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Image-Guided Weathering: A New Approach Applied to Flow Phenomena

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* * Notice how the stain adapts to different scenarios: sources of different size, targets of different geometry and background color, * * * * These timings ... – PowerPoint PPT presentation

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Title: Image-Guided Weathering: A New Approach Applied to Flow Phenomena


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Image-Guided WeatheringA New Approach Applied
to Flow Phenomena
C. Bosch1, P. Y. Laffont, H. Rushmeier, J.
Dorsey, G. Drettakis Yale University
REVES/INRIA Sophia Antipolis 1 Currently at
ViRVIG, University of Girona
3
Aging and Weathering
  • Essential for modeling urban environments
  • Governed by physical, chemical and biological
    processes

4
Flow effects
  • Particularly complex
  • Flow over the scene (global effect)
  • Material properties (local effect)

5
Aging and Weathering in CG
  • Physically-based simulation
  • Difficult to get the desired effect
  • Texture synthesis
  • Restricted by input information
  • Global effects particularly hard

6
Motivation
  • Physically-based simulation
  • More flexible, allows global effects
  • Two main difficulties
  • Choosing appropriate parameters to achieve a
    given effect
  • Obtaining realistic visual detail

7
Image-Guided Weathering
  • Use images to guide simulation
  • Flow stains as a representative case

Exemplar
New simulation
8
Overview (I)
  • Extract data from exemplars
  • Color information
  • Simulation parameters
  • High frequency details

Si 1.301 rt 0.252 kS 0.0201 at
0.404 kD 0.0807 T 803 ka,t 0.021
Exemplar
Data
9
Overview (II)
  • Simulate new effects on scenes

Si 1.301 rt 0.252 kS 0.0201 at
0.404 kD 0.0807 T 803 ka,t 0.021
Data
10
Related Work
  • Simulation
  • Phenomenon-specific Merillou08
  • Flow stains Dorsey96 Chen05 Endo10
  • Capture-and-transfer (synthesis)
  • Single image Wang06 Xue08
  • Acquisition systems Gu06 Mertens06 Sun07
    Lu07
  • Inverse procedural textures Bourque04
    Lefebvre00

11
Flow model
  • Particle-based simulation Dorsey96
  • Absorption, solubility and deposition
  • Stain concentration maps
  • Parameters
  • Particles mass (m), Si
  • Stain material kS, kD
  • Target materials a, ka, roughness (r)
  • Simulation time (t), particle rate (N)

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Extracting Stains
  • Based on Appearance Manifolds Wang06

Exemplar
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Parameter Fitting
  • Degree map Stain concentration map

Proxy geometry
(Levenberg-Marquardt) Lourakis04
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Improving Fitting
  • Stain distribution along the source
  • Accumulate degree from bottom to top

15
Improving Fitting (II)
  • Flow deflection along the target
  • Compute local degree distribution (vector field)

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Parameter Fitting (II)
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Fitting Results (w/o vector field)
Using source distribution
Exemplar
Degree Map
Simulation
18
Fitting Results (w/o vector field)
Exemplar
Degree Map
Simulation
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Fitting Results (w/ vector field)
Exemplar
w/o vfield
Degree Map
Simulation
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Fitting Results (w/ vector field)
Exemplar
Degree Map
Simulation
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Fitting Results (w/ vector field)
Exemplar
Degree Map
Simulation
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Fitting Results (Complex Targets)
Exemplar
Degree Map
Simulation
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Stain Detail
  • Simulation lacks spatial variations
    (high-frequency detail)

Degree Map
Simulation
Exemplar
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Detail Maps
  • Extract detail by image difference
  • Use guided texture synthesis Lefebvre05
  • Detail maps will modify stain adhesion

Detail Map
Degree Map
Simulation
Difference
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Simulating New Stains
  • Link data to stain sources and targets
  • Parameters, detail maps, color
  • Use 1D texture synthesis for distributions
  • Run flow simulation
  • Flow deflected by target geometry ( disp. map)

26
Color Transfer
  • Transfer stain color from input image
  • Background mixed with stain everywhere
  • Non-linear relationship between color and degree
  • Use per-pixel warping

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Results
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Results (II)
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Results (III)
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Results (IV)
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Performance
  • Preprocessing
  • Degree map 1-3 minutes
  • Fitting 30-60 minutes (500 iter., 256x512)
  • Detail synthesis 1-2 minutes (1024x1024)
  • Final simulation
  • Stain simulation 2-5 minutes/stain
  • Color warping 5-8 seconds/stain (1024x1024)

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Limitations
  • Good extraction from background
  • Fitting Not true physical estimations
  • Detail maps Depend on appropriate fit
  • Computation time

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Conclusions
  • New approach to acquire simulation data from
    photographs
  • Solves parameter estimation from images
  • Combines simulation with data-driven methods
  • Appearance manifold, texture synthesis,
  • Fills the gap between data-driven and simulation
  • ? Easy to use
  • ? Natural variations (including global effects)

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Future work
  • Extend to other weathering phenomena
  • Deal with large scale scenes
  • Fast simulation, global effects,

35
Acknowledgements
  • Visiting grant U.Girona
  • ANR project (ANR-06-MDCA-004-01)
  • ERCIM Alain Bensoussan Fellowship
  • Autodesk (Maya/MentalRay)
  • Coding help Li-Ying, Su Xue
  • Scene treatment S. Close and F. Andrade-Cabral

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  • Thank you
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