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Title: Creating Reward Menus That Motivate: Tips for Teachers


1
Creating Reward Menus That Motivate Tips for
Teachers
2
Motivation in Real Life Activity In your elbow
groups Discuss your current jobs. List the
motivators in your employment setting that
contribute to your job satisfaction.
3
Selecting a Reward Essential Tests
  • Do teacher and parent find the reward acceptable?
  • Is the reward available (conveniently and at an
    affordable cost) in schools?
  • Does the child find the reward motivating?

4
Creating Reward Deck Steps
  1. Teacher selects acceptable, feasible rewards
    from larger list
  2. Teacher lists choices on index cardscreating a
    master deck
  3. Teacher selects subset of rewards from deck to
    match individual student cases

5
Creating Reward Deck Steps(Cont.)
  1. Teacher reviews pre-screened reward choices with
    child, who rates their appeal. (A reward menu is
    assembled from childs choices.)
  2. Periodically, the teacher refreshes the childs
    reward menu by repeating steps 1-4.

6
Motivation An Introduction
7
Motivation in Behavioral Theory
B.F. Skinner
8
Law of Effect (Thorndike, 1898)
  • Behaviors are selected (shaped) by their
    consequences.

Source Law of effect. (2007). Wikipedia.
Retrieved March 19, 2007, from http//wik.ed.uiuc.
edu/index.php/Law_of_Effect
9
Reinforcement Definitions
  • Positive reinforcement. When a behavior
    (response) is followed by a favorable stimulus
    (commonly seen as pleasant) that increases the
    frequency of that behavior.
  • Negative reinforcement. When a behavior
    (response) is followed by the removal of an
    aversive stimulus (commonly seen as unpleasant)
    thereby increasing that behavior's frequency.

Source Operant conditioning. (2007). Wikipedia.
Retrieved March 19, 2007, from http//en.wikipedia
.org/w/index.php?titleOperant_conditioning
10
Punishment Definitions
  • Positive punishment. When a behavior (response)
    is followed by an aversive stimulus, such as
    introducing a shock or loud noise, resulting in a
    decrease in that behavior.
  • Negative punishment. When a behavior (response)
    is followed by the removal of a favorable
    stimulus, such as taking away a child's toy
    following an undesired behavior, resulting in a
    decrease in that behavior.

Source Operant conditioning. (2007). Wikipedia.
Retrieved March 19, 2007, from http//en.wikipedia
.org/w/index.php?titleOperant_conditioning
11
Motivation
  • Motivation in current behavioral theory is
    viewed as a function of the events that influence
    behavior. Those influencing events that precede
    behaivor are antecedents. Those influencing
    events that follow it are consequences.

12
Motivation as a Psychological Construct
13
Definitions of Motivation
  • motivation refers to the initiation,
    direction, intensity and persistence of behavior.

Source Motivation. (2007). Wikipedia. Retrieved
March 13, 2007, from http//en.wikipedia.org/wiki/
Motivation
14
Definitions of Motivation
  • Motivation is an internal state that activates,
    guides and sustains behavior.

Source Educational psychology. (2007).
Wikipedia. Retrieved March 13, 2007, from
http//en.wikipedia.org/wiki/Educational_psycholog
yMotivation
15
Definitions of Motivation
  • Motivation is typically defined as the forces
    that account for the arousal, selection,
    direction, and continuation of behavior.

Source Excerpted from Chapter 11 of
Biehler/Snowman, PSYCHOLOGY APPLIED TO TEACHING,
8/e, Houghton Mifflin, 1997.
16
Motivation in Action Flow
17
Definition of the Flow State
  • Being completely involved in an activity for
    its own sake. The ego falls away. Time flies.
    Every action, movement, and thought follows
    inevitably from the previous one, like playing
    jazz. Your whole being is involved, and you're
    using your skills to the utmost.
  • --Mihaly Csikszentmihalyi

Source Geirland, J. (Septermber, 1996). Go with
the flow. Wired Magazine. Retrieved March 19,
2007, from http//www.wired.com/wired/archive/4.09
/czik_pr.html
18
Qualities of Activities that May Elicit a Flow
State
  • The activity is challenging and requires skill to
    complete
  • Goals are clear
  • Feedback is immediate
  • There is a merging of action and awareness.
    All the attention is concentrated on the
    relevant stimuli so that individuals are no
    longer aware of themselves as separate from the
    actions they are performing
  • The sense of times passing is altered Time may
    seem slowed or pass very quickly
  • Flow is not static. As one acquires mastery
    over an activity, he or she must move to more
    challenging experiences to continue to achieve
    flow

Source Csikszentmihalyi, M. (1990). Flow The
psychology of optimal experience. New York
Harper Row
19
Flow Channel
Challenges
Skills
Source Csikszentmihalyi, M. (1990). Flow The
psychology of optimal experience. New York
Harper Row
20
Motivation in the Classroom
21
Unmotivated Students What Works
Motivation can be thought of as having two
dimensions
  1. the students expectation of success on the task

Multiplied by
  1. the value that the student places on achieving
    success on that learning task
  • The relationship between the two factors is
    multiplicative. If EITHER of these factors (the
    students expectation of success on the task OR
    the students valuing of that success) is zero,
    then the motivation product will also be zero.

Source Sprick, R. S., Borgmeier, C., Nolet, V.
(2002). Prevention and management of behavior
problems in secondary schools. In M. A. Shinn, H.
M. Walker G. Stoner (Eds.), Interventions for
academic and behavior problems II Preventive and
remedial approaches (pp.373-401). Bethesda, MD
National Association of School Psychologists.
22
Our Working Definition of Academic Motivation
For This Workshop
  • The student puts reasonable effort into
    completing academic work.

23
Motivating Ideas About Motivating StudentsJim
Wrightwww.interventioncentral.org
24
Workshop Goals
  • In this workshop, you will
  • Review information about faulty thinking that
    can undercut a students self-confidence and
    motivation to learn
  • Think about a framework for thinking about
    student motivation that gives you influence over
    that students investment in learning.
  • Review common, simple academic strategies to make
    learning interesting and to increase student
    motivation and follow-through.

25
Assessing Students Ideas About Self-Efficacy
  • Self-Efficacy. The students view of his or her
    own abilities related to specific learning tasks
    and subject areas.
  • Self-Esteem. The students global view of his or
    her self-worth.

Source Linnenbrink, E. A., Pintrich, P. R.
(2002). Motivation as an enabler for academic
success. School Psychology Review, 31, 313327.
26
Assessing Students Ideas About
Self-Efficacy(Cont.)
  • Encourage the student to
  • talk about perceived strengths and weaknesses in
    particular subject areas
  • share details about successes or failures
    experienced in examples of academic tasks
  • present strategies that they typically use to
    complete common academic tasks (e.g.,
    undertaking a term paper, doing homework)
  • disclose their routine for preparing for quizzes
    and tests.

27
Motivating Students Catch vs. Hold Factors
  • Catch Factors. Grab the students attention
    (e.g., catchy graphics in a computer game,
    Jeopardy format for quiz review)
  • Hold Factors. Encourage the student to invest
    time and effort in a learning activity over a
    prolonged period of time (e.g., cooperative
    learning activity, high-interest activity)

28
Motivating Students Catch vs. Hold Factors
(Cont.)
  • Teacher strategy to engage difficult-to-teachstud
    ents
  • Start lesson with high-interest catch features
  • Transition to include more sustainable hold
    features.

29
Motivating Students Catch vs. Hold Factors
(Cont.)
  • Example of teacher strategy to engage
    difficult-to-teach students in review of math
    vocabulary
  • Students first sent individually around the
    school on a scavenger hunt, to collect examples
    of math vocabulary posted on walls and bulletin
    boards (catch activity).
  • After students return to classroom, the teacher
    organizes them into groups, has each group
    compile a master-list of their math vocabulary
    words, and define the math operation(s) to which
    each word is linked (hold activity).

30
How Attributions About Learning Contribute to
Academic Outcomes
  • People regularly make attributions about
    events and situations in which they are involved
    that explain and make sense of those
    happenings.

31
How Attributions About Learning Contribute to
Academic Outcomes
32
How Attributions About Learning Contribute to
Academic Outcomes
So I did lousy on this one test. Thats OK. Next
time, I will study harder and my grades should
bounce back.
Some people are born writers. I was born to
watch TV.
This teacher always springs pop quizzes on
usand picks questions that are impossible to
study for!
I cant get any studying done at home because my
brother listens to the radio all the time.
33
Finding the Spark Strategies for Working With
the Unmotivated LearnerJim Wrightwww.interventi
oncentral.org
34
www.interventioncentral.org
35
Big Ideas About Motivation
  • Idea 1 Motivation is not a quality that
    resides solely in the student. Instead,
    motivation is a result of the interaction between
    the student and his or her learning environment.

36
Big Ideas About Motivation
  • Idea 2 A students level of motivation is
    greatly influenced by his or her learning
    history. A history of bad school experiences can
    make students very resistant to encouragement and
    incentives.

37
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38
Big Ideas About Motivation
  • Idea 3 As students become older, their
    desire to protect and to promote their self-image
    becomes significantly more important in
    determining their motivation level.

39
Big Ideas About Motivation
  • Idea 4 Teachers can increase the
    attractiveness of an academic activity or
    assignment through changes in the
  • Learning environment
  • Social community
  • Academic activity
  • Learning challenge
  • Outcome or payoff

40
Environment
Elements of Effective Motivation-Building
Community
Activities
Payoffs
Learning Challenges
41
Motivating Students Environment
  • The setting in which we
  • work can encourage us
  • to give our best effort or discourage us
    from even trying to perform.

42
Motivating Students Ideas for Environment
  • Let students choose their seat location and
    study partners.
  • Enlist students to come up with rules and
    guidelines for effective classroom learning.
  • Create a memory-friendly classroom. Post
    assignments and due dates, written steps for
    multi-step tasks, etc.

43
Motivating Students Community
  • We define ourselves in
  • relation to others by our
  • social relationships. These connections are a
    central motivator for most people.

44
Motivating Students Ideas for Community
  • Ask students to complete a learning-preferences
    questionnaire.
  • Hold weekly 5-minute micro-meetings with the
    group or class.
  • Use 2 X 10 rule Hold 2-minute friendly
    conversations across 10 days with students who
    are not attached to learning
  • Provide 3 positive interactions with students for
    every negative interactions (e.g., reprimand)

45
Motivating Students Activities
  • Motivated students
  • are engaged in
  • interesting activities
  • that guarantee a high success rate and relate to
    real-world issues.

46
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47
Motivating Students Ideas for Activities
  • Select fun, imaginative activities for reviewing
    academic material.
  • Prior to assignments, have students set work or
    learning goals. Have students rate their own
    progress toward their goals.
  • Celebrate mistakes as opportunities for learning.

48
Motivating Students Learning Challenges
  • Every learner presents
  • a unique profile of
  • strengths and
  • weaknesses. We unlock motivation when we
    acknowledge and
  • address unique learning profiles.

49
Motivating Students Ideas for Learning
Challenges
  • Avoid stigmatizing as low performers those
    students who require remedial academic support.
  • Use a think-aloud approach when introducing a
    skill or strategy.
  • Allow students to take a brief break when tired
    or frustrated.
  • Allow frequent opportunities for choice in
    structuring instructional setting and activities

50
Motivating Students Payoffs for Learning
  • Learning is a motivating
  • activity when the learner
  • can count on short- or
  • long-term payoffs for
  • mastering the material being taught.

51
Motivating Students Ideas forPayoffs For
Learning
  • Reward student effort along with quality of
    completed work.
  • Build in short-term rewards (e.g., increased free
    time, pencils, positive note home) for student
    effort, work completion.
  • Give students frequent positive attention (at
    least 3 positives for each negative interaction)

52
Environment
Elements of Effective Motivation-Building
Community
Activities
Payoffs
Learning Challenges
53
Big Ideas About Motivation
  • Idea 5 A students level of motivation
    can be multiply determined (i.e. be supported
    by more than one underlying behavioral principle)

54
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