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Computer Networks

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Title: Computer Networks


1
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Computer Networks
2
What is a computer network
  • A network consists of two or more computers that
    are linked in order to share resources , exchange
    files, or allow electronic communications.
  • The computers on a network may be linked through
    cables, telephone lines, radio waves, satellites,
    or infrared light beams.

3
Need of computer networks
  • Resource sharing
  • Peripheral Sharing
  • Data sharing
  • Co-operative Computation
  • Sharing of Services
  • Communication

4
Examples of networks
  • Internet
  • College network
  • Americal on line

5
Network topology
  • A network may be represented as a collection of
    nodes, some of which are connected by links.
  • A given node may have links to many others.
  • Network topology is determined only by the
    configuration of connections between nodes it is
    therefore a part of Graph theory.
  • Distances between nodes, physical
    interconnections, (Communication by means of
    transmitted signals) transmission rates, and/or
    (Any communication that encodes a message) signal
    types are not a matter of network topology,
    although they may be effecton actual physical
    network.

6
Network topology (cont.)
  • Evaluation Criteria
  • - Network performance and speed
  • - Network reliability and redundancy
  • - Security of the network
  • - Acquisition and support costs
  • - Criteria of the network bandwidth being met
  • - Flexibility and enhanced future bandwidth
    capabilities

7
Network Topology (cont.)
  • Complete or fully connected
  • Star
  • Ring
  • Bus
  • Tree
  • Line

8
Complete Topology
  • A fully connected or complete topology is a
    network topology in which there is a direct link
    between all pairs of nodes. In a fully connected
    network with n nodes, there are n(n-1)/2 direct
    links.
  • Synonym fully connected mesh network.

9
Complete topology
10
Star topology
  • A network topology in which peripheral nodes are
    connected to a central node, which rebroadcasts
    all transmissions received from any peripheral
    node to all peripheral nodes on the network,
    including the originating node. All peripheral
    nodes may thus communicate with all others by
    transmitting to, and receiving from, the central
    node only.

11
Star topology (cont.)
12
Ring Topology
  • A network topology in which every node has
    exactly two branches connected to it. These nodes
    and branches form a ring. If one of the nodes on
    the ring fails then the ring is broken and cannot
    work. A dual ring topology has four branches
    connected to it, and is more resistant to
    failures.

13
Ring topology (cont.)
14
Linear Bus topology
  • Bus topology is such that there is a single line
    to which all nodes are connected, and the nodes
    connect only to this bus.

15
Bus topology (cont.)
16
Layered Approach
  • The OSI reference model is a hierarchical
    structure of seven layers that defines the
    requirements for communications between two
    computers.
  • The model was defined by the International
    Standards Organization.
  • It was conceived to allow interoperability
    across the various platforms offered by vendors.
    The model allows all network elements to operate
    together, regardless of who built them. By the
    late 1970's, ISO was recommending the
    implementation of the OSI model as a networking
    standard unfortunately, TCP/IP had been in use
    for years.
  • Only a subset of the whole OSI model is used
    today.
  • It is widely believed that much of the
    specification is too complicated and its full
    functionality has taken too long to implement,
    although there are many people that strongly
    support the OSI model.

17
Purpose of OSI
  • The OSI model divides the functions of a protocol
    into a series of layers.
  • Each layer has the property that it only uses
    the functions of the layer below, and only
    exports functionality to the layer above.
  • A system that implements protocol behavior
    consisting of a series of these layers is known
    as a 'protocol stack' or 'stack'.
  • Protocol stacks can be implemented either in
    hardware or software, or a mixture of both.
  • Typically, only the lower layers are implemented
    in hardware, with the higher layers being
    implemented in software.

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Physical Layer
  • The physical layer defines all electrical and
    physical specifications for devices. This
    includes the layout of pins, voltages, and cable
    specifications.
  • Hubs and repeaters are physical-layer devices.
    The major functions and services performed by the
    physical layer are
  • o Establishment and termination of a
    connection to a communications medium.
  • o Participation in the process whereby
    the communication resources are effectively
    shared among multiple users. For example,
    contention resolution and flow control.
  • o Modulation, or conversion between the
    representation of digital data in user equipment
    and the corresponding signals transmitted over a
    communications channel.

20
Data link layer
  • The Data link layer provides the functional and
    procedural means to transfer data between network
    entities and to detect and possibly correct
    errors that may occur in the Physical layer. The
    addressing scheme is physical which means that
    the addresses are hard-coded into the network
    cards at the time of manufacture. The addressing
    scheme is flat. Note The best known example of
    this is Ethernet. Other examples of data link
    protocols are HDLC and ADCCP for point-to-point
    or packet-switched networks and LLC and Aloha for
    local area networks. This is the layer at which
    bridges and switches operate.

21
Network Layer
  • The Network layer provides the functional and
    procedural means of transferring variable length
    data sequences from a source to a destination via
    one or more networks while maintaining the
    quality of service requested by the Transport
    layer.
  • The Network layer performs network routing, flow
    control, segmentation/desegmentation, and error
    control functions.
  • The router operates at this layer -- sending data
    throughout the extended network and making the
    Internet possible, although there are layer 3 (or
    IP) switches.
  • This is a logical addressing scheme - values are
    chosen by the network engineer.
  • The addressing scheme is hierarchical.

22
Transport Layer
  • The purpose of the Transport layer is to provide
    transparent transfer of data between end users,
    thus relieving the upper layers from any concern
    with providing reliable and cost-effective data
    transfer.
  • The transport layer controls the reliability of a
    given link. Some protocols are stateful and
    connection oriented. This means that the
    transport layer can keep track of the packets and
    retransmit those that fail. The best known
    example of a layer 4 protocol is TCP.

23
Session Layer
  • The Session layer provides the mechanism for
    managing the dialogue between end-user
    application processes.
  • It provides for either duplex or half-duplex
    operation and establishes check pointing,
    adjournment, termination, and restart procedures.
    This layer is responsible for setting up and
    tearing down TCP/IP sessions.

24
Presentation layer
  • The Presentation layer relieves the Application
    layer of concern regarding syntactical
    differences in data representation within the
    end-user systems. MIME encoding, encryption and
    similar manipulation of the presentation of data
    is done at this layer. An example of a
    presentation service would be the conversion of
    an EBCDIC-coded text file to an ASCII-coded file.

25
Application Layer
  • This layer interfaces directly to and performs
    common application services for the application
    processes. The common application services
    provide semantic conversion between associated
    application processes. Examples of common
    application services include the virtual file,
    virtual terminal (for example, Telnet), and "Job
    transfer and Manipulation protocol" (JTM,
    standard ISO/IEC 8832).

26
The OSI model in the reality
  • Real-world protocol suites often do not strictly
    match the seven-layer model. There can be some
    argument as to where the distinctions between
    layers are drawn there is no one correct answer.
    However, most protocol suites share the concept
    of three general sections media, covering layers
    1 and 2 transport, covering layers 3 and 4, and
    application, covering layers 5 through 7.
  • The DoD model, developed in the 1970s for DARPA,
    is a 4-layer model that maps closely to current
    common internet protocols. It is based on a more
    "pragmatic" approach to networking than OSI.

27
Interfaces
  • In addition to standards for individual protocols
    in transmission, there are also interface
    standards for different layers to talk to the
    ones above or below (usually operating-system-spec
    ific).
  • Example Microsoft Windows' Winsock and Unix's
    Berkeley sockets and System V Streams are
    interfaces between applications (layers 5 and
    above) and the transport (layer 4). NDIS and ODI
    are interfaces between the media (layer 2) and
    the network protocol (layer 3).

28
Examples of Layers
  • Layer 7 (Application) HTTP , FTP , NFS , NTP
  • Layer 6 ( Presentation) SSL ,TLS
  • Layer 5 (Session) NetBios, TCP session
    establishment.
  • Layer 4( Transport) NetBEUI, TCP, UDP
  • Layer 3( Network) NetBEUI, IP, ICMP, IPsec,
    ARP.
  • Layer 2(Data Link) Ethernet, Token Ring, PPP,
    HDLC, Frame Relay, ATM, Fibre Channel
  • Layer 1( Physical ) RS-232, V.35, V.34, T1,
    10BASE-T, 100BASE-TX, ISDN, DSL

29
Communicaion Methods
  • A method of routing traffic between an
    originator and a destination through switching
    centers, from local users or from other switching
    centers, whereby a continuous electrical circuit
    is established and maintained between the calling
    and called stations until it is released by one
    of those stations.
  • The method of establishing the connection and
    monitoring its progress and availability may
    utilize a separate control channel as in the case
    of ISDN or not as in the case of the Public
    Switched Telephone Network.

30
Example switching techniques
  • Circuit Switching
  • Message Switching
  • Packet Switching

31
Circuit Switching
  • Circuit switching is the most familiar technique
    used to build a communications network.
  • It is used for usually for telephone networks.
  • It allows communications equipment and circuits,
    to be shared among users.
  • Each user has sole access to a circuit
    (functionally equivalent to a pair of copper
    wires) during network use.

32
Circuit switching (cont.)
  • Consider communication between two points A and D
    in a network. The connection between A and D is
    provided using (shared) links between two other
    pieces of equipment, B and C.

33
Circuit switching (cont.)
  • Network use is initiated by a connection phase,
    during which a circuit is set up between source
    and destination, and terminated by a disconnect
    phase. These phases, with associated timings.

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35
Message Switching
  • Sometimes there is no need for a circuit to be
    established all the way from the source to the
    destination. Consider a connection between the
    users (A and D) in the figure below (i.e. A and
    D) is represented by a series of links (AB, BC,
    and CD).

36
Message switching (cont.)
  • For instance, when a telex (or email) message is
    sent from A to D, it first passes over a local
    connection (AB). It is then passed at some later
    time to C (via link BC), and from there to the
    destination (via link CD).
  • At each message switch, the received message is
    stored, and a connection is subsequently made to
    deliver the message to the neighboring message
    switch.
  • Message switching is also known as
    store-and-forward switching since the messages
    are stored at intermediate nodes en route to
    their destinations.

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Message Switching (cont.)
  • Most message switched networks do not use
    dedicated point-to-point links and therefore a
    call must be set-up using a circuit switched
    network.

39
Packet Switching
  • Packet switching is similar to message switching
    using short messages.
  • Any message exceeding a network-defined maximum
    length is broken up into shorter units, known as
    packets.
  • For transmission the packets, each with an
    associated header, are then transmitted
    individually through the network.
  • The fundamental difference in packet
    communication is that the data is formed into
    packets with a pre-defined header format (i.e.
    PCI), and well-known "idle" patterns which are
    used to occupy the link when there is no data to
    be communicated.

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41
Packet Switching (cont.)
42
Types of networks
  • LANs - Local Area Network, a computer network
    that spans a distance of tens of metres at the
    most. LANs are very common in offices but can
    also connect several offices together.
  • WANs - Wide Area Network, a computer network that
    spans hundreds of metres to a few kilometres.
    Typically the campus spanning network that
    connects different departments in any University
    or larger company is called a WAN.
  • MANs - Metropolitan Area Network, in essence a
    computer network that is meant to span a whole
    metropolitan area.
  • The Internet - the term "The Internet" is used to
    describe the network of computer networks
    installed across the globe. They are
    interconnected and most computers connect to it
    via the Internet Service Providers.
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