Developing a model to explain and stimulate the perception of sounds in three dimensions - PowerPoint PPT Presentation

1 / 13
About This Presentation
Title:

Developing a model to explain and stimulate the perception of sounds in three dimensions

Description:

Title: Developing a model to explain and stimulate the perception of sounds in three dimensions Author: The Lizard King Last modified by: cal-staff – PowerPoint PPT presentation

Number of Views:83
Avg rating:3.0/5.0
Slides: 14
Provided by: TheL78
Category:

less

Transcript and Presenter's Notes

Title: Developing a model to explain and stimulate the perception of sounds in three dimensions


1
Developing a model to explain and stimulate the
perception of sounds in three dimensions
  • David Kraljevich and Chris Dove

2
Experimental Goal
  • Create a model describing how sound waves
    recorded at the position of the eardrum change
    depending on the location of their source.
  • Test the model by attempting to synthesize
    directional sounds and evaluate them
    subjectively.

3
Sound, the Listener, and the Environment
  • Pressure waves
  • Diffraction and Reflection
  • Interference
  • Reverberation Direct Field vs. Indirect Field

From A 3D Sound Primer http//www.northwestern.e
du/musicschool/classes/3D/pages/sndPrmGK.htmlanch
or509080
4
Pressure waves
5
Two researchers, Headphones, and a Brain Winter
experiments
A sound arriving at the near ear is more intense
and arrives earlier than the sound at the far
ear.
  • The speed of sound at room temperature and 1atm
    is 343 m/s
  • At most, there will be a 0.7 to 0.8 ms
    difference between the time it takes to reach one
    ear and the other.
  • We also predict that they will usually arrive at
    different phases.

6
Out of Phase Experiment
Soundforge 4.5. 60 Hz stereo. 44100 samples/sec
Right channel slightly out of phase Results
perceived sound coming from the right!
7
Zen Clock Experiment
  1. Record silence
  2. Record Bar Resonating
  3. Spectral Analysis

http//www.serenityhealth.com/zclok_burg.html
8
Amplitude (dB) vs. time (samples)
Amplitude (dB) vs. Frequency (Hz) (FFT)
9
Signal vs Noise
clock
silence
Frequency spectrum of silent recording.
Computed with a Fast Fourier Transform using 4096
samples. No smoothing windows applied. RMS
power -52.30 dB
10
Time-domain to frequency-domain
Spectrum of 6500Hz sine wave
Frequency spectra of piano and violin
11
Our Model
  • Will Include
  • Phase differences
  • Time differences
  • Intensity differences
  • May Include
  • Spectral differences
  • Wont Include
  • Psychological factors
  • Head movement
  • Moving sources
  • Environmental cues
  • -Reverberation

12
Spring Research
  • Use of Binaural Head
  • Deeper exploration of Fourier analysis
  • Quantitative treatment of elevation

13
(No Transcript)
Write a Comment
User Comments (0)
About PowerShow.com