Engineering Models and Design Methods for Quantum State Machines. - PowerPoint PPT Presentation

About This Presentation
Title:

Engineering Models and Design Methods for Quantum State Machines.

Description:

Basics of qubits, quantum gates etc. Qubit Basic unit of quantum information, analogous to bit in classical logic. – PowerPoint PPT presentation

Number of Views:142
Avg rating:3.0/5.0
Slides: 41
Provided by: kman2
Learn more at: http://web.cecs.pdx.edu
Category:

less

Transcript and Presenter's Notes

Title: Engineering Models and Design Methods for Quantum State Machines.


1
Engineering Models and Design Methods for
Quantum State Machines.
2
  • 1. Synthesis Flow for Quantum State Machines
    (QSM)
  • Models of QSM
  • Models of Controller
  • High Level Synthesis
  • Low Level Synthesis
  • DCARL
  • 2. Examples

3
1.2 What is this lecture about?
  • Objectives
  • Develop models for Quantum State Machines (QSMs)
    for analysis and synthesis.
  • Develop models for a classical controller which
    controls the QSM.
  • Develop a step by step procedure for going from
    abstract specifications (state graphs, signal
    transition graphs, state tables) to the gate
    level quantum circuit.
  • Develop a software to automate the low level
    logic synthesis step.

4
2. Basics of qubits, quantum gates etc.
  • Qubit
  • Basic unit of quantum information, analogous to
    bit in classical logic.
  • Unlike a bit which has to have a value that is
    either 0 or 1, a qubit can exist in a
    superposition of basis states.
  • Represented as ?gt a 0gt ß1gt
  • Where a, ß are probability amplitudes such that
    a 2ß21.
  • 0gt and 1gt are called the basis states.
  • Any two level system can represent a qubit. Eg
    Electrons with spin 1/2 and -1/2 photons with
    horizontal and vertical polarization etc.

5
Reminder about quantum gates and circuits
  • Quantum gates
  • A logical operation performed on a qubit.
  • Usually a series of control pulses (eg lasers,
    microwaves) used to control a qubit.
  • The gate exists only for the duration of the
    control pulses! Very different from classical
    logic.
  • Represented as a unitary matrix.
  • Gates in quantum are reversible unlike their
    classical counterparts.
  • Quantum Array
  • A series of logical operations (i.e. gates)
    applied to a qubit.
  • Gates are applied sequentially since no two
    pulses can simultaneously be applied on a qubit.

6
Quantum Gate operates in time not in space
  • A universal gate for quantum operations
  • Toffoli gate.
  • Performs Controlled-Controlled-NOT operation.
  • The qubit c flips if both a and b are 1.
  • i.e. Cnextab c
  • Note When c1, Nand operation is performed on
    ab!!

Illustration
a b c
  1. Explain in detail how quantum gate operates in
    time, based on controlled pulses.
  2. Classical computer creates quantum pulses, such
    as EM

C
7
Quantum Computing requires classical computer for
operation
  • General concept of Quantum computing
  • A classical computer initializes the qubits
    from a stream of bits.
  • Computation is performed (i.e. unitary
    transformations applied on qubits)
  • The classical computer performs a measurement
    (read out).

INITIALIZATION
CLASSICAL COMPUTER WORKS AS A CONTROLER
time
COMPUTATION
MEASUREMENT
8
3. Synthesis Flow of designing quantum state
machines
9
3.1 Models of QSM
  1. Existing models like Quantum Turing Machines
    (QTM) are very mathematical or abstract.
  2. We need practical models for implementation.
  3. Three models are proposed in this thesis.

10
QSMs with Classical Memory (QSM-CM)
11
Model I QSMs with Classical Memory
(QSM-CM).External memory required. Measurement
is performed after each pass through the quantum
array (QA). Re-initialization required before
each pass through the QA.Very similar to
classical logic.
Qubits after quantum operations
Input qubits
Output bits
Input bits
State bits
Quantum computer
State bits
Classical computer
Classical Memory
  1. Let us observe that the memory is classical
  2. It can be realized with D, T, JK flip-flops, or
    other classical circuits.

12
QSMs with QUANTUMMemory (QSM-CM)
13
Model II QSMs with Quantum Memory
(QSM-QM).External quantum memory required.
Re-initialization required only when an external
input changes.Measurement performed only when
computation ceases.
Output bits
Input bits
Qubits after quantum operations
Input qubits
Measurement and read out.
Quantum Array
Initialization
State qubits
Quantum Memory
  1. This model uses a quantum memory.
  2. Feedback is realized by quantum memory.
  3. There are several models of quantum memory as a
    special separate unit

14
Quantum State Machines With State Retention
(QSM-SR)
15
Model III Quantum State Machines With State
Retention (QSM-SR)Qubits retain their state.No
external feedback required.
Output bits
Input bits
Qubits after quantum operations
Input qubits
Measurement and read out.
Quantum Array
Initialization
  1. This circuit uses internal memory in each qubit,
    the same as in normal quantum combinational
    circuit discussed so far in the class.
  2. Special way of initialization and measurement is
    needed.
  3. This will be discussed in next lectures.

16
3.2 Models of Classical Controller of QFSM
Only this part is quantum
  • The Controller issues pulses for
  • Initialization of qubits.
  • Generating the quantum array
  • Measurement operation.

The controller is a classical circuit (computer)
17
Simple Model of a Controller
  • The controller is modeled as an FSM with three
    states
  • I (Initialize),
  • C (Calculate),
  • M (Measure).
  • The controller continuously samples two inputs Ti
    and Tm.
  • Trigger generator monitors changes in external
    inputs and sets Ti.
  • When Ti is set, controller jumps to I state.
  • After initialization, controller resets Ti and
    jumps to C state.
  • When Tm is set, controller jumps to M state and
    issues pulses for measurement.

18
  • The transformations of blocks of quantum gates to
    the pulses level.

19
Variants of the controller
  • Two variants of the controller based on its
    behavior during the C state
  • Controller with Repeated Quantum Array (C-RQA).
  • Controller with Single Quantum array (C-SQA)

20
3.3 High Level Synthesis
There are two types of state machines
synchronous and asynchronous
  1. Synchronous
  2. Very similar to classical FSM design.
  3. Derive a truth table from the abstract
    specification (STG, SG etc) and pass it to DCARL.
  4. Asynchronous
  5. Muller Method
  6. Uses generalized Muller C-elements (gC).
  7. High level synthesis involves developing the
    functions for the Set and Reset inputs of the gC
    element.
  8. Huffman Method
  9. A state encoding which is free from critical
    races is chosen.
  10. High level synthesis involves developing a next
    state table

21
3.4 Low Level Synthesis
  • DCARL software synthesis tool for Quantum
    Permutative Circuits
  • Existing synthesis techniques like the MMD
    algorithm handle only completely specified
    reversible functions.
  • Output and Next state functions of state machines
    have the possibility of large number of dont
    cares
  • DCARL allows incompletely specified functions to
    be handled by the MMD synthesis package.
  • It ensures that there is a one to one
    correspondence between the inputs and outputs of
    a function.
  • It converts irreversible functions to their
    reversible equivalents by adding ancilla bits.
  • Eg
  • Completely specified reversible function

Input Output
00 10
01 01
10 00
11 11
This is a standard truth table of a reversible
function
22
Example Combinational gate Feynman as a
simple quantum state machine
  • Eg Irreversible function
  • XOR gate
  • Incompletely specified function
  • Gate level realization
  • Fully specified reversible function

Input Output
00 0
01 1
10 1
11 0
DCARL Step 1
MMD
Input (S1So) Output (S1So)
00 00
01 01
10 11
11 10
DCARL Step 2
Input Output
00 X0
01 X1
10 X1
11 X0
23
Example 1 Design of Synchronous quantum state
machine using DCARL
Specification
Step 1 Transform to truth table
24
Example 1 (cont) Design of Synchronous quantum
state machine using DCARL
Step 3 Implement complete QSM and controller
Step 2 Run DCARL
0 0
0 1
1 0
1 1
0 0
0 1
0 1
Output of DCARL
25
Example 2 Asynchronous design Using Huffman
method.
  • Step1 Convert to next state table.

Asynchronous toggle circuit
t
0 1
ab
00 10
00 01
11 01
11 10
00
01
11
t rising edge of a signal
10
t- falling edge of a signal
26
Step 2 Derive next state functions
t
t
0 1
0 1
ab
ab
0 1
0 0
1 0
1 1
0 0
0 1
1 1
1 0
00
00
01
01
11
11
10
10

b a t b t

a at b t
Now these equations will be realized in one of
QFSM models
Note DCARL can be used in this step
27
Step 3 Implement the QSM
  • a) Realization as a QSM-SR

In place ( State Retention )memory

a at b t

b a t b t
inputs
a
b
a
b

garbages
a at b t
New states

b a t b t
28
Explanation of feedback circuit
0
a ab
a
b
b
a
0
Above circuit is equivalent to the below circuit
0
a ab
ab
a
b
b
0
ab garbage
0
a
29
Step 3 Implement the QSM
  • b) Realization as QSM-QM


a at b t
New states

b a t b t
30
Step 3 Implement the QSM
c) Realization as a QSM-CM
The same circuit as in last slide
31
Generalized Muller C-elements (gC).
32
Example 3 (cont) Asynchronous Design Using
Muller Method.
Step 2 Derive set and reset functions for the
output signals.
Step 3 Implement the QSM using gC elements.
a) Implementation as a QSM-SR
gC element
See next slides for details of calculations
gC element
33
Example 3 Asynchronous Design Using Muller
Method.
Asynchronous toggle circuit
Step 1 Encode state graph with R (excited to
rise) and F (excited to fall) signals.
34
Example 3 Asynchronous Design Using Muller
Method.
Calculating excitation inputs set (a) and reset
(a) for C-element a
35
Example 3 Asynchronous Design Using Muller
Method.
Calculating excitation inputs set (a) and reset
(a) for C-element b
36
Example 3 (cont) Asynchronous Design Using
Muller Method.
Step 2 Derive set and reset functions for the
output signals.
Step 3 Implement the QSM using gC elements.
a) Implementation as a QSM-SR
gC element
gC element
37
Example 3 (cont) Asynchronous Design Using
Muller Method.
b) Implementation as a QSM-QM
c) Implementation as a QSM-CM
38
Example 3 (cont) Asynchronous Design Using
Muller Method.
b) Implementation as a QSM-QM
39
Example 3 (cont) Asynchronous Design Using
Muller Method.
c) Implementation as a QSM-CM
40
5. Conclusions
  1. Practical models for QSMs and their classical
    controllers have been developed.
  2. A synthesis flow which allows us to design QSMs
    from abstract specifications has been developed.
  3. Synchronous as well as asynchronous techniques
    for high level synthesis of QSMs have been
    demonstrated.
  4. DCARL software for automating low level synthesis
    (i.e. quantum array level) has been demonstrated.
Write a Comment
User Comments (0)
About PowerShow.com