Motion in One Dimension (Velocity vs. Time) Chapter 5.2 - PowerPoint PPT Presentation

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Title: Motion in One Dimension (Velocity vs. Time) Chapter 5.2


1
Motion in One Dimension(Velocity vs.
Time)Chapter 5.2
2
What is instantaneous velocity?
3
What effect does an increase in velocity have on
displacement?
4
Instead of position vs. time, consider velocity
vs. time.
5
How can be determined from a v vs. t graph?
  • Measure the under the curve.
  • d vt
  • Where
  • t is the x component
  • v is the y component


6
Measuring displacement from a velocity vs. time
graph.
7
What information does the slope of the velocity
vs. time curve provide?
  1. sloped curve velocity (Speeding
    up).
  2. sloped curve velocity (Slowing
    down).
  3. sloped curve velocity.

8
What is the significance of the slope of the
velocity vs. time curve?
  • Since velocity is on the y-axis and time is on
    the x-axis, it follows that the slope of the line
    would be
  • Therefore, slope must equal .

9
Acceleration determined from the slope of the
curve.
What is the acceleration from t 0 to t 1.7
seconds?
10
Determining velocity from acceleration
  • If acceleration is considered constant
  • a ?__/?__ (__ __)/(__ __)
  • Since ti is normally set to 0, this term can be
    eliminated.
  • Rearranging terms to solve for vf results in
  • __ __ a__

Velocity
11
Position, velocity and acceleration when t is
unknown.
  • __ __ ½ (vf vi)t (1)
  • vf vi at (2)
  • Solve (2) for t t (__ __)/__ and substitute
    back into (1)
  • df di ½ (vf vi)(__ __)/__
  • By rearranging
  • __ __ 2__(_____) (3)

12
Alternatively, If time and acceleration are
known, but the final velocity is not
  • df di ½ (vf vi)t (1)
  • vf vi at (2)
  • Substitute (2) into (1) for vf
  • df di ½ (__ __ __ __)t
  • df di __ __ __ __ __ (4)

13
Formulas for Motion of Objects
Equations to use when an accelerating object has an initial velocity. Form to use when accelerating object starts from rest (vi 0).
?d ½ (vi vf) ?t ?d ½ vf ?t
vf vi a?t vf a?t
?d vi ?t ½ a(?t)2 ?d ½ a(?t)2
vf2 vi2 2a?d vf2 2a?d
14
Acceleration due to
  • All falling bodies accelerate at the rate when
    the effects of due to can be ignored.
  • Acceleration due to is caused by the
    influences of Earths on objects.
  • The acceleration due to is given the special
    symbol .
  • The acceleration due to is a to the
    surface of the earth.
  • __/__

15
Example 1 Calculating Distance
  • A stone is dropped from the top of a tall
    building. After 3.00 seconds of free-fall, what
    is the displacement, y of the stone?

Data Data
y ?
a g -9.81 m/s2
vf n/a
vi 0 m/s
t 3.00 s
16
Example 1 Calculating Distance
  • From your reference table
  • d ____ ____
  • Since vi __ we will substitute __ for __ and __
    for __ to get
  • __ ____

17
Example 2 Calculating Final Velocity
  • What will the final velocity of the stone be?

Data Data
y -44.1 m
a g -9.81 m/s2
vf ?
vi 0 m/s
t 3.00 s
18
Example 2 Calculating Final Velocity
  • Using your reference table
  • vf __ __ __
  • Again, since vi __ and substituting __ for __,
    we get
  • vf __ __
  • vf
  • vf
  • Or, we can also solve the problem with
  • vf2 ___ _____, where vi __
  • vf

19
Example 3 Determining the Maximum Height
  • How high will the coin go?

Data Data
y ?
a g -9.81 m/s2
vf 0 m/s
vi 5.00 m/s
t ?
20
Example 3 Determining the Maximum Height
  • Since we know the initial and final velocity as
    well as the rate of acceleration we can use
  • ___ ___ ______
  • Since ?__ ?__ we can algebraically rearrange
    the terms to solve for ?__.

21
Example 4 Determining the Total Time in the Air
  • How long will the coin be in the air?

Data Data
y 1.28 m
a g -9.81 m/s2
vf 0 m/s
vi 5.00 m/s
t ?
22
Example 4 Determining the Total Time in the Air
  • Since we know the and velocity as well as
    the rate of we can use
  • __ __ __ __, where __ __
  • Solving for t gives us
  • Since the coin travels both and , this value
    must be to get a total time of s

23
Key Ideas
  • Slope of a velocity vs. time graphs provides an
    objects .
  • The area under the curve of a velocity vs. time
    graph provides the objects .
  • Acceleration due to gravity is the for all
    objects when the effects of due to wind,
    water, etc can be ignored.

24
Important equations to know for uniform
acceleration.
  • df di ½ (vi vf)t
  • df di vit ½ at2
  • vf2 vi2 2a(df di)
  • vf vi at
  • a ?v/?t (vf vi)/(tf ti)

25
Displacement when acceleration is constant.
Displacement area under the curve. ?d vit ½
(vf vi)t Simplifying ?d ½ (vf vi)t If
the initial position, di, is not 0, then df di
½ (vf vi)t By substituting vf vi at df
di ½ (vi at vi)t Simplifying df di
vit ½ at2
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