Title: Mortal Kombat, Academic OneFile and the Legend of Zelda: Teaching Research Skills to the Modern Student
1Mortal Kombat, Academic OneFile and the Legend of
Zelda Teaching Research Skills to the Modern
Student
UNIVERSITY OF DELAWARE LIBRARY
Presentation for Faculty and Instructors of the
Writing Program who teach English/E110 Writing
Program In-Service Session February 5, 2010
- Meg Grotti
- Assistant Librarian and Coordinator,
- Library Instruction
- University of Delaware Library
2A Definition and Framework for Information
Literacy
3Information Literacy is NOT
- Computer savvy
- The ability to quickly find lots of informational
stuff - Library skills
4Information Literacy Defined
- The ability to identify, locate, and use
information effectively. - -Association of College and Research Libraries
- Information literacy occurs at the intersection
of teaching, thinking, and learning, within the
broader environment of technology. - Patricia
Iannuzzi
5ACRL Information Literacy Standards
- Standard One
- The information literate student determines the
nature and extent of the information needed.
6ACRL Information Literacy Standards
- Standard Two
- The information literate student accesses needed
information effectively and efficiently.
7ACRL Information Literacy Standards
- Standard Three
- The information literate student evaluates
information and its sources critically and
incorporates selected information into his or her
knowledge base and value system.
8ACRL Information Literacy Standards
- Standard Four
- The information literate student, individually or
as part of a group, uses information effectively
to accomplish a specific purpose.
9ACRL Information Literacy Standards
- Standard Five
- The information literate student understands many
of the economic, legal and social issues
surrounding the use of information and accesses
and uses information ethically and legally.
10Producing Life-Long Learners Together Library
and E110 Partnerships
112009 Syllabus Study
- Provided a structured analysis of the curriculum
- Identified areas within the curriculum in which
the ACRL standards were already being addressed. - Filled in the gaps
- EXAMPLE evaluation of electronic resources
12Student Learning Outcomes for E110
- Students will identify keywords, synonyms and
related terms for their information need. - Students will construct search strategies using
appropriate commands for the system selected. - Students will consult a variety of search systems
to retrieve information in a variety of formats. - Students will use classification schemes to
locate information resources within the library. - Students will identify specialized services to
retrieve information needed.
13Assignment Analysis
- Librarians view class assignments
- May include one or two additional outcomes
depending upon E110 instructor input
14Why Care? How do Information Literacy Skills
Impact us as Students, Citizens, or Consumers?
15A Scenario
- Your daughter has been complaining of pain in one
side of her face and in her jaw. She tells you
her doctor told her she has a severe case of TMJ,
and that she may need surgery. You want to find
out what therapies or treatments may exist that
are not as extreme as surgery.
16Teaching Information Literacy Skills to Students
17Video Games vs. Information Retrieval
- Player probes the virtual world- looks around,
clicks on things, tries some actions - Player builds a hypothesis about what discovered
elements (texts, objects, artifacts, or actions)
may mean or signify - Player re-probes the world with a hypothesis in
mind to see what effects occur - Player treats the effect as feedback from the
game, and based upon this feedback, accepts or
rethinks the hypothesis. (From Johnson, 2005.)
18Students as Problem Solvers
- The modern student is already an adept problem
solver, used to investigating rich virtual worlds
and ever-changing online interfaces - Importance of hands-on practice
- Trial and Error
19Students as Problem Solvers But May Need
Guidance
- Vol 23(1), 223-227. . huh?
- Ive been searching Google since I was like,
three. I dont need to learn how to search
anything else. - This article must be from a trustworthy,
scholarly source because it has a graph in it. - If someone put it online in the first place,
they must not care if I copy and paste it into my
presentation. - Leave the tools to them, but provide guidance on
core Information Literacy concepts.
20Challenges and Rewards
- Rewards in a video game context keep you
seeking, probing and hypothesizing - Researching rewards... When you search well, you
get good results - in Google
- in a 150,000, scholarly
database - It is not enough to teach them to find
- . we must teach them to
think.
21Works Cited
- Iannuzzi, P. (1998). Faculty development and
information literacy Establishing campus
partnerships. Reference Services Review, 26(3),
97-102. - Johnson, S. (2005). Everything bad is good for
you. New York Riverhead Books. - Association of College and Research Libraries.
(2000). Information literacy competency
Standards for higher education. Retrieved
February 1, 2010 from http//www.ala.org/ala/mgrps
/divs/acrl/standards/informationliteracycompetency
.cfm