Importance of time and place
  • Could the story have occurred elsewhere or at
    another time?
  • What specific details of setting are emphasized
    and how do these details affect the
    mood/atmosphere of the story

35
Flashback
  • An occurrence that often occurs in literature
    whereby the author flashes back into time in an
    attempt to bring us up to date as to why certain
    things are the way they are

36
Suspense
  • The device used in many stories that keeps the
    reader wanting to read more.
  • The reader desires to find out what will happen
    next he becomes more and more involved in the
    story because of suspense

37
Foreshadowing
  • Give hints about what will happen later in the
    story

38
Dialogue
  • Why does it matter, anyway?
  • The main goal of writing is to communicate
  • Writing in proper format helps to make that
    communication clearer.

39
Formatting Dialogue
  • All quoted dialogue appears in quotation marks
  • Hey, watch where youre going.
  • Just remember, when you write dialogue you are
    quoting what your characters say, so always use
    quotation marks.

40
Formatting Dialogue
  • Punctuating quotations falls into 2 basic
    categories
  • Punctuation marks which are always done the same
    way
  • Periods and commas if you need to follow a
    piece of dialogue with a period or a comma, you
    ALWAYS put it inside the quotations marks.
  • Hey, watch where youre going, he said.
  • Hey, watch where youre going. He glared after
    the rude woman.
  • Punctuations that are done differently depending
    on the circumstances
  • For writing dialogue, your punctuation almost
    always occurs within the quotes, but you need to
    consider the function of the punctuation when
    deciding where to place it.
  • Hey, dont you ever watch where youre going?
  • She he shout after her, Watch where you are
    going?

41
Formatting Dialogue
  • Quotes within quotes
  • If you need to quote one character directly
    quoting another character, use double quotes for
    the main dialogue and single quotes for the
    quote.
  • And then he said, Mind your own business. The
    nerve! she said.

42
Formatting Dialogue
  • Dialogue Tags the she said or Jack said
    part of the sentence
  • The tag can come before or after the sentence and
    , if it is clear who is speaking a tag may not
    even be necessary.
  • A dialogue tag is always part of the same
    sentence as the dialogue
  • You can, however, have sentences preceding or
    following the dialogue that identify the speaker

43
Formatting Dialogue
  • Example
  • Come on. Hurry up, he said.
  • Okay, Im coming, she yelled back.
  • Fine, he replied. Ill be waiting in the
    car.
  • Youre always in such a hurry. She sighed and
    scratched her head.
  • Sheesh.
  • George snorted. Youre the one who wanted to get
    there early.

44
Formatting Dialogue
  • Paragraphing
  • The general rule is to always start a new
    paragraph for each new speaker. The paragraph is
    marked by a hard return and an indent in printed
    text.
  • I cant stand it! she yelled finally. She
    slammed open the door and stalked through. This
    isnt over yet.
  • Wait, darling. You havent given me a
    chance to explain. He trailed after her, holding
    the flowers out as if he still thought they could
    placate her.

45
Formatting Dialogue
  • If you have the same speaker saying things that
    are separated by descriptive passages, you may
    choose to keep everything in one paragraph or
    separate into their own paragraphs.
  • If you have more than one topic, give each its
    own paragraph.
  • In some cases, quoted dialogue may run so long or
    cover so many topics you need to separate it into
    paragraphs even if there is no narration
    interspersed with the dialogue.
  • If this happens, leave off the closing quotes at
    the end of each paragraph except the last, but
    begin every new paragraph with opening quotes.

46
Formatting Dialogue
  • Example
  • Dont go, Maude. I can explain everything.
    You see, first I missed the train because my taxi
    was late, and then I didnt have enough money, so
    I had to go back to the bank. By then I had
    missed the next train, too.
  • And speaking of train schedules, they really
    ought to do something about that. I mean, to
    have them running every ten minutes is fine, but
    then after six they switch to every half hour,
    and after nine they go to every hour. How is a
    person to get anywhere? I tell you! You must
    remind me to write a letter to the editor.
  • But anyway, Maude. I really do love you,
    and these flowers were fresh when I left the
    office. I am really sorry I missed our dinner
    date. Ill send a letter of apology to the
    Smiths so you neednt be embarrassed. Truly. You
    will forgive me, wont you?

47
Making Dialogue Believable
  • Common Mistakes
  • Using too much dialect
  • Being too true to the way people speak (adding
    um)
  • Sounding too stilted (Mother, I will not go to
    the prom with Charles Melhan. He is gross. His
    hair is always so unpleasant)
  • Using peoples names too often in conversations
    (yes, Jane, thats true.)
  • Losing track of who said what
  • Unclear pronoun references
  • Conversations where characters tell each other
    what they already know
  • Dont have a character talk about things they
    wouldnt normally discuss
  • Long, boring speeches to provide information to
    the reader
  • All characters sound alike
  • Having a character hiss dialogue when theres no
    s in it
  • Overusing synonyms for the word said

48
Making Dialogue Believable
  • Tips to improve dialogue
  • Read it aloud better yet, have someone else do
    it
  • Use contractions
  • Keep attributions to a minimum
  • Interrupt long passages with beats of
    interjections from other characters
  • Make each characters dialogue distinctive and
    you wont need tags
  • Get into character become an actor or picture
    an actor playing your character

49
Making Dialogue Believable
  • Dialogue/Narrative Mix
  • No hard and fast rule aim for lots of white
    space
  • If you need a guideline, analyze a book you
    admire
  • The best judge of balance is your own instinct.
    If it feels right, it probably is, but you need
    to be honest with yourself

50
Making Dialogue Believable
  • Format
  • Types of dialogue tags
  • Speaker attribution tags attribute the dialogue
    to a specific person by using a form of the word
    said
  • This is a speaker tag, John said.
  • Action tags/beats show action with the dialogue
    the assumption is that the person performing the
    action is also doing the speaking.
  • Mary grinned. And this is an action tag.

51
Making Dialogue Believable
  • Format
  • To connect a tag to dialogue with a comma, the
    tag must show how the speaker said the dialogue
    and/or use a synonym for the word said.
  • If you use a tag to show the characters action
    alone, do not connect it to the dialogue with a
    comma.
  • If you use an internal beat, connect both
    sections of the dialogue with a comma if its one
    sentence connect only one if its more than one
    sentence.

52
Making Dialogue Believable
  • Correct Usage
  • Take me away from all this. Eve pleaded. Or Eve
    pleaded, Take me away from all this.
  • Adam laughed, Sorry, babe, no can do. or Adam
    laughed, saying, Sorry, babe, no can do.
  • You pig
  • Hey, Adam said, we said no commitment,
    remember?
  • You said it, Eve protested. I didnt.

53
Making Dialogue Believable
  • Other formatting issues
  • Dashes
  • Use an em dash (--) to indicate a sudden break or
    change in thought, to set off a phrase, or to
    show interruption.
  • Commonly used in place of parentheses, colons,
    and semicolons in fiction, dashes are used
    primarily in narrative.
  • Sudden break You cantyou wouldnt.
  • To set off a phrase His tentaclesall ten of
    themengulfed me.
  • Interruption I dont think I John halted,
    thinking.

54
Making Dialogue Believable
  • Other formatting issues
  • Ellipses
  • Use ellipses () to show a pause, faltering
    speech, or speech that trails off.
  • Ellipses primarily appear in dialogue
  • Within a sentence, do not use any spaces before,
    within, or following the ellipses
  • At the end of a sentence, follow the ellipses
    with an ending punctuation mark (period, question
    mark, etc.) if the thought is a complete one.
    Otherwise, do not

55
Making Dialogue Believable
  • Examples using ellipses
  • Pauses/faltering speech II dont know. Is
    itsafe?
  • Trailing off, no end mark I cant believe she
  • Trailing off, with end mark Thats true.
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