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Pertemuan 08 Using Strokes and Fills

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Title: Judul Author: Debby Tanamal Last modified by: priska nutian sari Created Date: 4/16/2005 3:08:17 AM Document presentation format: On-screen Show – PowerPoint PPT presentation

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Title: Pertemuan 08 Using Strokes and Fills


1
Pertemuan 08 Using Strokes and Fills
  • Matakuliah U0344 / DESKTOP 1
  • Tahun 2006

2
adding strokes and fills to objects
  • FreeHand MX objects can have multiple properties,
  • such as strokes, fills, and special effects. Use
    the
  • Object panel to add properties to objects and to
  • modify the attributes of the properties you add.
  • To add a stroke to a selected object, do one of
  • the following
  • Click the Add Stroke button in the Object panel.
  • Click the Object panel Options menu control and
  • select Add Stroke.To add a fill to a
    selected object, do one of the
  • following
  • Click the Add Fill button in the Object panel.
  • Click the Object panel Options menu control and
  • select Add Fill.

3
adding strokes and fills to objects
  • To delete a stroke or fill from a selected
    object
  • 1 Select the stroke or fill in the Object panel.
  • 2 Click the Remove Item button in the Object
    panel.
  • To move a stroke or fill up or down in an
  • objects hierarchical Properties listDrag the
    stroke or fill within the Properties list in the
  • Object panel.

4
applying attributes to strokes
  • There are six different attributes for stroke
    styles in
  • the Object panel--Basic, Brush, Calligraphic,
    Custom,
  • Pattern, and PostScript.
  • To edit the list of preset stroke widths
  • 1 Display object preferences by doing one of the
    following
  • In Windows, press ControlU, then click the
    Object tab.
  • On the Macintosh, press CommandU, then click the
    Object category.
  • 2 In the Default Line Weights text box, enter
    the values in points. Separate values with a
    space.
  • 3 Click OK.
  • 4 Relaunch FreeHand for the changes to take
    effect.

5
applying attributes to fills
  • You can apply eight different fill attributes to
    fills
  • Basic, Custom, Gradient, Lens, Pattern,
    PostScript,
  • Textured, and Tiled.
  • A fill is defined by the boundaries of a path. If
    the
  • path is open, the fill is contained within the
  • boundaries drawn by an imaginary line between the
  • beginning and ending points.
  • You use the Object panel to apply fill attributes
    to
  • selected fills or to set the default fill
    attributes for new
  • objects in the active document.

6
applying attributes to fills
  • Using basic fill attributes
  • A basic fill attribute creates a solid color
    fill.
  • To apply a basic attribute to a selected fill in
    the
  • Object panel
  • 1 Select Basic from the fill type pop-up menu.
  • 2 To choose a color for the fill, do one of the
    following
  • Select a color from the colors pop-up menu.
  • Drag a color swatch from the Swatches panel to
    the stroke in the Object panel.
  • Use the Eyedropper tool to drag a color swatch to
    the color box next to the color pop-up menu.

7
applying attributes to fills
  • Using custom fill attributes
  • You can choose Custom fill to apply a preset,
  • repeating PostScript pattern to an object. All
    custom
  • fills except Black White Noise can be edited.
    Custom
  • PostScript fill attributes do not appear
    onscreen, but
  • appear when you print to a PostScript printer.
  • Opaque custom fills are Black White Noise,
    Noise,
  • Bricks, and Tiger Teeth. Objects behind the fill
    arent
  • visible when printed. Transparent custom fills
    are
  • Circles, Hatch, Random Grass, Random Leaves,
  • Squares, and Top Noise.

8
applying attributes to fills
  • To apply a custom fill attribute to a selected
    fill
  • in the Object panel
  • Select Custom from the fill type pop-up menu.
  • 2 Select one of the following patterns from the
    custom fill pop-up menu and then specify its
    options
  • Black White Noise applies an opaque,
    black-and-white fill. It has no options.
  • Brick simulates a brick fill. Specify a Mortar
    color using the color box brick width and height
    values in the documents unit of measure and an
    angle to rotate the fill clockwise (positive
    value) or counterclockwise (negative value).
  • Circles applies a fill of circles. Specify a
    radius to change the size of circles, and to set
    the spacing between circles as measured from
    radius point to radius point.
  • Hatch draws lines to simulate pen hatching.
    Specify a color.

9
applying attributes to fills
  • Noise applies a Whiteness value as a percentage
    from 0 (black) to 100 (white).
  • Random Grass and Random Leaves apply a grass or
    leaf pattern fill. Specify from 1 to 32,000
    blades of grass or leaves.
  • Squares applies a fill of squares. Set Side
    Length to change the size of squares in the fill.
    Set the spacing between squares as measured from
    center to center.
  • Tiger Teeth applies a tooth-like pattern. Specify
    a color and background fill color using the color
    boxes. Set the number of teeth, from 1 to 700, to
    change the fills density.
  • Top Noise applies a gray noise value as a
    percentage from 0 (black) to 100 (white).

10
applying attributes to fills
  • Using gradient fill attributes
  • Gradients apply color in smooth transitions from
    one
  • color to the next. You can specify two or more
    colors
  • to define a gradient ramp. In each of the six
    gradient
  • types, the gradient starts at the start point and
  • extends to one or more gradient handles. You can
  • drag the start point and handles to affect the
  • placement, length, and angle of gradients.
  • Gradient behaviors affect how a gradient fills an
  • object. In Normal behavior, the position of the
    end
  • points determines the length of the gradient.

11
applying attributes to fills
  • To set display preferences for gradient fills
  • 1 Display redraw preferences by doing one of the
    following
  • In Windows, press ControlU, then click the
    Redraw tab.
  • On the Macintosh, press CommandU, then click the
    Redraw category.
  • 2 Do one of the following.
  • Select the Better (but Slower) Display option to
    display as many colors as possible for
    gradient fills.
  • Deselect the Better (but Slower) Display option
    to limit the number of colors displayed and
    increase drawing speed.
  • 3 Click OK.
  •  

12
applying attributes to fills
  • To apply a gradient fill to a selected object by
  • dragging a color swatch, do one of the
  • following
  • To apply a color as a linear gradient, hold down
    Control as you drag a color swatch onto an
    object. The location at which you drop the color
    determines the angle of the gradient.
  • To apply a color as a radial gradient, hold down
    Alt (Windows) or Option (Macintosh) as you drag a
    color swatch onto an object. The location at
    which you drop the color determines the
    gradients center.
  • To apply a color as a contour gradient, hold down
    AltControl (Windows) or CommandOption
    (Macintosh) as you drag a color swatch onto an
    object. The location at which you drop the color
    determines the gradients center.

13
applying attributes to fills
  • Using lens fill attributes
  • A lens fill attribute transforms a fill into any
    of six
  • special-effect lenses that modify the appearance
    of
  • objects underneath the lens by inverting colors
    or by
  • changing the transparency, color, lightness,
    darkness,
  • or magnification of the object.
  • To apply a lens fill attribute to a selected fill
    in
  • the Object panel
  • 1 Select Lens from the fill type pop-up menu.
  • Select a lens fill Transparency makes objects
  • appear partially or completely transparent.
  • Magnify enlarges objects under the lens.
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