Input Devices and Methods - PowerPoint PPT Presentation

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Input Devices and Methods

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Input Devices and Methods Objectives: To understand what input devices are. Identify their individual uses Be able to identify the difference between manual and ... – PowerPoint PPT presentation

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Title: Input Devices and Methods


1
Input Devices and Methods
  • Objectives
  • To understand what input devices are.
  • Identify their individual uses
  • Be able to identify the difference between manual
    and automated input devices.

2
Input Devices and Methods
Manual input devices are used by people to enter
data by hand.
  • Keyboard
  • Pointing devices
  • Joystick
  • Digital camera
  • Touch screen
  • Scanner
  • Concept keyboard
  • Graphics tablet
  • Microphone


3
Keyboard
  • The keyboard is the most common type of input
    device.
  • Ordinary computer keyboards have their keys
    arranged in a similar way to those on a
    typewriter.
  • This way of arranging the keys is called QWERTY
    because of the order that the keys appear in on
    the first row of letters.


4
Pointing devices
A mouse is a pointing device. It is the next most
common type of input device after the keyboard.

Touch pads and trackballs are also types of
pointing device. They are often used instead of a
mouse on portable computers.
5
Joystick
  • The main use of a joystick is to play computer
    games by controlling the way that something moves
    on the screen.
  • Joysticks can be used to control movement from
    side-to-side, up-and-down and diagonally.
  • A joystick will also always have at least one
    button on it which can be used to make something
    happen like making a character in a game jump or
    fire a gun.


6
Touch screen
  • A touch screen can detect exactly where on its
    surface it has been touched.
  • Touch screens are used in a lot of fast food
    chains and restaurants because they are easy to
    keep clean and re-program if changes need to be
    made to the menu.


7
Digital camera
  • A digital camera can store many more pictures
    than an ordinary camera.
  • Pictures taken using a digital camera are stored
    inside its memory and can be transferred to a
    computer by connecting the camera to it.
  • A digital camera takes pictures by converting the
    light passing through the lens at the front into
    a digital image.


8
Scanner
  • A scanner can be used to input pictures and text
    into a computer.
  • There are two main types of scanner
  • Hand-held
  • Flat-bed.


9
Concept keyboard
  • Flat board with a grid of programmable keys on
    its surface.
  • A single key or a group of keys can be set up to
    carry out a particular task.
  • Paper overlays are placed on top of the keyboard
    with pictures drawn on them to represent what
    will happen if the keys in a certain position are
    pressed.
  • Often used with young children in primary schools
    who cant use an ordinary keyboard very well.


10
Graphics tablet
  • Has a flat surface and a pen, or stylus, which
    can be used to produce freehand drawings or trace
    around shapes.

  • When the special pen touches the surface of the
    graphics tablet data about its position is sent
    to the computer.
  • This data is used to produce on the screen an
    exact copy of what is being drawn on the surface
    of the graphics tablet.

11
Microphone
A microphone is used to input sound into a
computer system.
  • Often used for voice recognition systems which
    convert sounds made by a user into commands that
    the computer can carry out.
  • Useful for people who cant use ordinary input
    devices such as the mouse and keyboard.
  • As computers become more powerful in the future,
    voice recognition will be a much more common
    input method for all computer users.


12
Input Devices and Methods
Automated input devices can input data
automatically without any need for human
intervention
Optical Mark Recognition (OMR)
Optical Character Recognition (OCR)
Magnetic Ink Character Recognition (MICR)
Bar Code Readers
Magnetic Stripe
Light Pen
Sensors

13
Bar Code Reader
  • Used to read the code on a bar code
  • It uses a laser beam that is sensitive to the
    different reflections from the lines and the
    spaces.
  • The reader translates the reflected light into
    digital data that is transferred to a computer
    for immediate action or storage.
  • Commonly used in supermarkets and libraries


14
Optical Mark Recognition (OMR)
  • Similar to a bar code reader but uses infra-red
    light to scan marks on prepared forms
  • multiple-choice examination answer sheets
  • lottery tickets.


15
Magnetic Ink Character Recognition (MICR)
  • Uses special ink which contains iron particles
    that can be magnetised and then read when the
    printed numbers passes through a MICR reading
    machine.
  • It is expensive,
  • MICR is mainly used by banks.
  • The account number, the cheque number and the
    branch number are pre-printed on a cheque.


16
Sensors
  • Detect changes in the physical or chemical
    environment and convert them into electrical
    signals.
  • These signals can then be digitised and used by
    a computer
  • There are a huge range of sensors used to
    measure
  • heat
  • light
  • Sound
  • Movement etc, etc, etc


17
Magnetic strip reader
  • Used to read data from a magnetic strip
  • Thin strips of magnetic tape - usually found on
    the back of plastic credit and debit cards.
  • When the card is inserted into a reader (in an
    Automatic Teller Machine or ATM for example) the
    tapes slides past a playback head similar to that
    used in a tape recorder.
  • This reads the data from the stripe and passes it
    to a computer.


18
Smart Card (Chip Pin)
  • Data stored on an embedded micro processor.
  • Can store much more than a magnetic strip card.
  • More secure because it doesnt just rely on a
    signature.

19
Input Devices and Methods
  • Objectives
  • To understand what input devices are.
  • Identify their individual uses
  • Be able to identify the difference between manual
    and automated input devices.
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